func_dustcloud

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Some problems. :P

So, I wanted to add a mist above the water in this visual map, and all I changed from the default properties were the amount of dustclouds and their colour. And this is what I got. Photobucket Anyone knows what might have caused this, and if it's possible to fix? - Omena :)

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  • 8y
    skacikpl avatar
    skacikpl Offline
    Member Joined 11y
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    L4D has css/older hl2 engine games entities , but it does not have such as particles , in fact it runs different particle system
    Thanks IppE avatar
    Mantra
    Thanks IppE
  • 8y
    BrainZ avatar
    BrainZ avatar Offline
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    Like Skacikpl said, there are still bits left of CSS and HL2 entities in L4D.

    I think, but cannot say this for sure, that the func_dustcloud that existed before the particle system like we now know it used a texture from CS:S that isn't available in L4D.
    gone avatar
    Mantra
    gone
  • 8y
    damagefilter avatar
    Member Joined 9y
    3,629 points Ranked 1257th
    Posted by skacikpl

    L4D has css/older hl2 engine games entities , but it does not have such as particles , in fact it runs different particle system

    Seems a common problem there.
    I just wonder, why valve would put an entity into the list, which actually isn't working in l4d itself ^^
    Strange.
    Cannibal avatar
    Mantra
    Cannibal
  • 8y
    skacikpl avatar
    skacikpl Offline
    Member Joined 11y
    3,129 points Ranked 1468th
    Posted by damagefilter

    Posted by skacikpl

    L4D has css/older hl2 engine games entities , but it does not have such as particles , in fact it runs different particle system

    Seems a common problem there.
    I just wonder, why valve would put an entity into the list, which actually isn't working in l4d itself ^^
    Strange.

    It'll be fixed in l4d2

    la-zy-ness
    Thanks IppE avatar
    Mantra
    Thanks IppE
  • 8y
    damagefilter avatar
    Member Joined 9y
    3,629 points Ranked 1257th
    Posted by skacikpl

    It'll be fixed in l4d2

    la-zy-ness

    xD
    That was a good one ^^
    Cannibal avatar
    Mantra
    Cannibal
  • 8y
    Omena avatar
    Omena Offline
    Member Joined 9y
    6,592 points Ranked 664th
    What should I do then? To get a mist on the water? :/
    Yes no. avatar
    Mantra
    Yes no.
  • 8y
    damagefilter avatar
    Member Joined 9y
    3,629 points Ranked 1257th
    I suggest a particle system.
    Unfortunately I don't know how to use the particle system.
    (I mean that info_particle_system thingy)
    But if anyone knows or if anyone knows a decent tutorial,
    that person could post a link. Would be awesome.
    Cannibal avatar
    Mantra
    Cannibal

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