Dedicated Server Control

A Forum Thread for Counter-Strike: Condition Zero

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How do I make bots play without me in the server?

I'm running a dedicated server for Counter Strike: Condition Zero. -technically its a listen server since I'm able to play on it. But anyway, I'm running a GunGame with bots which works just fine. IP:192.168.1.47:27015 Server Name:NJ[Gun-Game] Knifing does Nothing ^ ^ But I have no idea how to make the bots play without someone in the server. Once I leave the server the bots get kicked unless there's another human player in the server. This is NOT an error with the game or server. It's suppose to be this way, but, there is a way to make the bots keep playing without humans. I've been on a server like that. IF anyone has any ideas please help. DON"T BE STUPID YES, I GOOGLED IT. I ALWAYS GET THAT! Just a suggestion. I'm not really on this unless I have something to do so if I don't hit you back right away be patient.

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  • 9y
    Mastergun avatar
    Mastergun Offline
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    Well im not sure about cscz how ever i run source servers and i have a bot config and it does all that you can choose weather you want the bots to stay at a max level and leave when some one joins or just have them playing while people are in there i will edit this and ad my bot cfg in here for you if it will even work

    //General Counter-Strike.com Bot Config
    echo "Loading Counter-Strike.com:Source Bot Configuration Settings..."

    //Control how bots talk. Allowed values: 'off', 'radio', 'minimal', or 'normal'.
    bot_chatter radio

    //Set to 0 to let bots complete map objectives. 0/1
    bot_defer_to_human 0

    //0 is Easy, 1 is Normal, 2 is Hard, & 3 is Expert.
    bot_difficulty 2

    //Bots wait for a human to join before joining. 0/1
    bot_join_after_player 0

    //Add bot(s) to a specific team. any/CT/T or Adds a bot to whichever team has fewer players.
    //bot_join_team:
    //bot_add
    //bot_add_ct
    //bot_add_t

    //Defines a Prefix for all bot's names.
    bot_prefix "|TBW|"

    //Reports on the bots' memory usage
    //bot_memory_usage

    //Restricts the bots to particular weapons
    //bot_knives_only
    //bot_pistols_only
    //bot_snipers_only
    bot_all_weapons

    //Weapon Control. 0/1
    bot_allow_grenades 1
    bot_allow_machine_guns 1
    bot_allow_pistols 1
    bot_allow_rifles 1
    bot_allow_shotguns 0
    bot_allow_snipers 0
    bot_allow_sub_machine_guns 1

    //Bots with high co-op may automatically follow a nearby human player. 0/1
    bot_auto_follow 1

    //Bots will not buy if their money falls below this amount. Default = 2000
    bot_eco_limit "800"

    //Bots may occasionally go 'rogue'.
    //Rogue bots do not obey radio commands, nor pursue scenario goals. 0/1
    bot_allow_rogues 1

    //Determines the type of quota. Allowed values: 'normal' and 'fill'.
    //If 'fill', the server will adjust bots to keep N players in the game, where N is bot_quota.
    bot_quota_mode "fill"

    //Bots will automatically leave to make room for human players. 0/1
    bot_auto_vacate 1

    //Set to min # of bots allowed on server
    bot_quota 4

    put this in a txt file thn change it to cfg instead of txt then go to your autoexec.cfg and add this line
    exec bot.cfg
    it has to go into the cfg folder in cstrike :)
    run, gun, reload avatar
    Mantra
    run, gun, reload
  • 9y
    FIJI avatar
    FIJI Offline
    Member Joined 9y
    I tried it but i didn't work. : [

    Thanks anyway.
    It will all end with a gun to
  • 9y
    Mastergun avatar
    Mastergun Offline
    Member Joined 10y
    3,431 points Ranked 1354th
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    Oh well that sucks i have no idea then maybe there is a bot cfg for cz thats different from the source one but any way good luck
    run, gun, reload avatar
    Mantra
    run, gun, reload
  • 9y
    crazyeffect avatar
    Member Joined 9y
    It works with me, about that BOTS
    I'm one of the owners of "Catc
  • 9y
    The_Thing999 avatar
    Member Joined 11y
    463 points Ranked 9326th
    Install PODbot.

    http://filebase.bots-united.com/index.php?action=file&id=401
    The Thing

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