The Game Modding Community - Since 2001

Realistic HL2 Weapon Sounds

A Sound Mod for Half-Life 2

Updates

Better Shotgun and 357 Sounds
  • Improvement Updated the 357 Sound to sound better (based on a suggestion by CommanderShepard on the Gmod Workshop)
  • Improvement Updated the Shotgun Sounds to sound better (based on a suggestion by CommanderShepard on the Gmod Workshop)
  • Removal Temporarily removed pistol_fire3.wav
4mo
been working on this for a good couple weeks/a month now, and i think its done now

hate it or love it, i think its decent

sources that i could find again: 

9mm: https://www.youtube.com/watch?v=C8WAGiiiKqs (mixed with something else from another video, cant find it anymore)

9mm shot by npcs: https://www.youtube.com/watch?v=SxUIM-th4rU

357: https://www.youtube.com/watch?v=HsgEZPiZpWE

SMG: https://www.youtube.com/watch?v=K2IOZ-5Nk5k
SMG shot by npcs: will update if i find the sauce

Pulse Rifle: Mixed with a bunch of sounds

Shotgun: https://www.youtube.com/watch?v=dRWoRlczRHw

happy to hear feedback and suggestions! 

Waveform

Promotional Content

Files

Posts

  • 4moEdited 4mo
    KillerExe_01 avatar
    KillerExe_01 username pic Joined 8y ago
    Offline
    UltraSound Flag Affiliation: UltraSound
    20,717 points Ranked 215th
    24 medals 4 rare
    • 6 years a member Medal icon
    • Returned 1000 times Medal icon
    • Submitted 50 Sounds Medal icon
    • Reached 50 subscribers Medal icon
    • Became a Studio Leader Medal icon
    • Reached 1,000 Points Medal icon
    KillerExe_01 avatar
    KillerExe_01
    UltraSound Flag
    Affiliation
    UltraSound
    First of all please fix the credits!

    Since you're listing all of these YouTube videos in your description you must provide credits accordingly. You didn't make these recordings now did you? :)

    Now to the actual feedback.

    Sorry to say it, but the editing job is rather poor and you didn't make the most of the samples you've worked with.

    Remember that the guns you're making effects for should be present in first person. The sound is bringing them to life.

    That's something you can't really do with sounds that are based on camera microphones with a few meters distant from the prop without some additional editing and that is particularly the problem here.

    You've made a loot of rookie mistakes.

    First and most immortality pick good samples to work with.

    When it comes to firing sounds, I highly recommend picking recordings with little to no background noise. For example the talking in the background of the pistol_fire3.wav is a no go. You can clearly hear it in the last bit of the echo / reverberation.

    When it comes to using samples for reloads, I've always found weapon disassembly videos to be helpful. The background noise they have is usually pretty constant and easy to filter and more regular than for example wind in a video from an outdoor shooting range. Such videos usually work with a camera build in microphone instead of an external microphone with a wind shield.

    Taking that into account let's talk about your shotgun pump action sound. It sounds quite distant and the reverberation adds to that feeling of being out of place. The reverb sounds like an indoor recording. My eyes are telling me that I'm holding the gun, but my ears are telling me that someone else is rechambering it.

    Anyway, working with real recordings is commendably, but it'll only get you so far. Supplement what you're missing with studio SFX.

    That works especially well to give firing sounds that additional punch and adding foley to reloads, such as subtle cloth sounds, to make them more believable for the first person perspective.

    I've done this for example for this project.

    It's heavily based on a video series by forgottenweapons.com.

    Here's for example the most important sample for the firing sound. (time code included)

    Anyway, I've said you've made rookie mistakes. No worries, we've all started with a low skill-set.

    There are some, quick easy tips I've got for you.:
    •  fade-in and -out tools to avoid hard cuts
    •  filter tools to get a purer, neater sound
    •  adjust the stereo channels to get a more even result
    •  work with multiple and copied layers to do some quick experimentation with

    If you take this criticism to heart, I'm sure you'll improve a lot very quickly. I've for example given similar advice to Bengty and he really did improve. ;)

    I know my rating might be off-putting, but that's because these sounds are poorly designed for their intended use. They'd partly work fine as ambient sounds though.

    2

    • Agree x 1
    • Win x 1
    • Thanks x 1
    Retired Head Sounds Moderator
  • 4mo
    forgot to mention that this works in hl2: update, or in any sourcemod that is based around half-life 2's core game
    Bananite

Embed

Share banner
Image URL:
HTML embed code:
BB embed code:
Markdown embed code:

Credits

Key Authors
The1_Freeman
The1_Freeman Joined 12mo ago
Offline
Sounddesign and EQ'ing
YouTubers from which I used the sounds
PrepperProject
9mm tips and showcase
hickok45
357 tribute
Kentucky Ballistics
Spas-12 showcase
JerryRigEverything
AR-15 showcase

Submitter

The1_Freeman avatar
The1_Freeman Joined 12mo ago
Offline

The1_Freeman
Redistributor
Are you the owner? Request Ownership
Sign up to access this!
Sign up to access this!
Sign up to access this!
Sign up to access this!

Category

Attributes

Purity
Fun

Share

  • Share on Reddit
  • Share on Twitter
  • Share on Facebook
  • Share on Google+

Stats

  • 123 Downloads
  • 1,100 Views
  • 3 Posts
  • 4mo Submitted
  • 4mo Modified
  • 4mo Updated

Scores

11 bScore
4.7 Rating
2 Critic

2 voters

1 critic

Sign up to access this!

Hey, you! Mascot

GameBanana is one of the oldest mod sites on the net. Sign up and maximize your browsing experience.

  • Subscribe: Get notified of new submissions like this.
  • Say Thanks: Show your appreciation - send modders points.
  • Post: Give modders your thoughts on their work.
  • Vote: Help your favorite modders win monthly awards.
  • Rate: Rate mods and help them stand out.
  • Flag: Alert moderators and warn members of problems with mods.
  • Watch: Get notified when mods are updated.

Join the community! Sign up now!

Already a Bananite? Login

bcp.crwdcntrl.net tracking pixel