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decompile help

A Forum Thread for Counter-Strike: Source

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sum info i need

hi there! i have a question. you know how you can decompile models with mdl decompiler and view them in 3dsmax? well my question is that if its possible to decompile maps sum how. Because what i wanted to do is decompile a model and make bones for it then i can do w/e i want in the map
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  • Fibbs avatar
    Fibbs username pic Joined 12y ago
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    By map are you referring to the textures or a playable level? To convert VTFs use VTFEdit and export the texture as the format you want. Think it offers TGA and PNG. There's also a VTF plugin thing for Photoshop so you can open and save VTFs. For levels, look up vmex.
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    s1w1 Joined 9y ago
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    You can use the vmex tool, although it itsn't perfect. Your text to link here... There's the link for the newest version of vmex. To install it: 1. copy the vmex batch file, the vmex java file and vmex 2 batch file into C:\Program Files (x86)\Steam\SteamApps\yournickname\counter-strike source\cstrike\maps 2. open cmd (run cmd) and write: cd c:\program files (x86)\steam\steamapps\yournickname\counter-strike source\cstrike\maps 3. then to decompile a map, type: vmex mapname.bsp
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