no smoke in dodgeball map

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Hey, i'm making one of my rooms in my map a dodgeball room. is it possible to change the settings of the smoke grenade to have no smoke? ive seen it before and i dont want to make servers add a 'no smoke' eventscript. any ideas?

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  • 8y
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    Make the floors so that thrown smoke grenades fall through them... easiest way I can think off.
  • 8y
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    Yep. make the floors func_illusionary and add Playerclip where the floor is. This way smokes will fall and players wont.
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    Mantra
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