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Cubemaps aren't working on brushes

A Forum Thread for Counter-Strike: Source

Hey guys, I have made my first map called zs_church and im having some problems with cubemaps. The textures that are supposed to be reflective arn't reflecting however the props are. I also used the impulse 81 thing and it looks like the cubemaps are fine. Its weird because I made two versions of my map, the first version works fine when building the cube maps however the 2nd version (the most recent) isn't working, and i have done the buildcubemap command like 10 times but it still doesn't work. I have used pakrat to import a custom skybox and it worked in the last version too. For me im just getting a dull look on the reflective textures however other people are experiencing purple and black reflections. Here is the compile log: This is the in game console: This is the actual map: So far I have built the cubemaps in two games (Gmod and CSS), made sure sv_cheats is set to 1, had no custom content and replaced the cubemaps in the SDK. Here are some Pictures: My current, broken version: Current version with the cubemap weapon to show that the cubemaps are there: My old version where cubemaps actually worked: I would be really grateful if someone could help me with this ^^ If anyone is wondering im making it for the zombie survival servers on gmod


  • 5y
    Logan Dougall avatar
    Logan Dougall username pic Joined 12y ago
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    Logan Dougall avatar
    Logan Dougall
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    Looks like you copy and pasted from steam forums since they butchered the URL's. Mind re-posting the original text and/or use the link buttons/html.
    ÜberStylers {...} ~/clubs/1947
  • 5y
    Addapp avatar
    Addapp Joined 5y ago
    Heh, sorry about that. Fixed it now


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  • 2 Posts
  • 5y Submitted
  • 5y Modified

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