In-game video: testing blurs

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Tell me what you guys think.

I've been testing blurs and colour correction and this is my final result for in-game videos, here have a look: Tell me what you think!

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  • 8y
    Judo avatar
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    Judo Technical Expert
    The blur isn't noticeable and the automatic color correction caused an artifact during the knife animation.

    Personally, I just lower saturation a bit and colorize to blue slightly.

    If I were you, I'd keep experimenting.
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    Mantra
    ??????
  • 8y
    y3sak avatar
    y3sak Offline
    Member Joined 13y
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    Yeah I thought it was good looking up until the knife.
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    Mantra
    y3sak
  • 8y
    LakeDown avatar
    LakeDown Offline
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    Posted by Judo

    The blur isn't noticeable and the automatic color correction caused an artifact during the knife animation.

    Personally, I just lower saturation a bit and colorize to blue slightly.

    If I were you, I'd keep experimenting.


    So that's how to fix that knife thing?

    And btw, the blur is noticeable for me, cause before I used the blur, it was not so smooth.
    But maybe I should use more?

    Thx
    Wow, don't point that thing at avatar
    Mantra
    Wow, don't point that thing at
  • 8y
    Sheeprider avatar
    Sheeprider Offline
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    Posted by LakeDown

    So that's how to fix that knife thing?

    And btw, the blur is noticeable for me, cause before I used the blur, it was not so smooth.
    But maybe I should use more?

    Thx

    No no no no, don't add more blur... A good rule of thumb when dealing with color correction, blurs, contrast, etc is that you don't want it to distract people from the video itself... You want people concentrating of what's going on, not the amount of effects in the video.

    Oh, and as Judo said, drop the saturation just a tad. I think it's a bit high... Not much, but still.
    Durby Durb durb... avatar
    Mantra
    Durby Durb durb...
  • 8y
    .eXe avatar
    .eXe Offline
    Member Joined 9y
    Keep an eye on my youtube page, you should soon see a tut ;)

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