Ahhh Help!!

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Map won't compile. Here's my compile log: ** Executing... ** Command: "d:\program files\steam\steamapps\natalya_fs\sourcesdk\bin\ep1\bin\vbsp.exe" ** Parameters: -game "d:\program files\steam\steamapps\natalya_fs\counter-strike source\cstrike" "D:\Program Files\Steam\SteamApps\natalya_fs\counter-strike source\cstrike\maps\zm_natalyas_ship_v2c" Valve Software - vbsp.exe (Dec 11 2006) 2 threads materialPath: d:\program files\steam\steamapps\natalya_fs\counter-strike source\cstrike\materials Loading D:\Program Files\Steam\SteamApps\natalya_fs\counter-strike source\cstrike\maps\zm_natalyas_ship_v2c.vmf Can't find surfaceprop stone for material STONE/INFWLLF, using default Can't find surfaceprop stone for material STONE/INFWLLFTOP, using default Brush 19673: num_entities == MAX_MAP_ENTITIES Side 5 Texture: BRICK/BRICKWALL017A ** Executing... ** Command: "d:\program files\steam\steamapps\natalya_fs\sourcesdk\bin\ep1\bin\vvis.exe" ** Parameters: -game "d:\program files\steam\steamapps\natalya_fs\counter-strike source\cstrike" -fast "D:\Program Files\Steam\SteamApps\natalya_fs\counter-strike source\cstrike\maps\zm_natalyas_ship_v2c" Valve Software - vvis.exe (Nov 8 2007) fastvis = true 2 threads reading d:\program files\steam\steamapps\natalya_fs\counter-strike source\cstrike\maps\zm_natalyas_ship_v2c.bsp reading d:\program files\steam\steamapps\natalya_fs\counter-strike source\cstrike\maps\zm_natalyas_ship_v2c.prt LoadPortals: couldn't read d:\program files\steam\steamapps\natalya_fs\counter-strike source\cstrike\maps\zm_natalyas_ship_v2c.prt ** Executing... ** Command: "d:\program files\steam\steamapps\natalya_fs\sourcesdk\bin\ep1\bin\vrad.exe" ** Parameters: -game "d:\program files\steam\steamapps\natalya_fs\counter-strike source\cstrike" -noextra "D:\Program Files\Steam\SteamApps\natalya_fs\counter-strike source\cstrike\maps\zm_natalyas_ship_v2c" Valve Software - vrad.exe SSE (Nov 8 2007) ----- Radiosity Simulator ---- 2 threads [Reading texlights from 'lights.rad'] [1 texlights parsed from 'lights.rad'] Loading d:\program files\steam\steamapps\natalya_fs\counter-strike source\cstrike\maps\zm_natalyas_ship_v2c.bsp 14977 faces 1 degenerate faces 2648149 square feet [381333568.00 square inches] 15 displacements 39440 square feet [5679368.00 square inches] 14976 patches before subdivision 110292 patches after subdivision 114 direct lights BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (213) BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (349) transfers 18903370, max 1653 transfer lists: 144.2 megs GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1) Bounce #1 added RGB(212030, 255980, 290062) GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0) Bounce #2 added RGB(43579, 58600, 68467) GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1) Bounce #3 added RGB(8352, 9707, 9846) GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0) Bounce #4 added RGB(2844, 3710, 3508) GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1) Bounce #5 added RGB(584, 656, 586) GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0) Bounce #6 added RGB(234, 288, 225) GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0) Bounce #7 added RGB(49, 53, 45) GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1) Bounce #8 added RGB(22, 25, 18) GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0) Bounce #9 added RGB(5, 5, 5) GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1) Bounce #10 added RGB(2, 2, 2) GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0) Bounce #11 added RGB(1, 1, 1) Build Patch/Sample Hash Table(s).....Done<0.0782 sec> FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (2) FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10 Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 157/1024 7536/49152 (15.3%) brushes 3948/8192 47376/98304 (48.2%) brushsides 32205/65536 257640/524288 (49.1%) planes 20858/65536 417160/1310720 (31.8%) vertexes 23713/65536 284556/786432 (36.2%) nodes 4686/65536 149952/2097152 ( 7.2%) texinfos 2731/12288 196632/884736 (22.2%) texdata 253/2048 8096/65536 (12.4%) dispinfos 15/0 2640/0 ( 0.0%) disp_verts 3239/0 64780/0 ( 0.0%) disp_tris 5664/0 11328/0 ( 0.0%) disp_lmsamples 77311/0 77311/0 ( 0.0%) faces 14977/65536 838712/3670016 (22.9%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 12093/65536 677208/3670016 (18.5%) leaves 4844/65536 155008/2097152 ( 7.4%) leaffaces 18817/65536 37634/131072 (28.7%) leafbrushes 7388/65536 14776/131072 (11.3%) areas 21/256 168/2048 ( 8.2%) surfedges 122730/512000 490920/2048000 (24.0%) edges 76592/256000 306368/1024000 (29.9%) LDR worldlights 112/8192 9856/720896 ( 1.4%) HDR worldlights 0/8192 0/720896 ( 0.0%) waterstrips 1741/32768 17410/327680 ( 5.3%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 34638/65536 69276/131072 (52.9%) cubemapsamples 53/1024 848/16384 ( 5.2%) overlays 1/512 352/180224 ( 0.2%) LDR lightdata [variable] 3553284/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 599305/16777216 ( 3.6%) entdata [variable] 220435/393216 (56.1%) LDR leaf ambient 4844/65536 116256/1572864 ( 7.4%) HDR leaf ambient 0/65536 0/1572864 ( 0.0%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/55316 ( 0.0%) pakfile [variable] 4761454/0 ( 0.0%) Level flags = 0 Win32 Specific Data: physics [variable] 1427275/4194304 (34.0%) ==== Total Win32 BSP file data space used: 14821554 bytes ==== Total triangle count: 44549 Writing d:\program files\steam\steamapps\natalya_fs\counter-strike source\cstrike\maps\zm_natalyas_ship_v2c.bsp 9 minutes, 31 seconds elapsed ** Executing... ** Command: Copy File ** Parameters: "D:\Program Files\Steam\SteamApps\natalya_fs\counter-strike source\cstrike\maps\zm_natalyas_ship_v2c.bsp" "d:\program files\steam\steamapps\natalya_fs\counter-strike source\cstrike\maps\zm_natalyas_ship_v2c.bsp"
  • mookie gc avatar
    mookie gc Joined 14y ago
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    19673 brushes? Epic.
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  • Crazypip666 avatar
    Crazypip666 username pic Joined 13y ago
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    access_time 11y
    Brush 19673: num_entities == MAX_MAP_ENTITIES
    You have too many entities in your map. You can only have a total of 4096 entities in your map. That number does not include func_details prop_details, or prop_statics.
    BAD WOLF avatar
    Mantra
    BAD WOLF
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  • Natalya avatar
    Natalya Joined 12y ago
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    Maybe it was that house prefab I put in... D: Takin' it out. ;o
    Trololo avatar
    Mantra
    Trololo
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Natalya avatar
Natalya Joined 12y ago
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