Fakiyo'n'Nagato's better glows

A Config Script for Left 4 Dead

Better glows

79 lines | 4 kb | Raw Code
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//Glow of items up close
alias "gfone" "cl_glow_item_r 0.0;cl_glow_item_b 1.0;cl_glow_item_g 0.4;wait 11;gftwo"
alias "gftwo" "cl_glow_item_r 0.0;cl_glow_item_b 1.0;cl_glow_item_g 1.0;wait 11;gfone"
gftwo


//Glow of items from a distance
alias "gcone" "cl_glow_item_far_r 0.0;cl_glow_item_far_b 1.0;cl_glow_item_far_g 0.4;wait 5;gctwo"
alias "gctwo" "cl_glow_item_far_r 0.0;cl_glow_item_far_b 1.0;cl_glow_item_far_g 0.5;wait 5;gcthree"
alias "gcthree" "cl_glow_item_far_r 0.0;cl_glow_item_far_b 1.0;cl_glow_item_far_g 0.6;wait 5;gcfour"
alias "gcfour" "cl_glow_item_far_r 0.0;cl_glow_item_far_b 1.0;cl_glow_item_far_g 0.7;wait 5;gcfive"
alias "gcfive" "cl_glow_item_far_r 0.0;cl_glow_item_far_b 1.0;cl_glow_item_far_g 0.8;wait 5;gcsix"
alias "gcsix" "cl_glow_item_far_r 0.0;cl_glow_item_far_b 1.0;cl_glow_item_far_g 0.9;wait 5;gcseven"
alias "gcseven" "cl_glow_item_far_r 0.0;cl_glow_item_far_b 1.0;cl_glow_item_far_g 1.0;wait 5;gceight"
alias "gceight" "cl_glow_item_far_r 0.0;cl_glow_item_far_b 1.0;cl_glow_item_far_g 0.9;wait 5;gcnine"
alias "gcnine" "cl_glow_item_far_r 0.0;cl_glow_item_far_b 1.0;cl_glow_item_far_g 0.8;wait 5;gcten"
alias "gcten" "cl_glow_item_far_r 0.0;cl_glow_item_far_b 1.0;cl_glow_item_far_g 0.7;wait 5;gceleven"
alias "gceleven" "cl_glow_item_far_r 0.0;cl_glow_item_far_b 1.0;cl_glow_item_far_g 0.6;wait 5;gctwelve"
alias "gctwelve" "cl_glow_item_far_r 0.0;cl_glow_item_far_b 1.0;cl_glow_item_far_g 0.5;wait 5;gc13"
alias "gc13" "cl_glow_item_far_r 0.0;cl_glow_item_far_b 1.0;cl_glow_item_far_g 0.4;wait 5;gcone"

gctwo

//Glow of spawning infected mates
cl_glow_ghost_infected_b 0.70
cl_glow_ghost_infected_g 0.70
cl_glow_ghost_infected_r 0.70

//Glow of barfed survivors (ONLY SURVIVORS VIEW)
cl_glow_survivor_vomit_b 0.72
cl_glow_survivor_vomit_g 0.07
cl_glow_survivor_vomit_r 0.79

//Glow of items in "black and white" mode
//cl_glow_thirdstrike_item_b
//cl_glow_thirdstrike_item_g
//cl_glow_thirdstrike_item_r

//Glow of infected team mates (ONLY INFECTED VIEW)
//cl_glow_infected_b
//cl_glow_infected_g
//cl_glow_infected_r

//Glow of barfed survivors (ONLY INFECTED)
//cl_glow_infected_vomit_b
//cl_glow_infected_vomit_g
//cl_glow_infected_vomit_r

//Glow of  survivors (ONLY SURVIVOR)
//cl_glow_survivor_b
//cl_glow_survivor_g
//cl_glow_survivor_r

//Glow of Healthy survivors (ONLY INFECTED)
//cl_glow_survivor_health_high_b
//cl_glow_survivor_health_high_g
//cl_glow_survivor_health_high_r

//Glow of slightly hurt survivors (ONLY INFECTED)
//cl_glow_survivor_health_med_b
//cl_glow_survivor_health_med_g
//cl_glow_survivor_health_med_r

//Glow of badly hurt survivors (ONLY INFECTED)
//cl_glow_survivor_health_low_b
//cl_glow_survivor_health_low_g
//cl_glow_survivor_health_low_r

//Glow of incapped survivors (ONLY SURVIVORS)

alias "gisone" "cl_glow_survivor_hurt_r 1.0;cl_glow_survivor_hurt_b 0.0;cl_glow_survivor_hurt_g 0.0;wait 5;gistwo"
alias "gistwo" "cl_glow_survivor_hurt_r 1.0;cl_glow_survivor_hurt_b 0.0;cl_glow_survivor_hurt_g 0.25;wait 5;gisthree"
alias "gisthree" "cl_glow_survivor_hurt_r 1.0;cl_glow_survivor_hurt_b 0.0;cl_glow_survivor_hurt_g 0.50;wait 5;gisfour"
alias "gisfour" "cl_glow_survivor_hurt_r 1.0;cl_glow_survivor_hurt_b 0.0;cl_glow_survivor_hurt_g 0.75;wait 5;gisfive"
alias "gisfive" "cl_glow_survivor_hurt_r 1.0;cl_glow_survivor_hurt_b 0.0;cl_glow_survivor_hurt_g 1.0;wait 5;gissix"
alias "gissix" "cl_glow_survivor_hurt_r 1.0;cl_glow_survivor_hurt_b 0.0;cl_glow_survivor_hurt_g 0.75;wait 5;gisseven"
alias "gisseven" "cl_glow_survivor_hurt_r 1.0;cl_glow_survivor_hurt_b 0.0;cl_glow_survivor_hurt_g 0.50;wait 5;giseight"
alias "giseight" "cl_glow_survivor_hurt_r 1.0;cl_glow_survivor_hurt_b 0.0;cl_glow_survivor_hurt_g 0.25;wait 5;gisone"
gistwo
Yeah so, firstly, the original script is fakiyo's. I only added a fluid flash on the incapped/grabbed/pounced survivors and on far items. What this script does : 1) When in Survivor, teammates who are vomited on are purple (instead of yellow) 2) Incapped/grabbed/pounced teammates are flashing red/yellow. 3) Items are now more noticeable. 4) While infected, teammates which didn't spawn are white instead of regular blue. To install, copy and past the script in C:/Program Files/Steam/SteamApps/common/Left4Dead/left4dead/cfg in the file autoexec.cfg. If there is none, create it. Video : http://www.youtube.com/watch?v=P1zYMgSFqWQ&fmt=18 Oh and btw, Yuki Nagato is my in-game name.

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fakiyo
Original script
Yuki Nagato
Modifying colors and stuff

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Yuki Nagato Joined 9y ago
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Yuki Nagato
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