lol at how there is an FPSBanana section in forums.
_"Two hundred years have passed since the gates of oblivion slammed shut, and the world of Tamriel is very different. The empire has ceded territory to elven nations it once ruled. The blades that so proudly defended the Emepror are all but wiped out. In the far north, the Nords have turned against one another, and civil war seems immin...ent. The world eater, the great dragon Alduin, is coming to fulfill his prophecy just as the elder scrolls predicted he would. Tamriel may not realize it yet, but these are the birth pangs of a new era. To fend off the dragon and restore order, Tamriel needs the dragonborn, those rare individuals anointed by the gods to strike down this ancient threat. Sadly, the storied line of mortals is all but extinct. But there is one, a lowly prisoner unaware of his destiny. The one the resurgent dragons will come to fear. The one those winged beasts will curse in their all but forgotten language. They will call him Dovahkiin."_
Copied word for word from the Game Informer cover story as they brought the first look at Elder Scrolls: Skyrim. The game looks amazing, I am serious, the graphics actually look like a cinematic, not "close to" but actually like a cinematic. The engine seems to well optimized if every single object can cast a perfect dynamic shadow. For example, leaves will blow by and as you watch them fly, they will all have their own individual shadow.
Weapon wielding is more dynamic. Do you like a sword and a shield? Go ahead. Want to be a ninja? Get 2 swords. Are you a rogue madman? Get a mace and sword. Perhaps you're more of a Mage or Paladin type, get a weapon and a hand load of spells or both hands equipped with spells. Unlike in previous games, the weapons have an insane amount of detail and can be duel wielded in anyway you want, however, spells require you to have at least one free hand, so that is one annoying part, but hey, if you're a powerful spell caster, just use both hands. A fireball and a lightning bolt in both hands sounds like a neat combo.
The old world is in ruins, you can revist old world ruins and explore them, where there was once a village, now lies a valley with a beautiful waterfall, the type I have never seen before in a game. The water looks very real and when the waterfall hits the bottom, you can see the foaming and steam come out.
Dragons are the whole pivot of this story, no other Elder Scroll game had dragons, but this one will. Prepare to see one of these flying beasts in the sky once in a while, and each one is unique. They are bigger than 4 or 5 elephants and breath fire, something a shield can help you with. Fighting them is supposed to be a great experience, as you can finish them off with different moves such as climb on it and stab it in the neck.
As for the NPCs, they are more life like, rather than programmed story bots. No longer will the camera zoom on their face when you talk to them, instead, they will still walk around the room, doing whatever. Sometimes they will turn around, sometimes they will poke the fire place or continue cutting their wood while explaining something. No longer will they be mindless drones.
Game Informer: Skyrim
Some more scans