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Need good lighting.

A Forum Thread for Counter-Strike: Source

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I need someone to light my map to make it look pretty :D

Hey guys, I need someone who is decent at mapping to make my map look a lot prettier than it is right now. It looks like shit, and noobish. Lighting has never been my thing. If you think you can help, add me @ steam, hasbro3. Thanks. Don't be a flaming faggot, either.

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  • Alex' avatar
    Alex' username pic Joined 11y ago
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    Well I can help you if it doesn't need too much work, added you at steam# / Alex
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  • Planub avatar
    Planub Joined 8y ago
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    Light is a form of art. It takes skill. Depending on the type of map, the theme, and the location in the map changes what kind of lights to use. Lighting Is also used to set scale and limitations. Example: A high elevator shaft. If you have the light bright where you are and very dark at the top and bottom, you have no IDEA how high or deep the shaft goes, even thought it may go down 512inches in hammer. Also, if it is dark out it's very hard to see, and can make a simple map hard. Put your heart into what the lights look like. use them to add feeling, fear, or joy to your map. Use them wisely. If you over use the lights, It becomes laggy and annoying
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  • [F]ox avatar
    [F]ox Joined 12y ago
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    > **Posted by Planub** > Light is a form of art. It takes skill. Depending on the type of map, the theme, and the location in the map changes what kind of lights to use. Lighting Is also used to set scale and limitations. Example: A high elevator shaft. If you have the light bright where you are and very dark at the top and bottom, you have no IDEA how high or deep the shaft goes, even thought it may go down 512inches in hammer. Also, if it is dark out it's very hard to see, and can make a simple map hard. Put your heart into what the lights look like. use them to add feeling, fear, or joy to your map. Use them wisely. If you over use the lights, It becomes laggy and annoying While I agree with you 100% here, I fail at lighting, and the map is finished. :D But thanks!
    Since 1991!
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