Importing 1.6 map to Source SDK VHE

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How to import 1.6 maps into Valve Hammer Editor Source ?

Hey, sorry if this is the wrong section. I've made a map in valve hammer editor 1.6 and I wants to import it to the valve hammer editor for source to make it a source version. I've tried to save the 1.6 map as a .map and open it in source sdk but then I get a stupid error... :S Please help!!

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  • 8y
    fu$1on avatar
    fu$1on Offline
    Member Joined 10y
    1,660 points Ranked 2817th
    I think you can directly import .rmf's to VHE so there is no need to convert to .map.
    Also you might be getting the error because your map still contins the CS 1.6 entites, so delete them and put the source entities in it.
    Blue screen of life
  • 8y
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    Member Joined 9y
    145 points Ranked 22140th
    Posted by fu$1on

    I think you can directly import .rmf's to VHE so there is no need to convert to .map.
    Also you might be getting the error because your map still contins the CS 1.6 entites, so delete them and put the source entities in it.


    Thanks a lot! :D <3
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    Mantra
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