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Studio Owners/Members Please Read - A Forum Thread for GameBanana.

A reminder about rules and conduct for studios and their releases

It's been a while since we've been able to fully enforce the rules that go with studios but we will be making a concentrated effort from here-on-out to ensure studios return to their proper design. Studios are intended to be places where members can work together - they key point being "Work Together" - to release high quality content on GameBanana. Up to now studios have had free reign and became places where individuals would release their work under a common banner but aside from that have no association to any other studio member whatsoever. This goes against what a studio is meant to be - collaborative works - rather than the current state of displaying individual portfolios for several people on one page. In particular we are focusing on the following Studio Rules: ============================================================ 1.1 Quality ----------- Studios must aspire to a high standard of workmanship. Studios releasing poor quality content will be removed. 1.4 Team -------- The purpose of a studio is to provide a common platform for people to work together. For this reason, studios and studio releases must have a minimum of two members/authors. 1.5 Submissions --------------- Studios must only make studio releases when the release has been developed by the studio - **minimum two contributing authors**. Studios found to be releasing works they are not responsible for will be removed _(Ex: Uploading 'Googled' Images)_. The entire list of rules can be found [here](http://www.gamebanana.com/wikis?page=studio_rules). What About Old Submissions? (Pre-GameBanana) ============================================ We cannot enforce this rule retroactively as we don't have the information showing when people left and joined studios before the move to GameBanana. Most studios will be affected by us enforcing these rules again, but it will bring back true purpose to why they exist, for members of different skillsets to come together and create amazing releases for the GameBanana Community. For some of the specialized studios this may mean closing shop in a sense since the content they release isn't something easily shared between colleagues, all I can say about that is perhaps your group doesn't fit together as a collaborate studio but rather a club of like-minded artists and I'd highly encourage you to save any relevant information/studio information for when Clubs/Clans make a return to the site. I'm afraid I cannot give an ETA on when clubs will return but I expect many studios will move their rosters to that section once it's made available.
If you have any questions about the above rules or any of the rules in general please leave a comment below and we'll do our best to answer it. I know we have already been speaking to a few studios already but we can't get around to everyone. Please forward fellow studio members etc to this thread, Thanks
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    Makes sense to me. Good to see this being enforced.
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    Guess I can't release under a studio anymore.
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    > **Posted by Win-Zip** > Guess I can't release under a studio anymore. Join Avenger Corp. so we can work together! ;)
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    > **Posted by Kosai106** > > **Posted by Win-Zip** > > > Guess I can't release under a studio anymore. > > Join Avenger Corp. so we can work together! ;) Is that an open invitation to anyone? :P
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    > **Posted by Bower Ranger!** > Is that an open invitation to anyone? :P No. It was more of a joke anyway, as I know he don't want to join. ;)
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    > **Posted by Kosai106** > > **Posted by Bower Ranger!** > > > Is that an open invitation to anyone? :P > > No. It was more of a joke anyway, as I know he don't want to join. ;) That's silly, he'd be useful in a studio :3 Threaten him with a ban, that'll make him join ;)
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    I have a feeling that this is 100% directed at me...
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    > **Posted by Shawn.Savard** > I have a feeling that this is 100% directed at me... Actually no, you're one of dozens of studios we've contacted in the last few weeks. I've only now had time to make a public info thread about it to save us with future studios (hopefully).
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    I have a studio where I am the only person who produces content in the graphic design section. My group is an invite only group because I want to choose people who have a high rate of submission and skill. Due to some downtime on the nanner the production of high quality submissions in graphics section has went down quite a bit (in my opinion). The people that I would like to have in my studio are either not interested or in another studio (which I do not want them to deviate away from the studio that they are currently in). Is/will my studio be exempt temporarily from these rules until I am able find members? EDIT: one more question. Since my studio is in graphic design I believe that a lot of the studio work can be done alone. So do I still have to have someone else work on my submission before I can submit it?
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    > **Posted by deadman22** > I have a studio where I am the only person who produces content in the graphic design section. My group is an invite only group because I want to choose people who have a high rate of submission and skill. Due to some downtime on the nanner the production of high quality submissions in graphics section has went down quite a bit (in my opinion). The people that I would like to have in my studio are either not interested or in another studio (which I do not want them to deviate away from the studio that they are currently in). > > Is/will my studio be exempt temporarily from these rules until I am able find members? > > EDIT: one more question. > > Since my studio is in graphic design I believe that a lot of the studio work can be done alone. So do I still have to have someone else work on my submission before I can submit it? P.S. Invite only studios don't exist anymore.
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    > **Posted by natko** > > **Posted by deadman22** > > > I have a studio where I am the only person who produces content in the graphic design section. My group is an invite only group because I want to choose people who have a high rate of submission and skill. Due to some downtime on the nanner the production of high quality submissions in graphics section has went down quite a bit (in my opinion). The people that I would like to have in my studio are either not interested or in another studio (which I do not want them to deviate away from the studio that they are currently in). > > > > Is/will my studio be exempt temporarily from these rules until I am able find members? > > > > EDIT: one more question. > > > > Since my studio is in graphic design I believe that a lot of the studio work can be done alone. So do I still have to have someone else work on my submission before I can submit it? > > P.S. Invite only studios don't exist anymore. ah... well then my request studio
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    > **Posted by deadman22** > I have a studio where I am the only person who produces content in the graphic design section. My group is an invite only group because I want to choose people who have a high rate of submission and skill. Due to some downtime on the nanner the production of high quality submissions in graphics section has went down quite a bit (in my opinion). The people that I would like to have in my studio are either not interested or in another studio (which I do not want them to deviate away from the studio that they are currently in). > > Is/will my studio be exempt temporarily from these rules until I am able find members? > > EDIT: one more question. > > Since my studio is in graphic design I believe that a lot of the studio work can be done alone. So do I still have to have someone else work on my submission before I can submit it? Like I mentioned in the OP, specialized studios defined as yours are, would be geared more towards individual work which goes against the idea of a studio; however, that system/idea works well when applied to clubs (Clubs were also invite only or could be set to public). Essentially what I'm trying to get across here is that many people have treated studios like clubs just so they can list submissions (_HINT HINT, make some suggestions for club modules :P_) and we had much larger fish to fry at the time and let them all slide. Listing submissions was all that clubs were missing, aside from that they were identical in having forums, news posts, messages and mempages etc. I see you are ripe so I would suggest saving any studio media such as banners, flags etc to your bitpit for when clubs come back around and you can create a elite graphics club of sorts on invite only basis - highly suggest this!
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    Okay, thanks.
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    > **Posted by Kosai106** > > **Posted by Bower Ranger!** > > > Is that an open invitation to anyone? :P > > No. It was more of a joke anyway, as I know he don't want to join. ;) D:
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    Sweet, now this is somewhere easy to find.
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    What of modding studios where each member creates their own work without a second person? Would that be an exception since it's all coming together at one collaborative project? (I'm guessing yes but I just wanted to double check)
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    > **Posted by tsaweeos** > What of modding studios where each member creates their own work without a second person? Would that be an exception since it's all coming together at one collaborative project? (I'm guessing yes but I just wanted to double check) With a mod the final released product is the game itself, so it still fits within the rules stated above.
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    11y
    This kinda sucks because I want to see the stuff that my Studio-mates are putting out, even if they are "independent" releases. Maybe a new "module" or something could be added for studios to show ALL work submitted by its studio members, even if the work wasn't submitted as a Studio release.
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    > **Posted by SM Sith Lord** > This kinda sucks because I want to see the stuff that my Studio-mates are putting out, even if they are "independent" releases. Maybe a new "module" or something could be added for studios to show ALL work submitted by its studio members, even if the work wasn't submitted as a Studio release. There's always 'subscribe', it's not studio-level, but it'll do pretty much exactly this.
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    > **Posted by Devieus** > There's always 'subscribe', it's not studio-level, but it'll do pretty much exactly this. Yeah, so maybe a widget or module that "subscribes" to all of the studio members to show what studio members have been posting would save you the trouble have having to subscribe to anything at all. I don't think a studio-level subscribe would be enough because people aren't allowed to post individual releases under their studio anymore.
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    > **Posted by SM Sith Lord** > > **Posted by Devieus** > > > There's always 'subscribe', it's not studio-level, but it'll do pretty much exactly this. > > Yeah, so maybe a widget or module that "subscribes" to all of the studio members to show what studio members have been posting would save you the trouble have having to subscribe to anything at all. > > I don't think a studio-level subscribe would be enough because people aren't allowed to post individual releases under their studio anymore. Subscribing to individuals would have to suffice for now. Currently you don't have the same control as we once did in what sections to track people on, ie just follow their map/WiP postings and not threads etc. Could submit that as an idea though and I'll add it to the original thread along with any other idea submissions people have due to this rule enforcement.
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    Hello Logan. I agree with the control over Studios. For our part our Studio (BlackDragon Project) is looking for more quality over quantity, and although we produce things, we took our time. Example: My project on the map of Cesky Krumlov is taking me months, to cause of my personal time, this could create the false image that we are inactive with Studio, but no is true. I will try to post some progress in WIP, and say: Here we are! hehe We work together when a colleague asks for help, for that we are team. Greetings and thanks for letting me express. PD: sorry for my english :S
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    > **Posted by Max (von A)** > Hello Logan. > > I agree with the control over Studios. For our part our Studio (BlackDragon Project) is looking for more quality over quantity, and although we produce things, we took our time. > > Example: My project on the map of Cesky Krumlov is taking me months, to cause of my personal time, this could create the false image that we are inactive with Studio, but no is true. I will try to post some progress in WIP, and say: Here we are! hehe > > We work together when a colleague asks for help, for that we are team. > > Greetings and thanks for letting me express. > > PD: sorry for my english :S So long as you just make a post on the studio profile it won't reach the last page where in-active studios gather and I delete :P Still, regular WiP's are encouraged heh.
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    > 1.5 Submissions > Studios must only make studio releases when the release has been developed by the studio - **minimum two contributing authors**. It is difficult to make a map creation when you are "oblished" to do it in co-authoring (real). I sorry but does not seem right and it is likely that our studio go continue with our way of working, but "out" of gamebanana. You are the one who make the rules and you is not my intention to go against the rules, but I think that a Studio takes time to mature, and with this kind of pressure does not help and that is not garanty of **quality** in presentations I think "Standard" Studio should have more freedom to work. I think it is different in a "Mod Studio", where if I feel that working in co-authoring is more accepted. Where a programmer, a modeler, one o two Mappers and graphic designers: work together to launch one new game or modify an existing one. Thank for borrowed space until now, we will continue to work cooperatively in the process of creating new presentations, but putting more emphasis on the **final results** (which is what matters most), that the simple modalities of the process. Thanks Tom and thanks Logan for all the support given to now, to us who work with all our effort to improve day by day. Despite the differences of views, I respect you :)
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    > **Posted by Max (von A)** > > 1.5 Submissions > > > Studios must only make studio releases when the release has been developed by the studio - **minimum two contributing authors**. > > It is difficult to make a map creation when you are "oblished" to do it in co-authoring (real). I sorry but does not seem right and it is likely that our studio go continue with our way of working, but "out" of gamebanana. > Obligated? Because, abolished doesn't make much sense when I read it that way. Yes, making a map with another member over the internet is difficult but only in the structure stage I've found. I worked on a project with Rokusho for a cs1.6->cs:s request from BigDog, we each had specialties that were applied to the map and it wasn't that difficult. One person did a chunk of the level building (brushes) then another did a pass over it with details, then came another pass for optimization, sound, effects etc etc. Just break it down into steps rather than try and do all at once with another person. Working in groups is something you get used to and is why Studios exists to help people learn how to do that. Separate profile pages to exchange comments etc, WiP's to show issues/problems they need help on and - Hopefully returning - DevFiles to share content privately with each other. You post makes it sound like we're trying to stop people from making content (or I've read it wrong, tone is terrible on the internet) when all we want is them to display personal work on their pages and collaborate work on studios rather than mix-and-match. Nothing is stopping you from advertising personal work via profile comments on the studio page to get comments from colleagues. You can do that on most profiles except threads of course.
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    Just bumping this for the people who seems to have forgotten. Cheers!
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    I see the policy has changed and I have to say I'm not in the least bit happy about this. Collaboration should be encouraged, not enforced. If I'm able to do a release by myself, why can't I use that to boost my studio's rank? More importantly, this seems awfully bureucratic in the sense that if I make something and release it under a studio, that's not cool, but if somebody does a 5 minute job with buymenu pics or something equally menial and unimportant it's suddenly okay? The old policy was much better. E:/ I'm getting Kosai to literally edit a few pixels of my textures so I can release them under my studio. This is a prime example why this is a bad rule, because it can be easily circumvented by doing something like this. On the other hand, if this isn't acceptable where do we draw the line between what is enough collaboration and what is not? We should have incentives, not bureucracy. Nobody likes bureucracy. :P
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    > **Posted by Millenia** > I see the policy has changed and I have to say I'm not in the least bit happy about this. > > Collaboration should be encouraged, not enforced. If I'm able to do a release by myself, why can't I use that to boost my studio's rank? > > More importantly, this seems awfully bureucratic in the sense that if I make something and release it under a studio, that's not cool, but if somebody does a 5 minute job with buymenu pics or something equally menial and unimportant it's suddenly okay? > > The old policy was much better. > > E:/ I'm getting Kosai to literally edit a few pixels of my textures so I can release them under my studio. This is a prime example why this is a bad rule, because it can be easily circumvented by doing something like this. On the other hand, if this isn't acceptable where do we draw the line between what is enough collaboration and what is not? > We should have incentives, not bureucracy. Nobody likes bureucracy. :P I usually just get a guy in the studio to either give me ideas involving him in the concept of it or even a tester thru the Alpha-Beta stages, not a fan of this rule myself
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    Okay, so I've been talking back and forth with Millenia about this rule for the past two days now, and he does make some good points, as to why this rule isn't very good. Sure, it makes sense for people in a studio to work together on releases, but it probably shouldn't be enforced like we do now. Back in the days, you could do anything you wanted and release it under the studios name, so IMO, let's get back to that. People will submit it as a studio release either way, as they can just get someone else to do a little bit of work on it, or as some others do, just cheat the system, by giving credit to a team member, who didn't work on it at all.
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    Sounds good Logan, thanks for posting this!
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    I Think this is a great idea. :):)
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    As Millenia and Kosai pointed out, this rule can be bypassed so easily that it is a joke. For example: If I release a submissions, and within the credits I add one of my studio members, then it instantly become a valid studio release. I don't need to show any sort of proof, just type in their name. I understand what this rule is enforcing, and it makes sense to a point; but it's just not practical here. As Millenia pointed out; if he creates an entire submission _himself_, does that not give him the right to release it under _his_ studio? There is a quote "The only real rules are those which can be enforced". This is a prime example of how this restriction is absolutely - for lack of a better word - retarded. Shouldn't it be up to the modders; the people that are actually creating the content, to decide where they want to release it? Just my 2 cents.
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    > **Posted by Win-Zip** > As Millenia and Kosai pointed out, this rule can be bypassed so easily that it is a joke. For example: If I release a submissions, and within the credits I add one of my studio members, then it instantly become a valid studio release. I don't need to show any sort of proof, just type in their name. I understand what this rule is enforcing, and it makes sense to a point; but it's just not practical here. As Millenia pointed out; if he creates an entire submission _himself_, does that not give him the right to release it under _his_ studio? > > There is a quote "The only real rules are those which can be enforced". This is a prime example of how this restriction is absolutely - for lack of a better word - retarded. Shouldn't it be up to the modders; the people that are actually creating the content, to decide where they want to release it? > > Just my 2 cents. Studio = Group, Independent = 1. Switching studios to be random conglomerations of personal portfolios really defeats the purpose of a studio no? Takes value away from studios that do work closely together. If this was a huge concept that people couldn't understand then the topic would have cropped up a lot earlier than 8 months after the rule was re-enforced.
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    > **Posted by Logan Dougall** > > Studio = Group, Independent = 1. Switching studios to be random conglomerations of personal portfolios really defeats the purpose of a studio no? Takes value away from studios that do work closely together. > > If this was a huge concept that people couldn't understand then the topic would have cropped up a lot earlier than 8 months after the rule was re-enforced. Before I state anything else, let me clarify that I am speaking strictly about the skins section; as that is as far as my knowledge of this site goes. I just think that this is somewhat pointless. It does still need to be in-place, but it defiantly need to be adjusted somewhat. On one hand, when a talented member of this site, and studio, shouldn't they get the choice where to release their own work? Take a studio like Destiny or 586 for example. These are very big, very active studios, and I don't think that one person can completely block out the rest of the studio and turn it into their "portfolio" just be release stuff that they have made all by themselves. If anything it would just give that specific studio a better reputation on this site - and that's what every studio wants. The problem with this idea is that it could be abused by somebody making a studio by themselves to advertise _only_ their own work. This is unacceptable in my opinion, and should not be tolerated. But when you are in a studio full of talented people, it's not going to hurt somebody or the studio itself if they release something that they made by themselves. If anything it will inspire people to work even harder. I know this is true for me because when I first came to this site 4 years ago, the studios were everything to me. I couldn't do anything at this point, but I wanted to get good enough at something so that I could become a part of one of these groups. That is the only reason I am still here. The studios help build up the community more than most people realize; and lets face it - this site can never get enough activity. The more the better. But I am but a single member. I realize that this post will probably change nothing, but I can't help but try.
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    > **Posted by Logan Dougall** > > **Posted by Win-Zip** > > > As Millenia and Kosai pointed out, this rule can be bypassed so easily that it is a joke. For example: If I release a submissions, and within the credits I add one of my studio members, then it instantly become a valid studio release. I don't need to show any sort of proof, just type in their name. I understand what this rule is enforcing, and it makes sense to a point; but it's just not practical here. As Millenia pointed out; if he creates an entire submission _himself_, does that not give him the right to release it under _his_ studio? > > > > There is a quote "The only real rules are those which can be enforced". This is a prime example of how this restriction is absolutely - for lack of a better word - retarded. Shouldn't it be up to the modders; the people that are actually creating the content, to decide where they want to release it? > > > > Just my 2 cents. > > Studio = Group, Independent = 1. Switching studios to be random conglomerations of personal portfolios really defeats the purpose of a studio no? Takes value away from studios that do work closely together. > > If this was a huge concept that people couldn't understand then the topic would have cropped up a lot earlier than 8 months after the rule was re-enforced. I didn't know the policy was even changed until like yesterday when people told me that I couldn't release something I made under my studio :(
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    > The problem with this idea is that it could be abused by somebody making a studio by themselves to advertise only their own work. This is unacceptable in my opinion, and should not be tolerated. But when you are in a studio full of talented people, it's not going to hurt somebody or the studio itself if they release something that they made by themselves. Don't allow 1 person studios, but allow 1 person to make studio releases? See the conflict. Studios require two members min, and studio releases require two members as well. Studios are there to help folks work together, not just their alternate profile page to display submissions. Why join a studio if you have no desire to work with other people? Makes zero sense...
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    I believe this is counter-productive to the creative nature of this community. If we desire to release our creations WITHIN a studio so everyone can recognize it, we should be able to without requiring help from another studio member. It's these kinds of rules that really got the artists back in the day to leave this site. We belong to this studio, so we were free to release within the studio. It wasn't always about having studio members work on the same project Studio releases until this point in time have been doing just that; releasing under the name because whether or not the other member was credited, (and how are we to police and know each step of the creation process?) we could release under studio. Like my old releases, I never credited other studio members because they only gave me tidbits and info on how to better my creation, outside of this website, so that does not constitute a studio name submission? This is really backwards thinking Logan, we never had rules to limit our submissions before. Why suddenly there is a change of pace is beyond me. You know well for a fact this excessive rules JUST TO HAVE A STUDIO RELEASE is one of the causes of the artist dismay of this website
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    I think Shiban really hit the nail in the head there. Before was good; I had the option to collaborate with awesome guys, but I could still use my own releases to boost my studio's rank. Honestly if you take something like my Skyrim retexture project, **I wouldn't've bothered releasing it here if I knew I couldn't put it under my studio.** And if you have a rule like this affecting the output of submissions in a negative way whatsoever, it's a bad rule.
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    > **Posted by Millenia** > I think Shiban really hit the nail in the head there. > > Before was good; I had the option to collaborate with awesome guys, but I could still use my own releases to boost my studio's rank. Honestly if you take something like my Skyrim retexture project, I wouldn't've bothered releasing it here if I knew I couldn't put it under my studio. > > And if you have a rule like this affecting the output of submissions in a negative way whatsoever, it's a bad rule. Yeah, it's a bad rule to begin with because it's policing releases. Members of studios before released under the name to represent the studio! We should be free to choose under which name our submission goes under regardless of who worked on it. That was the deal with modelers, texture artists, compilers and sound artists before your time Logan. We decided where we displayed our works. Think of it like a gallery, a way to place our works under a specified name. It isn't necessarily like a game studio where each team member works on one said product. If you know much about working on releases Logan, you'd know the internet does not constitute real life time. Some member are not always as active and some are rarely online. Art works can take days to months depending on real to life schedules. If you limit our releases to be based on whether two members of a studio worked on it, you would never see much studio releases at all. To police which constitutes a studio release is also a tiresome effort we don't think is fair to place on our moderators, (including me). If anything at all this excessive rule just leads to more confusion about credits and credit theft
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    The only thing I do not agree on is that a submission requires to be made with 2 people from the studio ON GAMEBANANA "not even if people outside GB that are in the studio" that are allowed. A studio release should be a resemblance of quality that can be shown by the name and tile of it not something you work with in group! Real Studio's release one man projects ass well where the Studio name is just used to make it more popular and have more viewers! So well other than that I find it reasonable but currently there are to many incidents with being withed for being a Studio Release though it doesn't fit under the rules that you post here. I'd prefer the old Studio Rules far more than these currently!
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    I commented on this exact rule around 8 months ago when the policy changed. derp >Don't allow 1 person studios, but allow 1 person to make studio releases? See the conflict. If I look at it as one rule, yes. Why not make it as 2 separate rules. A studio has X time to get more then one member in it. Once that is done, members are allowed to release stuff under that studio however they want. If we're talking conflict, as you can see there is already one. As Win-Zip pointed out, you have a rule that can be bypassed very easily, making it entirely useless. To keep myself from repeating previously mention things, I pretty much agree with everything Win Zip said. 'What if somebody tries to use a studio to make a portfolio for himself?'
    Last time I checked, we had a moderation team and you can always recruit more people if needed.
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    > **Posted by Rafael De Jongh** > The only thing I do not agree on is that a submission requires to be made with 2 people from the studio ON GAMEBANANA "not even if people outside GB that are in the studio" that are allowed. We're not here to track down imaginary friends to see if they are real people or not. > I'd prefer the old Studio Rules far more than these currently! These _are_ the old rules. > **Posted by cR45h** > If we're talking conflict, as you can see there is already one. As Win-Zip pointed out, you have a rule that can be bypassed very easily, making it entirely useless. To keep myself from repeating previously mention things, I pretty much agree with everything Win Zip said. You can bypass a lot of the rules/policies on this site, doesn't make them anymore right to do than lying about credits to boost some studio rank, for what? Ego? Removing every rule or policy that can be bypassed would be silly no? Ratings would become meaningless, and points would lose even more value etc etc Not sure why folks are seeing this as a ban on submitting content. Nothing has ever stopped someone from uploading content they worked on independently to the site -- that's most of our daily uploads!
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    I agree with Rafael. One man work or release should belong into the Studio..... I mean it's kinda stupid when you make your own studio and your all alone, but then you get new member and you want to release smth but that guy is inactive or he didnt do anything. I mean... rly? As Rafael said "I'd prefer the old Studio Rules far more than these currently!" I agree with it, I think you guys should get it back! EDIT: There was more freedom before than it is now.
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    > **Posted by Dblaz11** > I agree with Rafael. One man work or release should belong into the Studio..... I mean it's kinda stupid when you make your own studio and your all alone, but then you get new member and you want to release smth but that guy is inactive or he didnt do anything. I mean... rly? > As Rafael said "I'd prefer the old Studio Rules far more than these currently!" I agree with it, I think you guys should get it back! These are the old rules.
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    > **Posted by Logan Dougall** > > > These are the old rules. I thought in a way that there was more freedom then there is now.
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    > **Posted by Logan Dougall** > > These are the old rules. Hmm, I've known a time where studio releases could be created by only one single person from it. Well either way if these are still the old ones than now they are only really withholding studio's submissions. Either way I think it should be changed than!
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    10y
    > **Posted by Rafael De Jongh** > > **Posted by Logan Dougall** > > > > > These are the old rules. > > Hmm, I've known a time where studio releases could be created by only one single person from it. First sentence of thread: "It's been a while since we've been able to fully enforce the rules that go with studios but we will be making a concentrated effort from here-on-out to ensure studios return to their proper design." It wasn't moderated before.
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    > **Posted by Logan Dougall** > > First sentence of thread: "It's been a while since we've been able to fully enforce the rules that go with studios but we will be making a concentrated effort from here-on-out to ensure studios return to their proper design." > > It wasn't moderated before. Ah yes, I liked that more :) Was just better and was not disappointing when you've got your release getting withheld for +48 hours just bcs you released it under the Studio! Either way I think the rules require some editing with the all "requires 2 studio members to release a studio release" part.
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    10y
    > **Posted by Logan Dougall** > You can bypass a lot of the rules/policies on this site.. We are talking about bypassing a pointless rule, as a few people stated before me. >Removing every rule or policy that can be bypassed would be silly no? *I just finished eating a cookie*.
    Nobody even mentioned other rules. The conversation is about this rule and this rule only. Mentioning other stuff looks like a way to get away from the real subject. Why is it that you continue to enforce this rule? It makes me wonder, seeing how its only you. 2 mods (Shiban and Icey) and 2 supermods (Kevin and Mill) disagree with this rule and you continue to ignore them (in a way), like they have no say in this. Other members also pointed out a shitload of valid reasons why it would be better to change this rule and you ignored them as well. I could understand ignoring a regular member's opinion to a certain degree, but this is just outrageous. You are acting as if your opinions are the only ones that matter and everything else is meaningless.
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    10y
    This will get ugly very soon.
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