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Sawtooth's Music Pack v2.0 - A Sound Mod for Rivals of Aether.

Changelog (from v1.0):
  • Lots of volume adjustments; there have been so many little tweaks to different tracks since the last update that I've honestly lost count.  I'd put a ballpark estimate that about 1/3 to 1/2 of the existing tracks have had adjustments made...
  • Fire Captiol, Air Armada, Rock Wall: Updated base game tracks to their new Definitive Edition arrangements
  • New music added for the new Definitive Edition Stages
  • Aethereal Gates:  Final Fantasy VII - J-E-N-O-V-A --> OTHER: Her Loving Embrace - Divine Supremacy
  • Air Armada:  Assault Suits Valken - Asteroid Run --> Battle Garegga - Fly to the Leaden Sky
  • CEO Ring:  JoJo's Bizarre Adventure: Heritage for the Future - Jotaro's Theme --> Marvel Vs. Capcom - Theme of Wolverine
  • Merchant Port:  Super Monkey Ball 2 - World 3 --> RC Revenge Pro - Cut-Throttle Island
  • Neo Fire Capitol:  Street Fighter Alpha 2 - Nash/Charlie Stage --> Ginga Force - Gallant Gunshot
  • Treetop Lodge:  Undertale - Stronger Monsters --> Rivals of Aether [Workshop] - The Bamboo Guardian (Bamboo Lodge Stage Theme)
  • Tower of Heaven:  Street Fighter Alpha 2 - Sakura Stage --> Mamorukun Curse! - Will Force

Design Goals:

In short, this music mod pack aims to add new music to each of the stages in Rivals of Aether which will coexist in rotation with the original soundtrack.  This music was chosen to match the aesthetics and theming of each stage, while attempting to stay true to the aesthetics of the game overall.  As such, whenever possible, music was chosen which maintains a sort of retro flair / chiptune-ish aesthetic / something closely related to the existing music of the game, with some exceptions due to inability to find any other tracks I was satisfied with.

You might wonder why the file size is so large.  This is to work with the way custom music is handled by RoA, which loops the provided file indefinitely.  As such, each track was designed to either loop indefinitely (and is thus just a short file consisting of a single loop), or was given a custom-made loop which extends for approximately 15-30 minutes before the file has to be repeated, where it will fade out and resume from the beginning.  This length of time was chosen to be far outside the bounds of any possible match under a competitive ruleset, and being long enough to where it would not often be noticed during longer play sessions (Training Mode sessions, infinite-time matches, etc.)

This music pack keeps the original music for each stage intact by including new rips of the original soundtrack (when applicable).  In addition, it adds new tracks to each stage, as listed in the custom tracklist. 

I hope you enjoy this pack! :D

Note: Due to how RoA music mods operate, it is not possible to preserve the last stock music transition on Aethereal Gates (as far as I am aware).  As a result, I have decided to replace the original music with a custom track for this stage only, as I am unsatisfied with not being able to preserve the music in its original form.  Similarly, I have elected to not include any custom music for Frozen Gates, due to the fact that only one song can be chosen for the last-stock pinch phase.  In this case, I opted to preserve the original music and transition.


Fire Capitol:

  • Bosconian (X68000 - OPM) - Flash Flash Flash
  • Pokémon Ruby / Sapphire / Emerald - VS Team Magma/Aqua
  • Super Secret Service - Defend the President!
Neo Fire Capitol:
  • Mega Man X7 - Conflict: Escape Stage
  • VVVVVV - Pressure Cooker -
  • Ginga Force - Gallant Gunshot
Air Armada:
  • Thunder Force IV - Fighting Back (Stage 1-A)
  • Mega Man X - Storm Eagle [MyNewSoundtrack's No Console Limitations Remix]
  • Battle Garegga - Fly to the Leaden Sky
The Rock Wall:
  • Freedom Planet - Dragon Valley Act 1
  • Slap City - Pepper
  • Golden Sun - Isaac's Battle Theme
CEO Ring:
  • Marvel Vs. Capcom - Theme of Wolverine
  • Green Lantern (SNES) - Title Theme
  • Streets of Rage 2 - Go Straight
Merchant Port:
  • RC Revenge Pro - Cut-Throttle Island
  • Bean Dreams - Beach Bazaar
  • Teenage Mutant Ninja Turtles IV: Turtles In Time - Sewer Surfin'
Swampy Estuary:
  • Mega Man Battle Network 5: Double Team DS - Quest in the Water
  • Raxxo - Fog Fog
  • Hylian Lemon - Mare Undarum [Remix of X-Naut Fortress - Paper Mario: The Thousand Year Door]
Treetop Lodge:
  • Rivals of Aether [Workshop] - The Bamboo Guardian (Bamboo Lodge Stage Theme)
  • Castle Crashers - Space Pirates
  • Freedom Planet - Relic Maze Act 1
Blazing Hideout:
  • Freedom Planet - Fortune Night Act 1
  • Mega Man X - Flame Mammoth (MyNewSoundtrack's No Console Limitations Remix)
  • Kamiko - The Scorching Labyrinth
Tempest Peak:
  • 100% Orange Juice - Aru (Scramble)'s Theme
  • Genocide 2 - Master of the Dark Communion (X68000 - OPM) - Again... (Stage 1-1)
  • FX Unit Yuki - Go Forth, FX Unit Yuki!
Frozen Fortress:
  • Scott Pilgrim vs. the World: The Game - Another Winter
  • Mega Man 8 (PS1) - Frost Man
  • Mega Man X8 - Central White
Tower of Heaven:
  • 100% Orange Juice - Kyousuke's Theme
  • Castlevania: The Adventure ReBirth - Reincarnated Soul
  • Mamorukun Curse! - Will Force
Aether High: (NEW!)
  • Bean Dreams - Brickworks
  • Black Bird: Toritachi no Tooboe (OPNA) - Digital Beast
  • GaoGao! 4th: Canaan: Yakusoku no Chi (OPNA) - Shadow Chaser
Aethereal Gates:
  • OTHER: Her Loving Embrace - Divine Supremacy
  • Freedom Planet - Minor Boss Battle
  • Etrian Odyssey III - Calling That Detestable Name
  • Thunder Force IV - Metal Squad (Stage 8)
Frozen Gates:
  • (No changes)
Endless Abyss:
  • Kamiko - The Last Battle
  • Bean Dreams - Dungeon of Dreams
  • Yousuke Yasui - SUPER-REFLEX [from the Megalomachia2 album]
Tutorial Grid: (NEW!)
  • Robokabuto - Infinite Corridor
  • Grounseed (OPNA) - Dynamic [Big Boss]
  • InMomentum - It's Your Move
Spirit Tree:
  • Kamiko - The Forest of Awakening
  • flashygoodness - dancing SYNTHESIS - [from the Mozecon2 album]
  • 100% Orange Juice - Tsih's Theme
Forest Floor:
  • Deltarune - Chaos King
  • Mega Man 2 - Wily Stage 5 [remix from Rushjet1's Mega Man 2 Remade album]
  • Plok! - Boss
  • Spark The Electric Jester - F.M. City (Stage 1)
  • Deltarune - Field of Hopes and Dreams
  • Plok! - Cotton Island
Troupple Pond:
  • Hive Jump - Crushing the Crusher
  • Blaster Master Zero - Fire The Blaster Rifle (Underworld 1)
  • Etrian Odyssey III - The End of the Raging Waves
Pridemoor Keep: (NEW!)
  • Rusty (PC98 - OPNA) - Queen in the Dark Night
  • Castlevania: The Adventure ReBirth - New Messiah
  • OTHER: Her Loving Embrace - Ember of the Heart

Planned updates include:
  • More audio re-balancing lmao
  • Replace Queen in the Dark Night with a cleaner version from


  1. Download each of the .7z files and extract the contents from each of them
  2. Copy all the .ogg files from the folders
  3. Paste & Replace the .ogg files into your Rivals of Aether steam folder (typically found at C:\Program Files (x86)\Steam\steamapps\common\Rivals of Aether)
  4. (Optional) Consider keeping your original folder with all the placeholder .ogg files in it, in case a future update messes things up somehow
  5. Enjoy your new music! :D


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