Hammer Water Help

A Forum Thread for Garry's Mod 13

Water misbehaving

So I have a water area that you can't see at all, you can see completely through it to the bottom, you get in and you can hear water noises and see ripples, but the props that are supposed to be floating in the water aren't. Help me please :D Here are some screenshots. http://i45.photobucket.com/albums/f93/steve_0620/Leak.png http://i45.photobucket.com/albums/f93/steve_0620/2014-11-06_00002.jpg

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  • Devieus avatar
    Devieus username pic Joined 8y ago
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    4y
    You do indeed have a leak, check the origin of all entities, see if anything is outside the map.
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    Mantra
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  • steve_0607 avatar
    steve_0607 Joined 4y ago
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    4y
    Says one of my triggers leaked but it won't tell me which one even though I named them. Any ideas? None of them appear to be outside of anything.
    Bananite
  • Devieus avatar
    Devieus username pic Joined 8y ago
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    4y
    Select everything and toggle origin visibility (the little UV-sphere next to the compile button), that'll tell where the line starts.
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    Mantra
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  • Emnu avatar
    Emnu username pic Joined 9y ago
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    4y
    In Hammer look at the top, select the **Map** dropdown menu and click on load pointfile. Hammer should now show a red line somewhere in your map where the leak is.
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  • Devieus avatar
    Devieus username pic Joined 8y ago
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    4y
    > **Posted by Emnu** > > In Hammer look at the top, select the **Map** dropdown menu and click on load pointfile. > > Hammer should now show a red line somewhere in your map where the leak is. I think you'll find the first image already having that line.
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    Mantra
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