Map not compiling

A Forum Thread for Counter-Strike: Condition Zero

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I just started mapping for CZ again, so i had to reinstall hammer and set it up, so i dont know if the problem was with me setting it up or not. heres the log ** Executing... ** Command: Change Directory ** Parameters: "C:\Program Files\Steam\steamapps\csssnake6\condition zero" ** Executing... ** Command: C:\PROGRA~1\VALVEH~1\tools\hlcsg.exe ** Parameters: "c:\program files\valve hammer editor\maps\test2" -wadinclude czde_airstrip -wadinclude czde_fastline -wadinclude czde_prodigy hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlcsg ----- Command line: C:\PROGRA~1\VALVEH~1\tools\hlcsg.exe "c:\program files\valve hammer editor\maps\test2"-wadinclude czde_airstrip -wadinclude czde_fastline -wadinclude czde_prodigy Entering c:\program files\valve hammer editor\maps\test2.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] [czde_airstrip] [czde_fastline] [czde_prodigy] 0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%...Error: Entity 0, Brush 680, Side 5: has a coplanar plane at (1686, -1371, -1378), texture OUT_RK3 Error: brush with coplanar faces Description: The map has a problem which must be fixed Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem (0.97 seconds) ----- END hlcsg ----- ** Executing... ** Command: C:\PROGRA~1\VALVEH~1\tools\hlbsp.exe ** Parameters: "c:\program files\valve hammer editor\maps\test2" hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlbsp ----- Command line: C:\PROGRA~1\VALVEH~1\tools\hlbsp.exe "c:\program files\valve hammer editor\maps\test2" >> There was a problem compiling the map. >> Check the file c:\program files\valve hammer editor\maps\test2.log for the cause. ----- END hlbsp ----- ** Executing... ** Command: C:\PROGRA~1\VALVEH~1\tools\hlvis.exe ** Parameters: "c:\program files\valve hammer editor\maps\test2" hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlvis ----- Command line: C:\PROGRA~1\VALVEH~1\tools\hlvis.exe "c:\program files\valve hammer editor\maps\test2" >> There was a problem compiling the map. >> Check the file c:\program files\valve hammer editor\maps\test2.log for the cause. ----- END hlvis ----- ** Executing... ** Command: C:\PROGRA~1\VALVEH~1\tools\hlrad.exe ** Parameters: "c:\program files\valve hammer editor\maps\test2" hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlrad ----- Command line: C:\PROGRA~1\VALVEH~1\tools\hlrad.exe "c:\program files\valve hammer editor\maps\test2" >> There was a problem compiling the map. >> Check the file c:\program files\valve hammer editor\maps\test2.log for the cause. ----- END hlrad ----- ** Executing... ** Command: Copy File ** Parameters: "c:\program files\valve hammer editor\maps\test2.bsp" "C:\Program Files\Steam\steamapps\csssnake6\condition zero\czero\maps\test2.bsp" The command failed. Windows reported the error: "The system cannot find the file specified."

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  • 8y
    Shark62808 avatar
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    Brush 680, Side 5: has a coplanar plane...Error: brush with coplanar faces
    Description: The map has a problem which must be fixed
    I do believe that this is your problem. Look up Brush 680. I would delete it and replace it by building a new one. The reason why it won't compile is because this brush stops vbsp from compiling and nothing else can compile without the bsp.
    Do or Die avatar
    Mantra
    Do or Die
  • 8y
    CsSnake6 avatar
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    How do i find it without having to go through each different brush? because that will take forever if i do it manually.
    Who needs sex when u got video
  • 8y
    fu$1on avatar
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    Posted by CsSnake6

    How do i find it without having to go through each different brush? because that will take forever if i do it manually.


    Click on 'map' then click on 'goto brush number' and then enter these numbers:-

    Entity = 0
    Brush = 680
    Blue screen of life
  • 8y
    CsSnake6 avatar
    CsSnake6 Offline
    Member Joined 12y
    1,556 points Ranked 3015th
    Thanks for your help guys, maps compiling again.
    Who needs sex when u got video

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