Consistent NPC weapon sounds

A Sound Mod for Estranged : Act 1

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Final Updatr
  • The distance gunshot is now really realistic.
Martin.Kosecky5 avatar
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Martin.Kosecky5 Black Mesa Inc. Flag
Black Mesa Inc.
2mo
Gunshot update
  • Improved distance gunshot sound
Martin.Kosecky5 avatar
Black Mesa Inc. Flag Affiliation: Black Mesa Inc.
Member Joined 2y
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Martin.Kosecky5 Black Mesa Inc. Flag
Black Mesa Inc.
2mo
I noticed that Estranged : Act 1 reuses Half Life 2 npc firing sounds , which makes them quite inconsistent with their player counterparts. This is why I decided to fix them up. (The preview shows what the NPC guns sound first at close up , then at distance.)

Note : In order to use this , you MUST have my gameinfo tweak installed!  

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Martin.Kosecky5 Black Mesa Inc. Flag
Black Mesa Inc.
Black Mesa Inc. Flag Affiliation: Black Mesa Inc.
Member Joined 2y
603 points Ranked 7405th
10 medals 1 rare
  • Returned 1000 times Medal icon
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Creating npc firing sounds , creating reload sound variant for dr.zoidburg animations
Original Authors
Estranged developer team
Creating Estranged

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Martin.Kosecky5 avatar
Black Mesa Inc. Flag Affiliation: Black Mesa Inc.
Member Joined 2y
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Martin.Kosecky5 Black Mesa Inc. Flag
Black Mesa Inc.

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Views
216
Downloads
19
Date Added
3mo
Date Modified
2mo
Date Updated
2mo

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