I have made my first map called zs_church and im having some problems with cubemaps. The textures that are supposed to be reflective arn't reflecting however the props are. I also used the impulse 81 thing and it looks like the cubemaps are fine.
Its weird because I made two versions of my map, the first version works fine when building the cube maps however the 2nd version (the most recent) isn't working, and i have done the buildcubemap command like 10 times but it still doesn't work. I have used pakrat to import a custom skybox and it worked in the last version too. For me im just getting a dull look on the reflective textures however other people are experiencing purple and black reflections.
Here is the compile log: http://pastebin.com/N2GUqQYg
This is the in game console: http://pastebin.com/fZu4ZUp8
This is the actual map: https://www.dropbox.com/s/z73h3lfqe3u3wn2/zs_church_v2.bsp
So far I have built the cubemaps in two games (Gmod and CSS), made sure sv_cheats is set to 1, had no custom content and replaced the cubemaps in the SDK.
Here are some Pictures:
My current, broken version: http://cloud.steampowered.com/ugc/577854707074647601/8B34B09387574CDA0E7DB69F2152134CE449B74C/
Current version with the cubemap weapon to show that the cubemaps are there:
My old version where cubemaps actually worked: http://cloud.steampowered.com/ugc/577854707074645124/D08E8A27EF6BF8B368E26748EAADF901240D0B6B/
I would be really grateful if someone could help me with this ^^
If anyone is wondering im making it for the zombie survival servers on gmod