modifield skill.cfg without using cheats

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fix damge
  • edit some player damage when people play in mutliplayer i just test it with bot damage to strong and edit some Hgrunt health
Rainbowdash98 avatar
Member Joined 1y
461 points Ranked 9287th
Rainbowdash98
21d
392 lines | 7 kb | Raw Code
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// DON'T MESS WITH THIS.

// MONSTERS

// Alien Grunt
sk_agrunt_health1       "60"
sk_agrunt_health2       "90"
sk_agrunt_health3       "120"

sk_agrunt_dmg_punch1    "10"
sk_agrunt_dmg_punch2    "20"
sk_agrunt_dmg_punch3    "20"


// Apache
sk_apache_health1       "550"
sk_apache_health2       "650"
sk_apache_health3       "700"


// Barney
sk_barney_health1       "100"
sk_barney_health2       "100"
sk_barney_health3       "100"


// Bullsquid
sk_bullsquid_health1    "40"
sk_bullsquid_health2    "40"
sk_bullsquid_health3    "120"

sk_bullsquid_dmg_bite1  "15"
sk_bullsquid_dmg_bite2  "25"
sk_bullsquid_dmg_bite3  "25"

sk_bullsquid_dmg_whip1  "25"
sk_bullsquid_dmg_whip2  "35"
sk_bullsquid_dmg_whip3  "35"

sk_bullsquid_dmg_spit1  "10"
sk_bullsquid_dmg_spit2  "10"
sk_bullsquid_dmg_spit3  "15"

// Big momma
sk_bigmomma_health_factor1      "1.0"
sk_bigmomma_health_factor2      "1.5"
sk_bigmomma_health_factor3      "2"

sk_bigmomma_dmg_slash1  "50"
sk_bigmomma_dmg_slash2  "60"
sk_bigmomma_dmg_slash3  "70"

sk_bigmomma_dmg_blast1  "100"
sk_bigmomma_dmg_blast2  "120"
sk_bigmomma_dmg_blast3  "160"

sk_bigmomma_radius_blast1 "250"
sk_bigmomma_radius_blast2 "250"
sk_bigmomma_radius_blast3 "275"

// Gargantua
sk_gargantua_health1    "800"
sk_gargantua_health2    "800"
sk_gargantua_health3    "1000"

sk_gargantua_dmg_slash1 "10"
sk_gargantua_dmg_slash2 "30"
sk_gargantua_dmg_slash3 "30"

sk_gargantua_dmg_fire1  "3"
sk_gargantua_dmg_fire2  "5"
sk_gargantua_dmg_fire3  "5"

sk_gargantua_dmg_stomp1 "50"
sk_gargantua_dmg_stomp2 "100"
sk_gargantua_dmg_stomp3 "100"


// Hassassin
sk_hassassin_health1    "60"
sk_hassassin_health2    "70"
sk_hassassin_health3    "80"


// Headcrab
sk_headcrab_health1     "10"
sk_headcrab_health2     "10"
sk_headcrab_health3     "20"

sk_headcrab_dmg_bite1   "5"
sk_headcrab_dmg_bite2   "10"
sk_headcrab_dmg_bite3   "10"


// Hgrunt
sk_hgrunt_health1               "100"
sk_hgrunt_health2               "150"
sk_hgrunt_health3               "200"

sk_hgrunt_kick1         "5"
sk_hgrunt_kick2         "10"
sk_hgrunt_kick3         "10"

sk_hgrunt_pellets1      "3"
sk_hgrunt_pellets2      "5"
sk_hgrunt_pellets3      "6"

sk_hgrunt_gspeed1       "400"
sk_hgrunt_gspeed2       "600"
sk_hgrunt_gspeed3       "800"

// Houndeye
sk_houndeye_health1     "20"
sk_houndeye_health2     "30"
sk_houndeye_health3     "40"

sk_houndeye_dmg_blast1  "10"
sk_houndeye_dmg_blast2  "15"
sk_houndeye_dmg_blast3  "15"


// ISlave
sk_islave_health1               "30"
sk_islave_health2               "30"
sk_islave_health3               "60"

sk_islave_dmg_claw1     "8"
sk_islave_dmg_claw2     "10"
sk_islave_dmg_claw3     "10"

sk_islave_dmg_clawrake1 "25"
sk_islave_dmg_clawrake2 "25"
sk_islave_dmg_clawrake3 "25"

sk_islave_dmg_zap1      "10"
sk_islave_dmg_zap2      "10"
sk_islave_dmg_zap3      "15"


// Icthyosaur
sk_ichthyosaur_health1  "200"
sk_ichthyosaur_health2  "200"
sk_ichthyosaur_health3  "400"

sk_ichthyosaur_shake1 "20"
sk_ichthyosaur_shake2 "35"
sk_ichthyosaur_shake3 "50"


// Leech
sk_leech_health1        "2"
sk_leech_health2        "2"
sk_leech_health3        "2"

sk_leech_dmg_bite1      "2"
sk_leech_dmg_bite2      "2"
sk_leech_dmg_bite3      "2"


// Controller
sk_controller_health1   "60"
sk_controller_health2   "60"
sk_controller_health3   "100"

sk_controller_dmgzap1   "15"
sk_controller_dmgzap2   "25"
sk_controller_dmgzap3   "35"

sk_controller_speedball1        "650"
sk_controller_speedball2        "800"
sk_controller_speedball3        "1000"

sk_controller_dmgball1  "3"
sk_controller_dmgball2  "4"
sk_controller_dmgball3  "5"

// Nihilanth
sk_nihilanth_health1    "800"
sk_nihilanth_health2    "800"
sk_nihilanth_health3    "1000"

sk_nihilanth_zap1       "30"
sk_nihilanth_zap2       "30"
sk_nihilanth_zap3       "50"

// Scientist
sk_scientist_health1    "20"
sk_scientist_health2    "20"
sk_scientist_health3    "20"


// Snark
sk_snark_health1        "2"
sk_snark_health2        "2"
sk_snark_health3        "2"

sk_snark_dmg_bite1      "10"
sk_snark_dmg_bite2      "10"
sk_snark_dmg_bite3      "10"

sk_snark_dmg_pop1               "5"
sk_snark_dmg_pop2               "5"
sk_snark_dmg_pop3               "5"


// Zombie
sk_zombie_health1       "50"
sk_zombie_health2       "50"
sk_zombie_health3       "100"

sk_zombie_dmg_one_slash1        "10"
sk_zombie_dmg_one_slash2        "20"
sk_zombie_dmg_one_slash3        "20"

sk_zombie_dmg_both_slash1       "25"
sk_zombie_dmg_both_slash2       "40"
sk_zombie_dmg_both_slash3       "40"


//Turret
sk_turret_health1       "50"
sk_turret_health2       "50"
sk_turret_health3       "60"


// MiniTurret
sk_miniturret_health1   "40"
sk_miniturret_health2   "40"
sk_miniturret_health3   "50"


// Sentry Turret
sk_sentry_health1       "40"
sk_sentry_health2       "40"
sk_sentry_health3       "50"


// PLAYER WEAPONS

// Crowbar whack
sk_plr_crowbar1         "40"
sk_plr_crowbar2         "50"
sk_plr_crowbar3         "60"

// 9mmhandgun Round
sk_plr_9mm_bullet1      "18"
sk_plr_9mm_bullet2      "28"
sk_plr_9mm_bullet3      "38"

// 357 Round
sk_plr_357_bullet1      "55"
sk_plr_357_bullet2      "65"
sk_plr_357_bullet3      "75"

// 9mmAR Round
sk_plr_9mmAR_bullet1    "15"
sk_plr_9mmAR_bullet2    "25"
sk_plr_9mmAR_bullet3    "35"

// M203 grenade
sk_plr_9mmAR_grenade1   "150"
sk_plr_9mmAR_grenade2   "150"
sk_plr_9mmAR_grenade3   "150"

// Shotgun buckshot
sk_plr_buckshot1        "15"
sk_plr_buckshot2        "25"
sk_plr_buckshot3        "35"

// Crossbow
sk_plr_xbow_bolt_client1        "60"
sk_plr_xbow_bolt_client2        "60"
sk_plr_xbow_bolt_client3        "60"

sk_plr_xbow_bolt_monster1       "50"
sk_plr_xbow_bolt_monster2       "50"
sk_plr_xbow_bolt_monster3       "50"

// RPG
sk_plr_rpg1             "150"
sk_plr_rpg2             "200"
sk_plr_rpg3             "250"

// Gauss Gun
sk_plr_gauss1           "50"
sk_plr_gauss2           "60"
sk_plr_gauss3           "70"

// Egon Gun
sk_plr_egon_narrow1     "26"
sk_plr_egon_narrow2     "36"
sk_plr_egon_narrow3     "46"

sk_plr_egon_wide1               "34"
sk_plr_egon_wide2               "44"
sk_plr_egon_wide3               "54"

// Hand Grendade
sk_plr_hand_grenade1    "100"
sk_plr_hand_grenade2    "100"
sk_plr_hand_grenade3    "100"

// Satchel Charge
sk_plr_satchel1         "150"
sk_plr_satchel2         "150"
sk_plr_satchel3         "150"

// Tripmine
sk_plr_tripmine1        "150"
sk_plr_tripmine2        "150"
sk_plr_tripmine3        "150"

// MONSTER WEAPONS
sk_12mm_bullet1         "18"
sk_12mm_bullet2         "20"
sk_12mm_bullet3         "20"

sk_9mmAR_bullet1                "10"
sk_9mmAR_bullet2                "11"
sk_9mmAR_bullet3                "12"

sk_9mm_bullet1          "8"
sk_9mm_bullet2          "12"
sk_9mm_bullet3          "14"

// HORNET
sk_hornet_dmg1          "4"
sk_hornet_dmg2          "5"
sk_hornet_dmg3          "8"

// HEALTH/SUIT CHARGE DISTRIBUTION
sk_suitcharger1         "7500"
sk_suitcharger2         "5000"
sk_suitcharger3         "3500"

sk_battery1                     "150"
sk_battery2                     "150"
sk_battery3                     "100"

sk_healthcharger1               "5000"
sk_healthcharger2               "4000"
sk_healthcharger3               "2500"

sk_healthkit1           "80"
sk_healthkit2           "80"
sk_healthkit3           "80"

sk_scientist_heal1      "45"
sk_scientist_heal2      "55"
sk_scientist_heal3      "65"

// monster damage adjusters
sk_monster_head1        "8"
sk_monster_head2        "10"
sk_monster_head3        "12"

sk_monster_chest1       "6"
sk_monster_chest2       "8"
sk_monster_chest3       "10"

sk_monster_stomach1     "4"
sk_monster_stomach2     "6"
sk_monster_stomach3     "8"

sk_monster_arm1         "2"
sk_monster_arm2         "4"
sk_monster_arm3         "6"

sk_monster_leg1         "1"
sk_monster_leg2         "2"
sk_monster_leg3         "3"

// player damage adjusters
sk_player_head1         "3"
sk_player_head2         "3"
sk_player_head3         "3"

sk_player_chest1        "1"
sk_player_chest2        "1"
sk_player_chest3        "1"

sk_player_stomach1      "1"
sk_player_stomach2      "1"
sk_player_stomach3      "1"

sk_player_arm1          "1"
sk_player_arm2          "1"
sk_player_arm3          "1"

sk_player_leg1          "1"
sk_player_leg2          "1"
sk_player_leg3          "1"
ok this modifield skill.cfg make those anyone who don't want using the cheats container NPC:
Hgrunt and Barney had 100HP for all difficult, healthkit when you pickup goes up to 80hp instead 25 of 15 (Like L4D2) and batttery will give you 100 instead 15 on regular skill.cfg,
health and hev charger have unlimited so you guy can charge how long what you guy one weapon: .357 had 65 damage per shot instead 40, 9mmAR had 15 damage per shot instead 5, 9mmhandgun had 18 damage per shot instead 8 on regular.Helicopter and V22 had 550hp on easy, 650hp on normal and 700hp on hard.

more: about NPC
Hgrunt: they came with diffrent submodels container here:

standard(gas mask):this one difficult to perform headshot on this script i try this and i fail only way to perform headshot on them is a using .357 magunm of shoot on they body using 9mmAR.

Hgrunt(Blaclava,squad leader and demolition):this one is very easy to perform headshot with every weapon but you guy had to be becareful of them beacause i just modifield the shotgun and ARgrenades damage, so i just die in the chapter "On A Rail", mountain pass in "Surface Tension" and "questionable Ethic".

more in formation about weapon:
ok so when you guy look on "sk_12mm_bullet1,2,3" is a mounted gun damage so you guy had more becareful when you see Hgrunt control the mounted gun around the area in chapter "On A Rail" i fucked up and i die in this chapter 2 times.

increase Barney 9mm handgun damage for every Barney skin

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Rainbowdash98
Member Joined 1y
461 points Ranked 9287th
who make this script

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Member Joined 1y
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Rainbowdash98
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Date Added
11mo
Date Modified
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Date Updated
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