Phong help!

A Forum Thread for Garry's Mod 11

peniz phong won't work

I can't get my phong models to work on gmod! The character settings: "vertexlitgeneric" { "$baseTexture" "models\player\t_phoenix\t_phoenix" "$envmap" "env_cubemap" "$bumpmap" "models/player/t_phoenix/t_phoenix_normal" "$normalmapalphaenvmapmask" 1 "$envmapcontrast" 0.3 "$envmapsaturation" 0.7 "$envmaptint" "[ 0.36 0.36 0.36 ]" "$phong" "1" "$phongboost" "3" "$phongexponent" "1" $phongtint "[.85 .85 1]" "$phongexponenttexture" "models/player/t_phoenix/t_phoenix_normal" "$phongfresnelranges" "[1 5 60]" "$halflambert" "0" "$rimlight" "1" "$rimlightexponent" "0.01" "$rimlightboost" "0.001" "$ambientocclusion" "1" "$AmbientOcclColor" "[ 1 1 1 ]" "$AmbientOcclTexture" "models/player/t_phoenix/t_phoenix_ao" "$LightwarpTexture" "models/lightwarp/pyro_lightwarp.vtf" "$rimlight" "1" "$rimlightexponent" "1" "$rimlightboost" "1" "$diffuseexp" "1.5" } These sets work fine for css and use to work before on gmod. But not this time :( Any help please? (:

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