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Why you LITTLE!!!
- A Spray for Counter-Strike: Source.
It just happened to pop in my mind. And yet, it's one of Homer Simpson's most famous lines. I think it's funny though, in fact everybody does.
Black gloves found here: [http://www.gamebanana.com/skins/12298](http://www.gamebanana.com/skins/12298 "http://www.gamebanana.com/skins/12298")
Black ninja terrorist found here: [http://www.gamebanana.com/skins/14651](http://www.gamebanana.com/skins/14651 "http://www.gamebanana.com/skins/14651")
Black knife found here: [http://www.gamebanana.com/skins/47254](http://www.gamebanana.com/skins/47254 "http://www.gamebanana.com/skins/47254")
Alright well. I hope you enjoy being BLACK >:)
**Installation Instructions:**
1. Download
2. When rar/zip file opens up, highlight all the files. Or just the "spray2.tga" image
3. Open up the C Disk. Or D Disk. Whatever disk/file you have that the game options can access to.
4. Copy and paste the "enemy spotted" image onto the disk.
5. Launch Counter-Strike:Source.
6. Click "Options".
7. Click "Import Spray..."
8. At the address bar/directory, find the disk/file that you pasted the image in
9. Double-click on that image/open
And you're good to go :D
Here's a video for the tutorial on how to install them:
To view one on GameBanana...
Download and enjoy :)
> **Posted by %%Devieus%%**
>
> Proof? You want proof? Take a look at any of my sprays if you want proof.
>
> You don't even have to download any of them if you don't want to, but if you do, you'll see there's some directory structure integrated with a '.vtf' and '.vmt' file in the right place.
Well, what should I name the vtf file? It didn't work when I import the spray onto my cs source...
Proof? You want proof? Take a look at any of my sprays if you want proof.
You don't even have to download any of them if you don't want to, but if you do, you'll see there's some directory structure integrated with a '.vtf' and '.vmt' file in the right place.
> **Posted by DEVGRU-6**
>
> > **Posted by Devieus**
> >
> > White edge, very pixelated, HUD shows in screens, non-transparent icon, '.tga' file not compiled...
> >
> > You need help.
> > Remove the white edge with the eraser tool.
> > Increase the quality by taking a bigger image, or make it bigger and keep it smooth.
> > HUD can be removed by typing this in the console: "sv_cheats 1; cl_drawhud 0; impulse 200".
> > Icon are '.png', which can be transparent without an alpha layer, by simply deleting the white.
> > Use VTFEdit to convert a '.tga' file into a '.vtf', be sure to have an accompanying '.vmf' file as well; any one, modified from an original imported spray, will do.
> > And while you're at it, some directory structure wouldn't hurt.
>
> Why don't you do it and show it to me? Show me the difference if you may.
That makes alot of difference actually.
> **Posted by %%Devieus%%**
>
> White edge, very pixelated, HUD shows in screens, non-transparent icon, '.tga' file not compiled...
>
> You need help.
> Remove the white edge with the eraser tool.
> Increase the quality by taking a bigger image, or make it bigger and keep it smooth.
> HUD can be removed by typing this in the console: "sv_cheats 1; cl_drawhud 0; impulse 200".
> Icon are '.png', which can be transparent without an alpha layer, by simply deleting the white.
> Use VTFEdit to convert a '.tga' file into a '.vtf', be sure to have an accompanying '.vmf' file as well; any one, modified from an original imported spray, will do.
> And while you're at it, some directory structure wouldn't hurt.
Why don't you do it and show it to me? Show me the difference if you may.
White edge, very pixelated, HUD shows in screens, non-transparent icon, '.tga' file not compiled...
You need help.
Remove the white edge with the eraser tool.
Increase the quality by taking a bigger image, or make it bigger and keep it smooth.
HUD can be removed by typing this in the console: "sv_cheats 1; cl_drawhud 0; impulse 200".
Icon are '.png', which can be transparent without an alpha layer, by simply deleting the white.
Use VTFEdit to convert a '.tga' file into a '.vtf', be sure to have an accompanying '.vmf' file as well; any one, modified from an original imported spray, will do.
And while you're at it, some directory structure wouldn't hurt.