How To Make Player Run Faster In Hammer?

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how to make player run faster in hammer sdk

Hi am making deathrun map and am wondering how to make Terrorist Player run faster? like in other deathrun_ maps there is Terrorist Area and I wanna know how to make him run like x2?

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  • 8y
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    You need to use a trigger_vphysics_motion.
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    Mantra
    BAD WOLF
  • 8y
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    Or trigger_push to make them move in a particular direction.
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  • 8y
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    Make the map shorter.

    It's the easiest way.
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    Mantra
    Too Close?
  • 8y
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    1 x player_speedmod (not in default entity list)
    1 x trigger_multiple OR 1 x trigger_once for each Terrorist

    Create any point entity (env_cubemap for example), open its properties, type in player_speedmod for the class/name (change env_cubemap to player_speedmod). Apply.
    Make a trigger_multiple around the terrorists' spawn points with a low reset delay. Add the output OnTrigger, player_speedmod, modifyspeed, 2 where 2 is the parameter override and the speed multiplier. So 2 would make them 2 times faster.
    Or you can put a trigger_once under each terrorist spawn point with the same output.
    When they go in the trigger, it should make them faster and since it's under or around their spawn points they should go in the trigger when they spawn.
  • 8y
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    Member Joined 9y
    Thanks Worked TOO :D!
    Bananite

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