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Could someone check this for me coz ...

A Forum Thread for GameBanana

"17" "map cs_italy" { "1" "'Meet at Market'" "say_team Meet at the market!" "2" "'Rush the House'" "say_team Rush through the house!" "3" "'Head to Wine Cellar'" "say_team Head for the wine cellar!" "4" "'Rush Long Passage'" "say_team Rush the long passage!" "5" "'Hostages being rescued'" "say_team Hostages being rescued!" } "18" "map cs_estate" { "1" "'Go to sewer'" "say_team Go to the sewer!" "2" "'Enemy on first story'" "say_team Enemy on first story!" "3" "'Enemy on second story'" "say_team Enemy on second story!" "4" "'Enemy in back'" "say_team Enemy in back of house!" "5" "'Enemy in front'" "say_team Enemy in front of house!" } "19" "map as_tundra" { "1" "'Use secondary route'" "say_team Use the secondary route!" "2" "'Use primary route'" "say_team Use the primary route!" "3" "'Snipers! Watch out!'" "say_team Snipers! Look out!" "4" "'Rush to APC'" "say_team Rush to the APC!" "5" "'Rush to chopper!'" "say_team Rush to the chopper!" } "20" "map cs_militia" { "1" "'Meet at garage vent'" "say_team Meet at garage vent!" "2" "'Meet at front of house'" "say_team Meet at front of house!" "3" "'Meet in backyard'" "say_team Meet in backyard!" "4" "'Enemy is topside!'" "say_team Enemy is topside!" "5" "'Enemy is in sewers!'" "say_team Enemy is in sewers!" } } "4" "Drop Weapon" "drop" "5" "Winamp" { "1" "Main" { "1" "Play" "HLamp Play" "2" "Pause" "HLamp Pause" "3" "Stop" "HLamp Stop" "4" "Fast Forward" { "1" "10 Seconds" "HLamp FastForward 10" "2" "20 Seconds" "HLamp FastForward 20" "3" "30 Seconds" "HLamp FastForward 30" "4" "45 Seconds" "HLamp FastForward 45" "5" "60 Seconds" "HLamp FastForward 60" } "5" "Rewind" { "1" "10 Seconds" "HLamp FastRewind 10" "2" "20 Seconds" "HLamp FastRewind 20" "3" "30 Seconds" "HLamp FastRewind 30" "4" "45 Seconds" "HLamp FastRewind 45" "5" "60 Seconds" "HLamp FastRewind 60" } } "2" "Playlist" { "1" "Next Track" "HLamp NextTrack" "2" "Previous Track" "HLamp PreviousTrack" "3" "Skip Tracks" { "1" "5 Forward" "HLamp NextTrack 5" "2" "10 Forward" "HLamp NextTrack 10" "3" "20 Forward" "HLamp NextTrack 20" "4" "5 Backward" "HLamp PreviousTrack 5" "5" "10 Backward" "HLamp PreviousTrack 10" "6" "20 Backward" "HLamp PreviousTrack 20" } "4" "First Track" "HLamp PlaylistBeginning" "5" "Last Track" "HLamp PlaylistEnd" } "3" "Volume" { "1" "100 Percent" "HLamp SetVolume 255" "2" "75 Percent" "HLamp SetVolume 192" "3" "50 Percent" "HLamp SetVolume 128" "4" "25 Percent" "HLamp SetVolume 64" "5" "10 Percent" "HLamp SetVolume 25" "6" "MUTE" "HLamp SetVolume 0" } "4" "Preamp" { "1" "+20 db" "HLamp Preamp 0" "2" "+15 db" "HLamp Preamp 7" "3" "+10 db" "HLamp Preamp 15" "4" "+5 db" "HLamp Preamp 24" "5" "+0 db" "HLamp Preamp 31" "6" "-5 db" "HLamp Preamp 38" "7" "-10 db" "HLamp Preamp 45" "8" "-15 db" "HLamp Preamp 54" "9" "-20 db" "HLamp Preamp 63" "0" "Turn Preamp Off" "HLamp PreampOff" } "5" "Options" { "1" "Repeat" { "1" "On" "HLamp ToggleRepeat 1" "2" "Off" "HLamp ToggleRepeat 0" } "2" "Shuffle" { "1" "On" "HLamp ToggleShuffle 1" "2" "Off" "HLamp ToggleShuffle 0" } "3" "Panning" { "1" "Left" "HLamp Pan -127" "2" "Middle" "HLamp Pan 0" "3" "Right" "HLamp Pan 127" } "4" "Playlist Creation Mode" { "1" "On" "HLamp SetPCM 1" "2" "Off" "HLamp SetPCM 0" } "5" "Auto-Pause" { "1" "On" "HLamp AutoPause 1" "2" "Off" "HLamp AutoPause 0" } } "6" "Scripting" { "1" "Announce..." { "1" "Current Song" "exec HLamp.cfg; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; HLamp_AnnounceCurrentSong" "2" "Current Time" "exec HLamp.cfg; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; HLamp_AnnounceTime" "3" "Current Date" "exec HLamp.cfg; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; HLamp_AnnounceDate" } "2" "Display..." { "1" "Current Song" "exec HLamp.cfg; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; HLamp_EchoDisplayName" "2" "Current Time" "exec HLamp.cfg; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; HLamp_EchoTime" "3" "Current Date" "exec HLamp.cfg; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; HLamp_EchoDate" } } "7" "Music" { "1" "Band One" { "1" "Lillypad Blues" "HLamp Load C:\Music\blah.mp3" "2" "Jungle Mega Hop" "HLamp Load C:\Music\blah1.mp3" } "2" "Band Two" { "1" "Turkey and Cheese" "HLamp Load C:\Music\blah2.mp3" "2" "Cheese Sauce" "HLamp Load C:\Music\blah3.mp3" } "3" "Shoutcast" { "1" "Stream 1" "HLamp Load " } } "6" "Server Options" { "1" "Change Settings" { "1" "Limit Teams" { "1" "1" "rcon mp_limitteams 1" "2" "2" "rcon mp_limitteams 2" "3" "3" "rcon mp_limitteams 3" "0" "0 (Off)" "rcon mp_limitteams 0" } "2" "Auto Team Balance" { "1" "On" "rcon mp_autoteambalance 1" "2" "Off" "rcon mp_autoteambalance 0" } "3" "Fade to Black" { "1" "On" "rcon mp_fadetoblack 1" "2" "Off" "rcon mp_fadetoblack 0" } "4" "Time Limit" { "1" "Off" "rcon mp_timelimit 0" "2" "20 minutes" "rcon mp_timelimit 20" "3" "30 minutes" "rcon mp_timelimit 30" "4" "40 minutes" "rcon mp_timelimit 40" "5" "60 minutes" "rcon mp_timelimit 60" "6" "80 minutes" "rcon mp_timelimit 80" "7" "120 minutes" "rcon mp_timelimit 120" } "3" "Friendly Fire" { "1" "On" "rcon mp_friendlyfire 1" "2" "Off" "rcon mp_friendlyfire 0" } } "2" "Change Map" { "1" "Hostage (cs_)" { "1" "cs_747" "rcon say Changing to cs_747...; rzechangemap; rcon changelevel cs_747" "2" "cs_assault" "rcon say Changing to cs_assault...; rzechangemap; rcon changelevel cs_assault" "3" "cs_backalley" "rcon say Changing to cs_backalley...; rzechangemap; rcon changelevel cs_backalley" "4" "cs_estate" "rcon say Changing to cs_estate...; rzechangemap; rcon changelevel cs_estate" "5" "cs_havana" "rcon say Changing to cs_havana...; rzechangemap; rcon changelevel cs_havana" "6" "cs_italy" "rcon say Changing to cs_italy...; rzechangemap; rcon changelevel cs_italy" "7" "cs_militia" "rcon say Changing to cs_militia...; rzechangemap; rcon changelevel cs_militia" "8" "cs_office" "rcon say Changing to cs_office...; rzechangemap; rcon changelevel cs_office" "9" "cs_siege" "rcon say Changing to cs_siege...; rzechangemap; rcon changelevel cs_siege" } "2" "Defuse (de_)" { "1" "de_aztec" "rcon say Changing to de_aztec...; rzechangemap; rcon changelevel de_aztec" "2" "de_cbble" "rcon say Changing to de_cbble...; rzechangemap; rcon changelevel de_cbble" "3" "de_chateau" "rcon say Changing to de_chateau...; rzechangemap; rcon changelevel de_chateau" "4" "de_dust" "rcon say Changing to de_dust...; rzechangemap; rcon changelevel de_dust" "5" "de_dust2" "rcon say Changing to de_dust2...; rzechangemap; rcon changelevel de_dust2" "6" "de_inferno" "rcon say Changing to de_inferno...; rzechangemap; rcon changelevel de_inferno" "7" "de_nuke" "rcon say Changing to de_nuke...; rzechangemap; rcon changelevel de_nuke" "8" "de_piranesi" "rcon say Changing to de_piranesi...; rzechangemap; rcon changelevel de_piranesi" "9" "de_prodigy" "rcon say Changing to de_prodigy...; rzechangemap; rcon changelevel de_prodigy" } "3" "Defuse (con't)" { "1" "de_storm" "rcon say Changing to de_storm...; rzechangemap; rcon changelevel de_storm" "2" "de_survivor" "rcon say Changing to de_survivor...; rzechangemap; rcon changelevel de_survivor" "3" "de_torn" "rcon say Changing to de_torn...; rzechangemap; rcon changelevel de_torn" "4" "de_train" "rcon say Changing to de_train...; rzechangemap; rcon changelevel de_train" "5" "de_vegas" "rcon say Changing to de_vegas...; rzechangemap; rcon changelevel de_vegas" "6" "de_vertigo" "rcon say Changing to de_vertigo...; rzechangemap; rcon changelevel de_vertigo" } "4" "VIP/Assassination (as_)" { "1" "as_oilrig" "rcon say Changing to as_oilrig...; rzechangemap; rcon changelevel as_oilrig" "2" "as_tundra" "rcon say Changing to as_tundra...; rzechangemap; rcon changelevel as_tundra" } } "3" "Restart round" "rcon sv_restartround 1" "4" "Enter rcon Password" "messagemode rcon_password" } "7" "Client Options" { "1" "Gameplay Settings" { "1" "Auto Weapon Switch" { "1" "On" "setinfo _cl_autowepswitch 1 "2" "Off" "setinfo _cl_autowepswitch 0" } "2" "Weapon Hands" { "1" "Use Right Models" "cl_righthand 1" "2" "Use Left Models" "cl_righthand 0" } "3" "Auto Help" { "1" "On" "setinfo _ah 1" "2" "Off" "setinfo _ah 0" } "4" "Buy Menu Type" { "1" "VGUI" "setinfo _vgui_menus 1" "2" "Classic Text" "setinfo _vgui_menus 0" } TOGGLE "5" "Dynamic Crosshair" "cl_dynamiccrosshair" TOGGLE "6" "Center ID" "hud_centerid" TOGGLE "7" "Min Models (GIGN/L33t)" "cl_minmodels" } "2" "Performance Settings" { "1" "Corpses" { "1" "On" "cl_corpsestay 600" "2" "Off" "cl_corpsestay 0" } "2" "Smoke Quality" { "1" "High" "fastsprites 0" "2" "Medium" "fastsprites 1" "3" "Low" "fastsprites 2" } } "3" "Change Crosshair Color" "adjust_crosshair" "4" "Change Name" "messagemode name" "5" "Change Team" "chooseteam" }

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