Oditty Mummy

A Config Script for Counter-Strike: Source

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##"                                  
  {
    "name"              "Mummy [MNSTR]"        
    "author"            "[Oddity]TeacherCreature"        
    "shortdescription"  "Ancient Egyptian Pharoh"              
    "required_level"    "400"            
    "maximum_level"     "0"            
    "allow_only"        "0"
    "teamlimit"         "0"          
    "preloadcmd"        "0"              
    "player_spawn_cmd"  "es es_xdelayed 0.1 est_give event_var(userid) weapon_knife;es es_xdelayed 0.3 est_give event_var(userid) weapon_knife;es es_xdelayed 0.5 est_give event_var(userid) weapon_knife;es es_xdelayed 0.7 est_give event_var(userid) weapon_knife;es es_xdelayed 0.9 est_give event_var(userid) weapon_knife;es es_xdelayed 1.1 est_give event_var(userid) weapon_knife;es es_xdelayed 1.3 est_give event_var(userid) weapon_knife;es es_xdelayed 1.5 est_give event_var(userid) weapon_knife"              
    "round_start_cmd"   "0"              
    "round_end_cmd"     "0"              
    "numberofskills"    "6"            
    "numberoflevels"    "6"            
    "skillnames"        "Death Book|Flesh Steal|Bandage Wrap|Embalmed Skin|Mummy's Breath|Swarm of Scarabs"  
    "skilldescr"        "Gain Hp from killing the living|Steal the flesh right from the living|Your bandages absorb grenades|Your skin is too tough for knives|Ancient poison breath|Send scarabs after an enemy"  
    "skillcfg"          "player_attacker|player_attacker|player_victim|player_victim|player_attacker|player_ultimate"    

    "skill1_setting"    "es_xsetinfo wcs_hpadd 10|es_xsetinfo wcs_hpadd 12|es_xsetinfo wcs_hpadd 14|es_xsetinfo wcs_hpadd 16|es_xsetinfo wcs_hpadd 18|es_xsetinfo wcs_hpadd 20"
    "racealias_mum1"    "es est_health event_var(attacker) + server_var(wcs_hpadd);es_tell event_var(attacker) #multi #green DEATH BOOK #lightgreen You gain #green server_var(wcs_hpadd) #lightgreen health"
    "skill1_cmd"        "es es_xif (event_var(health) <= 0) then racealias_mum1"
    "skill1_sfx"        "0"                          

    "skill2_setting"    "es_xsetinfo wcs_divider 4|es_xsetinfo wcs_divider 3.5|es_xsetinfo wcs_divider 3|es_xsetinfo wcs_divider 2.5|es_xsetinfo wcs_divider 2|es_xsetinfo wcs_divider 1.5"
    "racealias_mum2"    "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);es_tell event_var(attacker) #multi #green FLESH STEAL #lightgreen You steal the enemies flesh"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= 60) then racealias_mum2"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 60) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"

    "skill3_setting"    "es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 85|es_xsetinfo wcs_chance 90"
    "racealias_mum3"    "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);es_tell event_var(userid) #multi #green BANDAGE WRAP #lightgreen You absorb the enemy grenade in your bandages."
    "racealias_mum3a"   "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_mum3"
    "skill3_cmd"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then racealias_mum3a"
    "racealias_mum3s"   "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
    "skill3_sfx"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then racealias_mum3s

    "
skill4_setting"    "es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 85|es_xsetinfo wcs_chance 90"
    "
racealias_mum4"    "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);es_tell event_var(userid) #multi #green EMBALMED SKIN #lightgreen Your enemy can not penetrate your skin."
    "racealias_mum4a"   "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_mum4"
    "skill4_cmd"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_mum4a"
    "racealias_mum4s"   "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
    "skill4_sfx"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_mum3s

    "
skill5_setting"    "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 8|es_xsetinfo wcs_chance 11|es_xsetinfo wcs_chance 14|es_xsetinfo wcs_chance 17|es_xsetinfo wcs_chance 20"
    "
skill5_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_mum5a"
    "
racealias_mum5a"   "es est_Fade server_var(userid) 0 2 3 20 200 20 180;es_tell event_var(attacker) #multi #green MUMMY BREATH #lightgreen You poison the enemy;es_tell event_var(userid) #multi #green MUMMY BREATH #lightgreen You have been poisoned"
    "racealias_mum5s"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(attacker);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 0.5 40 40 21 200 21 180;es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 16 1.3 100 200 0 21 200 21 180 0;es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 1000 .3 100 200 2 21 200 21 180 0"
    "skill5_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_mum5s"
   
    "skill6_setting"    "es_xrand wcs_armor 1 5|es_xrand wcs_armor 1 10|es_xrand wcs_armor 1 15|es_xrand wcs_armor 1 20|es_xrand wcs_armor 1 25|es_xrand wcs_armor 1 30"
    "racealias_mum6b"   "es est_GetHealth wcs_health server_var(wcs_userid);es es_xif (server_var(wcs_health) <= 250) then est_Health server_var(wcs_userid) + server_var(wcs_armor);es est_GetArmor wcs_health server_var(wcs_userid);es es_xmath wcs_health + server_var(wcs_armor);es es_xif (server_var(wcs_health) <= 250) then est_Armor server_var(wcs_userid) + server_var(wcs_armor);es est_GetArmor wcs_tmp server_var(wcs_player);es es_xif (server_var(wcs_tmp) >= server_var(wcs_armor)) then est_Armor server_var(wcs_player) - server_var(wcs_armor)"
    "racealias_mum6"    "es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayername wcs_tmp2 server_var(wcs_userid);es wcs_dealdamage server_var(wcs_userid) server_var(wcs_player) 25;es est_shake server_var(wcs_player) 1 10 10;wcs_getlanguage wcs_lng wcs_lng_r_swarm;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_tmp2) server_var(wcs_name) server_var(wcs_armor);es es_xtell server_var(wcs_userid) #multi server_var(wcs_lng);es es_xtell server_var(wcs_player) #multi server_var(wcs_lng);racealias_mum6b"
    "skill6_cmd"        "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_mum6"
    "skill6_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 60 100 0.8 0 200 100 200 1"
    "ultimate_cooldown" "20"
  }
I didnt make this this was made by [Oddity]Teacher. Plug into your server than play!

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