Question:Compiling Failure,no error

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Question:Compiling Failure,no error

One question...Is there a reference line limitation in the .qc file for compilation?I mean...I want to mount an anpeq to a gun(a v_aug model) it already have a 6 lines of reference,so i have to add another line for my anpeq mount,but,the compiler spits out a 0kb .mdl file,no error,just a Compiler Execution Completed message...

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  • 6y
    Logan Dougall avatar
    Logan Dougall avatar Offline
    Half Life Storm Flag Affiliation: Half Life Storm
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    Logan Dougall avatar
    Logan Dougall
    Half Life Storm Flag
    Half Life Storm
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    Post your QC, may help.

    <pre>CODEHERE</pre>
    √úberStylers {...} ~/clubs/1947
  • 6y
    Preedne avatar
    Preedne Offline
    Member Joined 6y
    > **Posted by Logan Dougall**

    > Post your QC, may help.
    >
    >
    <pre>CODEHERE</pre>

    <pre>/*==============================================================================QC script generated by Half-Life MDL Decompiler 1.2 2003, Kratisto. Based on code from Valve's HL SDK.v_aug.mdlOriginal internal name:"v_aug.mdl"==============================================================================*/$modelname "v_aug.mdl"$cd ".\"$cdtexture ".\"$scale 1.0$cliptotextures$bbox 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000$cbox 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000$eyeposition 0.000000 0.000000 0.000000//reference mesh(es)$body "studio" "3"$body "studio" "4"$body "studio" "1"$body "studio" "2"$body "studio" "eotech"$body "studio" "grip"$body "studio" "anpeq"// 2 attachment(s)$attachment 0 "DrawCall_0016" -10.000000 106.000000 -9.000000$attachment 1 "DrawCall_0016" -10.000000 45.000000 -6.000000// 47 hit box(es)$hbox 0 "frame bone24" -46.081360 -28.197002 -19.286001 9.873177 41.043682 0.000000$hbox 0 "frame r upperarm" -3.140000 -9.530000 -9.980000 33.540001 12.110000 13.890000$hbox 0 "frame r forearm" -2.360000 -10.040000 -9.960000 32.680801 8.970000 7.880000$hbox 0 "frame r forearm twist" -2.600000 -8.120000 -9.800000 16.740000 7.020000 7.730000$hbox 0 "frame r wriste" -0.800000 -5.210000 -6.770000 11.580000 4.620000 6.620000$hbox 0 "frame r index low" -0.380000 -2.090000 -2.270000 5.088114 2.460000 1.730000$hbox 0 "frame r index mid" -0.230000 -1.340000 -1.790000 3.630000 1.560000 1.560000$hbox 0 "frame r index tip" 0.000000 -1.280000 -1.370000 3.270000 1.410000 1.410000$hbox 0 "frame r middle low" -0.950000 -2.370000 -1.530000 6.630000 1.940000 1.880000$hbox 0 "frame r middle mid" -0.030000 -1.590000 -1.530000 3.740000 0.980000 1.520000$hbox 0 "frame r middle tip" 0.000000 -1.350000 -1.440000 2.900000 1.040000 1.370000$hbox 0 "frame r pinky low" -0.770000 -2.280000 -1.500000 4.800000 0.890000 1.910000$hbox 0 "frame r pinky mid" 0.000000 -1.650000 -1.350000 2.940000 0.680000 1.400000$hbox 0 "frame r pinky tip" 0.000000 -1.470000 -1.350000 2.990000 0.650000 1.340000$hbox 0 "frame r ring low" -1.370000 -2.340000 -1.380000 6.180000 1.400000 1.940000$hbox 0 "frame r ring mid" 0.000000 -1.770000 -1.560000 3.660000 0.500000 1.460000$hbox 0 "frame r ring tip" -0.470000 -1.200000 -1.500000 3.210000 1.280000 1.190000$hbox 0 "frame r thumb low" 0.000000 -2.660000 -1.130000 4.530000 2.460000 2.250000$hbox 0 "frame r thumb mid" -1.460000 -2.270000 -1.430000 3.245100 1.740000 2.190000$hbox 0 "frame r thumb tip" -0.080000 -2.120000 -1.490000 4.140000 1.380000 1.470000$hbox 0 "frame l upperarm" -3.140000 -12.150000 -10.040000 32.759998 9.500000 13.850000$hbox 0 "frame l forearm" -1.760000 -9.000000 -9.980000 32.681110 10.010000 8.250000$hbox 0 "frame l forearm twist" -2.430000 -7.020000 -9.800000 16.879999 8.120000 7.740000$hbox 0 "frame l wriste" -1.320000 -4.560000 -6.770000 11.450000 5.300000 7.350000$hbox 0 "frame l index low" -0.360000 -2.160000 -2.150000 5.150000 2.210000 1.770000$hbox 0 "frame l index mid" -0.350000 -1.650000 -1.700000 3.420000 1.340000 1.590000$hbox 0 "frame l index tip" 0.000000 -1.500000 -1.350000 3.330000 1.250000 1.430000$hbox 0 "frame l middlelow" -1.130000 -2.190000 -1.520000 6.660000 2.390000 1.740000$hbox 0 "frame l middle mid" 0.000000 -1.010000 -1.500000 3.660000 1.650000 1.550000$hbox 0 "frame l middle tip" 0.000000 -1.080000 -1.440000 2.910000 1.280000 1.370000$hbox 0 "frame l pinky low" -0.800000 -0.900000 -1.460000 4.650000 2.240000 1.890000$hbox 0 "frame l pinky mid" 0.000000 -0.740000 -1.310000 2.889717 1.710000 1.440000$hbox 0 "frame l pinky tip" -0.050000 -0.690000 -1.320000 2.940000 1.370000 1.380000$hbox 0 "frame l ring low" -1.460000 -1.560000 -1.340000 6.150000 2.330000 2.010000$hbox 0 "frame l ring mid" 0.000000 -0.620000 -1.490000 3.638067 1.860000 1.500000$hbox 0 "frame l ring tip" -0.770000 -1.350000 -1.490000 3.150000 1.100000 1.200000$hbox 0 "frame l thumb low" 0.000000 -3.090000 -1.310000 4.970000 2.300000 1.950000$hbox 0 "frame l thumb mid" -0.660000 -1.980000 -1.850000 3.298140 2.120000 2.100000$hbox 0 "frame l thumb tip" -0.080000 -1.410000 -1.550000 3.990000 2.090000 1.410000$hbox 0 "frame device" 0.000000 -6.360000 -2.750000 1.830000 2.000000 2.760000$hbox 0 "DrawCall_0016" 0.000000 -1.970000 -31.680000 14.750000 105.160004 0.000000$hbox 0 "DrawCall_0017" 0.000000 0.000000 -37.509998 12.150000 51.869999 0.000000$hbox 0 "DrawCall_0018" 0.000000 0.000000 -7.220000 16.680000 66.169998 0.000000$hbox 0 "DrawCall_0019" 0.000000 0.000000 -4.520000 11.590000 84.480003 0.000000$hbox 0 "DrawCall_0020" 0.000000 0.000000 -4.590000 12.190000 80.529999 0.000000$hbox 0 "mag2" 0.000000 0.000000 -37.509998 12.150000 51.869999 0.000000$hbox 0 "DrawCall_0480" 0.000000 0.000000 -5.220000 13.720000 43.970001 3.890000// 6 animation sequence(s)$sequence "idle" "idle" fps 30 $sequence "reload" "reload" fps 35 {  { event 5004 9 "weapons/ACR/magout2.wav" }   { event 5004 9 "weapons/ACR/magout1.wav" }   { event 5004 15 "weapons/ACR/takemag.wav" }   { event 5004 31 "weapons/ACR/magin.wav" }   { event 5004 59 "weapons/ACR/boltback.wav" }   { event 5004 66 "weapons/ACR/boltforw.wav" }  }$sequence "draw" "draw" fps 30 { event 5004 9 "weapons/ACR/draw.wav" } $sequence "shoot1" "shoot1" fps 30 { event 5001 0 "102" } $sequence "shoot2" "shoot2" fps 30 { event 5001 0 "102" } $sequence "shoot3" "shoot3" fps 30 { event 5001 0 "102" } // End of QC script.</pre>
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