Shootanims getting worse each compile

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I have noticed that more times the model is decompiled and compiled again, the worse get shooting animations. For example: I wanted to change origin to valves ak47, so i decompiled, changed origin and compiled. When firing, the shooting animation (when pressing and holding, not just firing once) stucks a little bit an is not smooth like original one. Then i did this on an already changed model because i didnt like the default one (ak47 giant pack 7 anims), and the gun was barely moving when shooting. I have started this thread because I wanted to know if someone else has noticed similar problems or if someone knows how to get rid of it. Oh, and i used "snap" before compiling back.

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  • 9y
    Raptor Jesus avatar
    Member Joined 10y
    1,978 points Ranked 2383rd
    I think its a dead frame problem.There's a tutorial made by Darkelfa I think on how to remove them,try that.

    Btw the vid is broken.
    no u avatar
    Mantra
    no u
  • 9y
    Jinx786 avatar
    Jinx786 Offline
    Member Joined 9y
    Hmm, possibly, will try that tutorial, thx. Ahh, youtube doesnt know how to convert this video.
    Bananite avatar
    Mantra
    Bananite
  • 9y
    Jinx786 avatar
    Jinx786 Offline
    Member Joined 9y
    Posted by Raptor Jesus

    I think its a dead frame problem.There's a tutorial made by Darkelfa I think on how to remove them,try that.


    Thanks a lot that solved the f...... problem!
    Bananite avatar
    Mantra
    Bananite

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