[Mapping] Prop doesnt want to stand up

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How to force it?

Hi Added a prop, prop_physics. Its a nice desklamp, but it doesnt want to stand up, it keeps falling in the map start. I think its because of its shape, but how do I force it to stay up? Now I would have gone with prop_static, but this model doesnt support it. Thanks in advance, fawk3s

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  • 8y
    damagefilter avatar
    Member Joined 9y
    3,629 points Ranked 1257th
    You can even flag a prop_physics with not movable.
    If you want it to be movable but not fall down, however, you can flag it as Frozen on Startup.
    I can't remember the correct name of the flag.
    Cannibal avatar
    Mantra
    Cannibal
  • 8y
    Tasty Burger! avatar
    Member Joined 9y
    195 points Ranked 17926th
    I used this for the rails in my civic center map..
    Use prop_physics, and check the flag "start asleep".

    I also set mine up so only the tank can hit them, so "generate output on USE" is checked.. Tank sends railings all over the place, but they stay put for everyone else.

    This should help..
    You'd make one TASTY BURGER!!
  • 8y
    fawk3s avatar
    fawk3s Offline
    Member Joined 10y
    263 points Ranked 14397th
    "Start asleep" seemed to work. Thanks guys.

    But just interested. How do you make props only for the tank to hit then? "Generate output on +USE" is set on my lamp too but yet you can still shoot it.
    Bananite
  • 8y
    Tasty Burger! avatar
    Member Joined 9y
    195 points Ranked 17926th
    In some there is a flag for it that says breakable by tank only, and in some cases, there's a parameter at the bottom of the properties window that says breakable by "everyone"..

    You should be able to change it to tank only or infected only. Real good for breakable walls and stuff
    You'd make one TASTY BURGER!!

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