doors in valvehammer?

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doors thats opens

how can i make doors in my halflife map that can be open and locked like in cs?=)

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  • 4y
    TeH_MiLbUrN avatar
    Member Joined 5y
    353 points Ranked 11576th
    do a search on a tutorial on doors and there flags
    teh_offical
  • 4y
    Chill_it_BanG avatar
    Member Joined 5y
    974 points Ranked 4811st
    You can make doors that opens when triggered (for example with button, trigger_multiple etc)
    And use trigger_changetarget to chamge target of this button/trigger...
    It would look like this

    **door**
    name: door

    **trigger (for example button)**(that is used to open dors)
    name:button
    target:blah blah blah (you can put game_text, or saound there, that says locked)

    **another button(or trigger_multiple..)** (locks/unlocks doors)
    target: door_changet (the name of trigger_chengetarget)

    **Trigger_changetarget:**
    name: door_changet
    Target: button
    New target: doors

    To make this process repeatable just make two multi_managers that changes target of lock/unlock button as well as open button...

    Ouuu you can try to make multicource, it should work.. and it would be easier :D

    Fuuu I thought one more way... you can make another doors in front of first doors...
    So when you open doors that is in front of first ones (with button from somewhere) it would be awailable to go through...
    Just chill :*

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