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//Time Stop
sv_cheats 1
alias "ZaWarudo" "phys_timescale 0;ai_disable 1;god;unbind mouse3;wait 1300;switchToOff"
alias "NextEpisode" "phys_timescal...
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fps_max 60
cl_bobup 1.3
cl_bobcycle 0.13
cl_bobside 0
bind "4" "cl_bobcycle 0.065"
bind "5" "cl_bobcycle 0.13"...
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SearchPaths
{
// Black Mesa VPK files.
game+mod bms/custom/*
game+mod bms/bms_textures.vpk
game+mod bms/bms_ma...
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alias hudoff "cl_drawhud 0;r_drawviewmodel 0;play common/launch_dnmenu1;bind x hudon"
alias hudon "cl_drawhud 1;r_drawviewmodel 1;;play common/launch...
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"precache_file" "scripts/npc_sounds_SurgeryBot.txt"
"preload_file" "scripts/sound_weapon_Gluon.txt"
"preload_file"...
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//Put this .cfg in your CFG folder. (common\Black Mesa\bms\cfg)
//Load Black Mesa from your steam games list.
//Open up the console and type in bind...
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// Decal definitions, format is
// decalname weight
// where weight is used to randomly selected a decal to apply from within the group
// Th...
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"proplist.txt"
{
"canteen"
{
"model" "models/props_canteen/spork.mdl"
"model" "models/props_canteen/spork.mdl"
"model" "models/props_c...
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"weapon_357.draw_admire01"
{
"channel" "CHAN_WEAPON"
"volume" "VOL_NORM"
"soundlevel" "SNDLVL_GUNFIRE"
"wave" ")weapons/357/draw_adm...
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WeaponData
{
printname "Mp5"
bucket "2"
bucket_position "0"
clip_size "50"
item_flags "0"
playermodel "models/weapons/w_mp5.mdl"
prima...
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//Thanks for using Walk script by Alexandrovich!
//Add those to autoexec.cfg if you don't want to exec it every time!
echo Walk script executed: Hol...
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/-------------Script By Technolex1337-------------\\
//--------Date 06.18.2013 | First Version: 1.0-------\\
//-----Updated 06.18.2013 | Current Ver...
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//Super Hornet Gun//
sk_grenade_hornet_search_radius "90000"
sk_grenade_hornet_airspeed "50000"
sk_grenade_hornet_npc_precision "1"
sk_gre...
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bms_long_jump_horizontal_speed 5000
bms_long_jump_vertical_speed 2500
bms_long_jump_delay 0.3...
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sv_Cheats 1
give item_longjump
bms_normal_jump_vertical_speed 260
bms_normal_jump_crouch_vertical_speed 290
bms_long_jump_vertical_Speed 600
bms_...
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bind "any key" "fov 75"
bind "any key" "fov 50"
do a cfg. file and put in that....
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// NPCS and prop_ragdoll
"gib_manifest.txt"
{
//---------------------------------------------------------------------------------------------------...
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"weapon_hivehand.Buzz"
{
"channel" "CHAN_WEAPON"
"volume" "1"
"soundlevel" "SNDLVL_70dB"
"wave" "^weapons/hivehand/buzz.wav"
}...