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A Forum Thread for Counter-Strike: Source

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Laser

Hallo i have created some lasers (with env_laser and info_target) and i made a path_track and func_tranktrain but how do i keep it moving , because when i add an output to my button i can chose between start backward/forward help pls MVG

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  • coningsrob avatar
    coningsrob Joined 12y ago
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    access_time 11y
    Owjea , and how can i let it accelerate
    Bananite
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    sKratch Joined 12y ago
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    access_time 11y
    Your making a Deathrun map? :D
    Fuck. avatar
    Mantra
    Fuck.
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  • coningsrob avatar
    coningsrob Joined 12y ago
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    No , now i'm busy at the jail off my surf map i'm making the surfmap with Illusion its a skill level surfmap
    Bananite
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  • coningsrob avatar
    coningsrob Joined 12y ago
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    Can someone answer it pleas
    Bananite
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  • coningsrob avatar
    coningsrob Joined 12y ago
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    Isn't there anyone who can help me with this? you get points
    Bananite
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  • krassell avatar
    krassell Joined 12y ago
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    I can help How many points?
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  • Massive. avatar
    Massive. Joined 12y ago
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    Posted by krassell I can help How many points?
    He's not ranked...
    make me sandwich
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  • krassell avatar
    krassell Joined 12y ago
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    Aww man, okay just listen. it is hard to make lazers parented to something. i find out way to parent em to actually, everything. I found it on my own. if use it, put me in credz. the main way to parent lazer to something is to set his target (!!!)func_movelinear(/!!!), not the info_target, and parent it to same entity laser parented(not necessary).okay thats all just make func_movelinear invisible and small (1x1/2x2) Thats it!
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  • coningsrob avatar
    coningsrob Joined 12y ago
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    Ok , i will put you in credits and i can give point lol
    Bananite
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  • coningsrob avatar
    coningsrob Joined 12y ago
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    If it works
    Bananite
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  • coningsrob avatar
    coningsrob Joined 12y ago
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    But i don't get you , i have parented my laser to a func_tracktrain
    Bananite
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  • krassell avatar
    krassell Joined 12y ago
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    Parent func_movelinear to the tacktrain too
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  • coningsrob avatar
    coningsrob Joined 12y ago
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    Ok , i will add it and test it , if it works you get creds
    Bananite
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    coningsrob Joined 12y ago
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    and what do i need to do with my path_track
    Bananite
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  • krassell avatar
    krassell Joined 12y ago
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    Nothin, do them as usual
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    I've deleted the path_track because if i get it right , the func_movelinear will move itself
    Bananite
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  • krassell avatar
    krassell Joined 12y ago
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    Then parent laser to a movelinear, and clear the movelinears' parent field. oh and configure move linear right!
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    coningsrob Joined 12y ago
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    Busy on that ^^
    Bananite
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    coningsrob Joined 12y ago
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    How can i make it accelerate
    Bananite
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  • krassell avatar
    krassell Joined 12y ago
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    You mean speed up in time? ie it is starts moving more faster, more, more etc?
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    coningsrob Joined 12y ago
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    Yep
    Bananite
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  • krassell avatar
    krassell Joined 12y ago
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    Add outputs om watever launches laser : for button: onpressed name_of_movelinear_here setspeed 150 3 add some of them, changing the 150 to bigger number(it is a speed) and 3 (it is time what buttons wait until do an action)
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  • coningsrob avatar
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    Ow lol , ok
    Bananite
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    coningsrob Joined 12y ago
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    Ow lol , ok
    Bananite
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    coningsrob Joined 12y ago
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    Damm , i have to make the laser all over again , some error that i can't find
    Bananite
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    coningsrob Joined 12y ago
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    Lol i made the func_movelinear but i need to keep the laser going up and down and up and down
    Bananite
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    coningsrob Joined 12y ago
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    So can someone help me with that?
    Bananite
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  • krassell avatar
    krassell Joined 12y ago
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    Omg, if it is easier to do pathtracks and tracktrain, do them then parent laser and func_movelinear to tracktrain! >=\
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  • ivar avatar
    ivar Joined 12y ago
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    Lol I've posted the accetly same thread, but more detailed.
     avatar
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    Were? @ krassell --> why did you said then that i needed to use the moveliniear
    Bananite
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    krassell Joined 12y ago
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    Movelinear needed as target of th laser, only if targe is func_movelinear parented laser will work proper.
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    @ krassell i have a new mapper in my list his name is Untelo and can do wonderfull things with hammer so now we have 3 mappers , everything i can't do , untelo will i apreciate you're help but untelo is going to fix it
    Bananite
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    krassell Joined 12y ago
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    Posted by coningsrob @ krassell i have a new mapper in my list his name is Untelo and can do wonderfull things with hammer so now we have 3 mappers , everything i can't do , untelo will i apreciate you're help but untelo is going to fix it
    Congrats, ask me if you want to do something extraordinare with hammer but can't.
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