more ammo,damage and fire rate

A Config Script for Alien Swarm

Working!!

62 lines | 2 kb | Raw Code
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This is the PDW weapon (weapon_pdw)
This will be an example.

THIS IS ONLY AN EXAMPLE.. DO NOT COPY THIS. IT'S ONLY IF YOU ARE GOING TO CHANGE THEM.

-----------------------------------------------------------------------------------

// Alien Swarm PDW

WeaponData
{
        // Weapon data is loaded by both the Game and Client DLLs.
        "printname"     "#asw_weapon_pdw"
        "viewmodel"                     "models/weapons/pdw/pdw.mdl"
        "playermodel"                   "models/weapons/pdw/pdw.mdl"
        "anim_prefix"                   "ar2"
        "bucket"                        "0"
        "bucket_position"               "0"

        "clip_size"                     "200" <You can change this ammo>
        "default_clip"                  "200" <Same for this>

        "clip2_size"                    "-1" <2ndary fire ammo, -1 if aren'
t any>
        "default_clip2"                 "-1" <same>

        "primary_ammo"                  "ASW_PDW" <Don't change this>
        "secondary_ammo"                "None"

        "weight"                                "5" <The weight>
        "item_flags"                    "0" <Item flags, don'
t change it if you don not know any of the flags>
                       
        // asw properties
        "reload_time"                   "1.0" <The reloading time>
        "base_damage"                   "45" <The damage>
        "fire_rate"                             "0.015" <Rate of fire, lower means fast>
        "equipicon"                     "swarm/EquipIcons/EquipPDW"
        "equiplongname"                 "#asw_weaponl_pdw"
        "equipdescription1"             "#asw_wdesc_pdw"
        "attributestext"                "#asw_weapon_pdw_attributes"
       
        // flinching
        "FlinchChance"              "0.10"
        "StoppingPowerFlinchBonus"  "0.05"
       
        // which ammo elements this weapon should display on the hud
        "ShowBulletsOnHUD"      "1"
        "ShowClipsOnHUD"      "1"
        "ShowGrenadesOnHUD"      "0"
        "ShowClipsDoubled"              "1"
       
        "HUDIconOffsetX" "-10"

        // Sounds for the weapon. There is a max of 16 sounds per category (i.e. max 16 "single_shot" sounds)
        SoundData
        {              
                "empty"                 "ASW_Weapon.Empty"
                "special3"              "ASW_Weapon.Reload3"                            // weapon switch

                "single_shot"           "ASW_Weapon_PDW.multiShotFP"                                    // sound for locally controlled marine
                "single_shot_npc"       "ASW_Weapon_PDW.multiShot"                                      // sound for other marines
        }
}
I edited these after the release of alien swarm. It works even with sv_consistency 1. If u wan to change it yourself, then go to C:\program files\steam\steamapps\common\alien swarm\swarm\scripts You will find 48 asw_weapon_weaponame Double click them and edit them :D Have fun UPDATE : Players can no longer enter your server if your server has sv_consistency on. To change it, 1) Enable the developer console 2) Make a server 3) Press ~ 4) type 'sv_consistency 0' in console and press enter without the quotes. 5) You will have to wait before it takes effect. 6) Players can now join your server. 7) Have fun UPDATED!! : All edited weapon scripts Download link : http://www.mediafire.com/download.php?ng6dsxd4nfv16ke

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Raven
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