Wcs Zombie Races (FIXED)

A Config Script for Counter-Strike: Source

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Wcs races

372 lines | 46 kb | Raw Code
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"1"
  {
    "name"              "RACE NAME"
    "author"            "Awper 2008"
    "shortdescription"  "RACE DESCRIPTION"
    "required_level"    "ADD YOUR OWN LEVEL"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "restrict_shop"     "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "8"
    "skillnames"        "ADD YOUR SKILL NAME HERE|ADD YOUR SKILL NAME HERE|ADD YOUR SKILL NAME HERE|ADD YOUR SKILL NAME HERE"
    "skilldescr"        "damage|speed|burn|freeze"
    "skillcfg"          "Player_attacker|player_spawn|player_attacker|player_attacker"

    "skill1_setting"    "es_xsetinfo wcs_multiplier 0.05;es_xsetinfo wcs_chance 30|es_xsetinfo wcs_multiplier 0.15;es_xsetinfo wcs_chance 40|es_xsetinfo wcs_multiplier 0.24;es_xsetinfo wcs_chance 50|es_xsetinfo wcs_multiplier 0.34;es_xsetinfo wcs_chance 55|es_xsetinfo wcs_multiplier 0.45;es_xsetinfo wcs_chance 60|es_xsetinfo wcs_multiplier 0.50;es_xsetinfo wcs_chance 65|es_xsetinfo wcs_multiplier 0.70;es_xsetinfo wcs_chance 70"
    "racealias_mc1"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_mc2"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 133 177 155 255"
     
    "skill2_setting"    "es_xset wcs_speed 1.08;es_xset wcs_alpha 50|es_xset wcs_speed 1.12;es_xset wcs_alpha 70|es_xset wcs_speed 1.16;es_xset wcs_alpha 90|es_xset wcs_speed 1.20;es_xset wcs_alpha 110|es_xset wcs_speed 1.24;es_xset wcs_alpha 130|es_xset wcs_speed 1.28;es_xset wcs_alpha 150|es_xset wcs_speed 1.32;es_xset wcs_alpha 170|es_xset wcs_speed 1.36;es_xset wcs_alpha 190"
    "skill2_cmd"        "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);if (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill2_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"

    "skill3_setting" "es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 31|es_xsetinfo wcs_chance 35"
"racealias_ha3a" "es est_burn event_var(userid) 1"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ha3a"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_player + 50;es est_effect 11 #a 0 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 1 255;es_xmath wcs_y1 + 50;es est_effect 11 #a 0.5 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255;es_xmath wcs_x1 + 50;es est_effect 11 #a 1 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255"

"skill4_setting" "es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 31|es_xsetinfo wcs_chance 34|es_xsetinfo wcs_chance 37|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 44"
"racealias_dx1a" "es est_Freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
//"racealias_dx1b" "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_dx1a"
"skill4_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 1620;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 255 10 25 255"


  }

  "2"
  {
    "name"              "YOUR RACE NAME HERE"
    "author"            "Awper 2008"
    "shortdescription"  "RACE DESCRIPTION"
    "required_level"    "ADD YOUR OWN LEVEL"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "restrict_shop"     "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "8"
    "skillnames"        "ADD YOUR SKILL NAME HERE|ADD YOUR SKILL NAME HERE|ADD YOUR SKILL NAME HERE|ADD YOUR SKILL NAME HERE"
    "skilldescr"        "INVISABILITY|Shake Your enemys|extra damage|evade enemy shots"
    "skillcfg"          "player_spawn|player_attacker|player_attacker|payer_Attacker"

    "skill1_setting"    "es_xset wcs_invis 150;es_xset wcs_alpha 50|es_xset wcs_invis 140;es_xset wcs_alpha 60|es_xset wcs_invis 130;es_xset wcs_alpha 70|es_xset wcs_invis 120;es_xset wcs_alpha 80|es_xset wcs_invis 110;es_xset wcs_alpha 90|es_xset wcs_invis 100;es_xset wcs_alpha 100|es_xset wcs_invis 90;es_xset wcs_alpha 60|es_xset wcs_invis 50;es_xset wcs_alpha 120"
    "skill1_cmd"        "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es_keysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill1_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"
   
    "skill2_setting"    "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 16|es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 26|es_xsetinfo wcs_chance 33|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 47"
    "racealias_cl1"     "es est_physpush event_var(userid) 0 0 300;es est_shake event_var(userid) 1 10 10;wcs_getlanguage wcs_lng wcs_lng_r_distort;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(attacker) #multi server_var(wcs_lng);es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_cl1"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 5 10 25 0 255 200"
   
    "skill3_setting"    "es_xsetinfo wcs_multiplier 0.07;es_xsetinfo wcs_chance 30|es_xsetinfo wcs_multiplier 0.35;es_xsetinfo wcs_chance 40|es_xsetinfo wcs_multiplier 0.44;es_xsetinfo wcs_chance 50|es_xsetinfo wcs_multiplier 0.44;es_xsetinfo wcs_chance 55|es_xsetinfo wcs_multiplier 0.55;es_xsetinfo wcs_chance 60|es_xsetinfo wcs_multiplier 0.60;es_xsetinfo wcs_chance 65|es_xsetinfo wcs_multiplier 0.70;es_xsetinfo wcs_chance 70"
    "racealias_mc1"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_mc2"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 133 177 155 255"
     
    "skill4_setting"    "es_xrand wcs_rand 1 50|es_xrand wcs_rand 1 40|es_xrand wcs_rand 1 30|es_xrand wcs_rand 1 20|es_xrand wcs_rand 1 19|es_xrand wcs_rand 1 18|es_xrand wcs_rand 1 17|es_xrand wcs_rand 1 16"
    "racealias_oo1"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_GetHealth wcs_health event_var(userid);es es_xmath wcs_health + server_var(wcs_dmg);es est_SetHealth event_var(userid) server_var(wcs_health);es es_xtell event_var(userid) : Evaded a shot"
    "skill4_cmd"        "es es_xif (server_var(wcs_rand) <= 10) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xif (server_var(wcs_alive) = 1) then racealias_oo1"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_effect 3 #a 0 sprites/blueshaft1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
   
  }
 

  "3"
  {
    "name"              "race name"
    "author"            "awper 2008"
    "shortdescription"  "race description"
    "required_level"    "ADD YOUR OWN LEVEL"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "restrict_shop"     "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "if (server_var(wcs_gamestarted) = 0) then es_xkeysetvalue WCSuserdata event_var(userid) vengeance 2"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "8"
    "skillnames"        "ADD YOUR SKILL NAME HERE|ADD YOUR SKILL NAME HERE|ADD YOUR SKILL NAME HERE|ADD YOUR SKILL NAME HERE"
    "skilldescr"        "Xtra dmg|xtra nade dmg|beacon enemy|freeze
    "
skillcfg"          "player_attacker|player_attacker|player_attacker"

    "
skill1_setting"    "es_xset wcs_multiplier 1.0|es_xset wcs_multiplier 1.7|es_xset wcs_multiplier 2.2|es_xset wcs_multiplier 2.4|es_xset wcs_multiplier 2.8|es_xset wcs_multiplier 3.0|es_xset wcs_multiplier 3.4|es_xset wcs_multiplier 3.6"
    "
racealias_oh1"     "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "
skill1_cmd"        "if (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_oh1"
    "
skill1_sfx"        "if (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"

    "skill2_setting"    "es_xset wcs_multiplier 0.5|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 2.0|es_xset wcs_multiplier 2.5|es_xset wcs_multiplier 3.0|es_xset wcs_multiplier 3.5|es_xset wcs_multiplier 4.0|es_xset wcs_multiplier 4.8"
    "racealias_oh2"     "es_set wcs_magnitude event_var(dmg_health);es_xmath wcs_magnitude float;es_xmath wcs_magnitude * 3.0;es_math wcs_magnitude * server_var(wcs_multiplier);es est_RoundDecimal wcs_magnitude server_var(wcs_magnitude) 0;es wcs_explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 50;wcs_getlanguage wcs_lng wcs_lng_r_critgren;es_tell event_var(userid) #multi server_var(wcs_lng);es_tell event_var(attacker) #multi server_var(wcs_lng)"
    "skill2_cmd"        "if (event_var(weapon) in server_var(wcs_wpn_grenades)) then est_isalive wcs_alive event_var(userid);if (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then racealias_oh2"
    "skill2_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/crystal_beam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 0.7 3 200"

    "skill3_setting"    "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 50"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then ma_beacon event_var(userid) 1;es es_xdelayed 4.0 ma_beacon event_var(userid) 0;es es_xtell event_var(attacker) #green You have targeted event_var(es_username);es es_xtell event_var(userid) #green You have been targeted by event_var(es_attackername)"
    "skill3_sfx"        "0"
 
"skill4_setting" "es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 31|es_xsetinfo wcs_chance 34|es_xsetinfo wcs_chance 37|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 44"
"racealias_dx1a" "es est_Freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
//"racealias_dx1b" "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_dx1a"
"skill4_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 1620;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 255 10 25 255"


  }

  "4"
  {
    "name"              "Stone Warrior"
    "author"            "Awper 2008"
    "shortdescription"  "The Strong, Large Stone Warrior"
    "required_level"    "ADD YOUR OWN LEVEL"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "es_xset wcs_target 0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "8"
    "skillnames"        ""
    "skilldescr"        "Evade|True Shot Aura|damage|Freeze Enemys Around you"
    "skillcfg"          "player_attacker|player_attacker|player_attacker|player_ultimate"

    "skill1_setting"    "es_xset wcs_chance 5|es_xset wcs_chance 9|es_xset wcs_chance 13|es_xset wcs_chance 17|es_xset wcs_chance 21|es_xset wcs_chance 25|es_xset wcs_chance 27|es_xset wcs_chance 30"
    "racealias_ne1"     "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill1_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ne1"
    "skill1_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
   
    "skill2_setting"    "es_xset wcs_multiplier 1.0|es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 2.0|es_xset wcs_multiplier 0.2|es_xset wcs_multiplier 2.5|es_xset wcs_multiplier 3.0|es_xset wcs_multiplier 3.5|es_xset wcs_multiplier 4.5"
    "racealias_ne3"     "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill2_cmd"        "if (server_var(wcs_dice) <= 30) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_alive) = 1) then racealias_ne3"
    "skill2_sfx"        "if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 200 20 20 255"

"skill3_setting"    "es_xsetinfo wcs_multiplier 0.07;es_xsetinfo wcs_chance 30|es_xsetinfo wcs_multiplier 0.35;es_xsetinfo wcs_chance 40|es_xsetinfo wcs_multiplier 0.44;es_xsetinfo wcs_chance 50|es_xsetinfo wcs_multiplier 0.44;es_xsetinfo wcs_chance 55|es_xsetinfo wcs_multiplier 0.55;es_xsetinfo wcs_chance 60|es_xsetinfo wcs_multiplier 0.60;es_xsetinfo wcs_chance 65|es_xsetinfo wcs_multiplier 0.70;es_xsetinfo wcs_chance 70"
    "racealias_mc1"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_mc2"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 133 177 155 255"
     
    "skill4_setting"    "es_xset wcs_radius 250;es_xset wcs_freezetime 3|es_xset wcs_radius 300;es_xset wcs_freezetime 4|es_xset wcs_radius 350;es_xset wcs_freezetime 5|es_xset wcs_radius 400;es_xset wcs_freezetime 6|es_xset wcs_radius 450;es_xset wcs_freezetime 7|es_xset wcs_radius 500;es_xset wcs_freezetime 8|es_xset wcs_radius 550;es_xset wcs_freezetime 9|es_xset wcs_radius 600;es_xset wcs_freezetime 10"
    "skill4_cmd"        "es_xdoblock wcs/WCSultimates/wcs_ulti_roots"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "30"
  }

  "5"
  {
    "name"              "Pheonix"
    "author"            "awper 2008"
    "shortdescription"  "The Pheonix"
    "required_level"    "ADD YOUR OWN LEVEL"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "es_xset wcs_target 0;es_xset wcs_team 0;es_xset wcs_team2 0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "6"
    "skillnames"        "Pheonix's Charge|Pheonix's Burn|heap Away|Quick As Wind"
    "skilldescr"        "extra Dmg|Burn enemy|Longjump|Evade Ultimates"
    "skillcfg"          "player_attacker|player_attacker|player_spawn|player_attacker"

    "skill1_setting"    "es_xset wcs_time 1.0|es_xset wcs_time 1.4|es_xset wcs_time 1.8|es_xset wcs_time 2.2|es_xset wcs_time 2.6|es_xset wcs_time 5.0"
    "racealias_bm2"     "es est_drug event_var(userid) server_var(wcs_time);wcs_getlanguage wcs_lng wcs_lng_r_banished;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username) server_var(wcs_time);es_tell event_var(userid) #multi server_var(wcs_lng);es_tell event_var(attacker) #multi server_var(wcs_lng)"
    "skill1_cmd"        "if (server_var(wcs_dice) <= 30) then racealias_bm2"
    "skill1_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 40;es_math wcs_z2 + 40;if (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 0 50 255 255 150;es_math wcs_z1 + 40;es_math wcs_z2 + 40;if (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0 20 0 255 255 150"
   
    "skill2_setting"    "es_xset wcs_chance 10;es_xset wcs_time 1|es_xset wcs_chance 15;es_xset wcs_time 1.5|es_xset wcs_chance 20;es_xset wcs_time 2|es_xset wcs_chance 25;es_xset wcs_time 2.5|es_xset wcs_chance 30;es_xset wcs_time 3|es_xset wcs_chance 30;es_xset wcs_time 3.5"
    "racealias_bm4"     "es est_gethealth wcs_health event_var(userid);es_set wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;if (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es_tell event_var(userid) #multi server_var(wcs_lng);es_tell event_var(attacker) #multi server_var(wcs_lng)"
    "skill2_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_bm4"
    "skill2_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 10;es_math wcs_z2 + 10;if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 30 30 255 0 0 150"
   
    "skill3_setting"    "es_xsetinfo wcs_multiplier 0.1|es_xsetinfo wcs_multiplier 0.2|es_xsetinfo wcs_multiplier 0.3|es_xsetinfo wcs_multiplier 0.4|es_xsetinfo wcs_multiplier 0.5|es_xsetinfo wcs_multiplier 0.6"
    "skill3_cmd"        "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"
   

    "skill4_setting"    "es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 80"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xkeysetvalue WCSuserdata event_var(userid) ulti_immunity 1;wcs_getlanguage wcs_lng wcs_lng_r_ultiimmunity;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 40 2 10 10 1 0 255 100 255 1"

 
  }

  "6"
  {
    "name"              ""
    "author"            "Awper 2008"
    "shortdescription"  "Shake|speed|Slow And Boots|slap"
    "required_level"    "ADD YOUR OWN LEVEL"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "6"
    "skillnames"        "Shake|speed|Slow And Boots|slap"
    "skilldescr"        "Shake|speed|slow down and destroy boots of speed|slap"
    "skillcfg"          "player_attacker|player_spawn|player_ultimate"

    "skill1_setting"    "es_xset wcs_shaketime 3|es_xset wcs_shaketime 3|es_xset wcs_shaketime 4|es_xset wcs_shaketime 5|es_xset wcs_shaketime 5|es_xset wcs_shaketime 6"
    "skill1_cmd"        "if (server_var(wcs_dice) <= 25) then est_Shake event_var(userid) server_var(wcs_shaketime) 20 100;wcs_getlanguage wcs_lng wcs_lng_r_shaked;if (server_var(wcs_dice) <= 25) then est_csay event_var(userid) event_var(es_attackername): server_var(wcs_lng);if (server_var(wcs_dice) <= 25) then est_csay event_var(attacker) server_var(wcs_lng) event_var(es_username)"
    "skill1_sfx"        "if (server_var(wcs_dice) <= 25) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 25) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 25) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 0 255 0 255"

    "skill2_setting"    "es_xset wcs_speed 1.05|es_xset wcs_speed 1.1|es_xset wcs_speed 1.15|es_xset wcs_speed 1.2|es_xset wcs_speed 1.25|es_xset wcs_speed 1.3"
    "skill2_cmd"        "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xset wcs_speed server_var(wcs_tmp);es_keysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_velocity;es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill2_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
     
    "skill3_setting"    "es_xrand wcs_rand 1 5;es_xsetinfo wcs_speed 0.75;es_xsetinfo wcs_duration 2|es_xrand wcs_rand 1 4;es_xsetinfo wcs_speed 0.65;es_xsetinfo wcs_duration 3|es_xrand wcs_rand 1 3;es_xsetinfo wcs_speed 0.60;es_xsetinfo wcs_duration 4|es_xrand wcs_rand 1 3;es_xsetinfo wcs_speed 0.55;es_xsetinfo wcs_duration 5|es_xrand wcs_rand 1 2;es_xsetinfo wcs_speed 0.55;es_xsetinfo wcs_duration 6|es_xrand wcs_rand 1 3;es_xsetinfo wcs_speed 0.25;es_xsetinfo wcs_duration 8"
    "racealias_sh1"     "es est_speed event_var(userid) server_var(wcs_speed);es es_xdelayed server_var(wcs_duration) wcs_removefx speed event_var(userid);es es_xtell event_var(attacker) : slowed down event_var(es_username).;es es_xtell event_var(userid) : got slowed down by event_var(es_attackername) 's Hex."
    "skill3_cmd"        "es es_xif (server_var(wcs_rand) = 1) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_rand) = 1) then es_xif (server_var(wcs_alive) = 1) then racealias_sh2"
    "skill3_sfx"        "es es_xif (server_var(wcs_rand) = 1) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_rand) = 1) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_rand) = 1) then es_xmath wcs_z1 + 40;es es_xif (server_var(wcs_rand) = 1) then es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_rand) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 0 0 255 255"

    "skill4_setting"    "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 65"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then ma_slap event_var(userid);es es_xtell event_var(attacker) #green You have slapped event_var(es_username);es es_xtell event_var(userid) #green You have been slapped by event_var(es_attackername)"
    "skill4_sfx"        "0"

 
  }

  "7"
  {
    "name"              ""
    "author"            "awper 2008"
    "shortdescription"  "0"
    "required_level"    "YOUR LEVEL"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "restrict_shop"     "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        ""
    "skilldescr"        "Slow Down|shake|speed|xtra dmg"
    "skillcfg"          "player_attacker|player_attacker|player_spawn|player_attacker"

   
    "skill1_setting"    "es_xset wcs_speed 0.75;es_xset wcs_duration 2|es_xset wcs_speed 0.65;es_xset wcs_duration 3|es_xset wcs_speed 0.60;es_xset wcs_duration 4|es_xset wcs_speed 0.55;es_xset wcs_duration 5|es_xset wcs_speed 0.55;es_xset wcs_duration 6"
    "racealias_sh2"     "es est_speed event_var(userid) server_var(wcs_speed);es_delayed server_var(wcs_duration) wcs_removefx speed event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_slowdown;es_tell event_var(attacker) #multi #green : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username).;es_tell event_var(userid) #multi #green : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username)."
    "skill1_cmd"        "if (server_var(wcs_dice) <= 30) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_alive) = 1) then racealias_sh2"
    "skill1_sfx"        "if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;if (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 0 0 255 255"

    "skil12_setting"    "es_xset wcs_chance 10|es_xset wcs_chance 16|es_xset wcs_chance 22|es_xset wcs_chance 26|es_xset wcs_chance 33"
    "racealias_cl1"     "es est_physpush event_var(userid) 0 0 300;es est_shake event_var(userid) 1 10 10;wcs_getlanguage wcs_lng wcs_lng_r_distort;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es_tell event_var(attacker) #multi server_var(wcs_lng);es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill2_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_cl1"
    "skill2_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 5 10 25 0 255 200"
   
    "skill3_setting"    "es_xset wcs_speed 1.05|es_xset wcs_speed 1.1|es_xset wcs_speed 1.15|es_xset wcs_speed 1.2|es_xset wcs_speed 1.25|es_xset wcs_speed 1.3"
    "skill3_cmd"        "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xset wcs_speed server_var(wcs_tmp);es_keysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_velocity;es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill3_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
   
    "skill4_setting"    "es_xset wcs_time 1.0|es_xset wcs_time 1.4|es_xset wcs_time 1.8|es_xset wcs_time 2.2|es_xset wcs_time 2.6|es_xset wcs_time 5.0"
    "racealias_bm2"     "es est_drug event_var(userid) server_var(wcs_time);wcs_getlanguage wcs_lng wcs_lng_r_banished;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username) server_var(wcs_time);es_tell event_var(userid) #multi server_var(wcs_lng);es_tell event_var(attacker) #multi server_var(wcs_lng)"
    "skill4_cmd"        "if (server_var(wcs_dice) <= 30) then racealias_bm2"
    "skill4_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 40;es_math wcs_z2 + 40;if (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 0 50 255 255 150;es_math wcs_z1 + 40;es_math wcs_z2 + 40;if (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0 20 0 255 255 150"
   
  }
"8"
 {
    "name"              "Spriritual rogue"
    "author"            "Legend"
    "required_level"    "80"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"    
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "Mind attack|Team spirit|Seen|Spiritual Body"
    "skilldescr"        "Deal more damage and slow down your enemy|Make your teammates do more damage|Break invisibility and deal damage|Leave your body"
    "skillcfg"          "player_attacker|player_spawn|player_attacker|player_ultimate"
 
    "skill1_setting"    "es_xset wcs_dmg 100|es_xset wcs_dmg 200|es_xset wcs_dmg 300|es_xset wcs_dmg 500"
    "skill1_cmd"        "if (server_var(wcs_dice) <= 20) then es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es est_speed event_var(userid) 0.5;es_delayed 5 wcs_removefx speed event_var(userid)"
    "skill1_sfx"        "0"

    "skill2_setting"    "es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 100"
    "racealias_dm21"    "es_getplayerteam wcs_team event_var(userid);if (server_var(wcs_team) != 0) then racealias_dm22"
    "racealias_dm22"    "es_xsetinfo wcs_pcount 0;es_getlivingplayercount wcs_pcount server_var(wcs_team);if (server_var(wcs_pcount) > 0) then racealias_dm23"
    "racealias_dm23"    "es_xforeachkey wcs_key in WCSuserdata racealias_dm24"
    "racealias_dm24"    "es_xsetinfo wcs_team2 0;es_getplayerteam wcs_team2 server_var(wcs_key);if (server_var(wcs_team2) = server_var(wcs_team)) then es_xkeysetvalue WCSuserdata server_var(wcs_key) CA 1;if (server_var(wcs_team2) = server_var(wcs_team)) then es_xtell server_var(wcs_key) #Green Your damage will be increased by 6% due to an Unseen's powers "
    "skill2_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_dm21"
    "skill2_sfx"        "0"

    "skill3_setting"    "es_xsetinfo wcs_multiplier 0.2|es_xsetinfo wcs_multiplier 0.3|es_xsetinfo wcs_multiplier 0.4|es_xsetinfo wcs_multiplier 0.5"
    "racealias_dst"     "es est_setplayercolor event_var(userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata event_var(userid) invisp 0;wcs_getlanguage wcs_lng wcs_lng_s_invisdestr;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
    "racealias_agt"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= 20) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_agt;es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) invisp;es es_xif (server_var(wcs_tmp) != 0) then racealias_dst;es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/orangelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 6 12 155 155 155 255"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= 20) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 6 12 155 155 155 255"

    "racealias_n1"      "es es_xkeysetvalue WCSuserdata server_var(wcs_userid) noclip 1;es est_noclip server_var(wcs_userid) 1;es est_stripplayer server_var(wcs_userid);es est_health server_var(wcs_userid) - 3;es est_RestrictAll server_var(wcs_userid)"
    "racealias_n2"      "es es_xkeysetvalue WCSuserdata server_var(wcs_userid) noclip 0;es est_noclip server_var(wcs_userid) 0;es_delayed 0.2 est_give server_var(wcs_userid) weapon_ump45;es est_unrestrict server_var(wcs_userid) ump45;es est_unrestrict server_var(wcs_userid) knife"
    "skill4_cmd"        "es_xsetinfo noclip 0;es es_xkeygetvalue noclip WCSuserdata server_var(wcs_userid) noclip;es es_xif (server_var(noclip) = 0) then racealias_n1;es es_xif (server_var(noclip) = 1) then racealias_n2"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 11 #a 0 sprites/glow04_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 2 200"
    "ultimate_cooldown" "0"
       }
 "9"
  {
    "name"              "Unseen"
    "author"            "Noobzard"
    "shortdescription"  "0"
    "required_level"    "100"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "Mind trick|Blinding strike|Telepatic Powers|Pshyical Shield"
    "skilldescr"        "When you get shot you become invisible for a short amout of time|Blind your attacker, but because of s side effect he also gains speed while blinded|When they shoot you, you send them flying to make them miss|Hide yourself in a bulletproof shield"
    "skillcfg"          "player_victim|player_victim|player_victim|player_ultimate"

    "skill1_setting"    "es_xset wcs_time 0.5;es_xset wcs_chance 9|es_xset wcs_time 0.7;es_xset wcs_chance 15|es_xset wcs_Time 0.9; es_xset wcs_chance 27|es_xset wcs_time 2;es_xset wcs_change 50"
    "skill1_cmd"        "es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_blin"
    "racealias_blin"    "es est_speed event_var(userid) 0.7; es est_setplayercolor event_var(userid) 255 255 255 0 1;es_delayed server_var(wcs_time) est_setplayercolor event_var(userid) 255 255 255 255 1;es_delayed server_var(wcs_time) est_speed event_var(userid) 1"
    "skill1_sfx"        "0"

    "skill2_setting"    "es_xset wcs_time 0.5;es_xset wcs_chance 9|es_xset wcs_time 0.7;es_xset wcs_chance 15|es_xset wcs_time 1;es_xset wcs_chance 27|es_xset wcs_time 1.3;es_xset wcs_chance 39"
    "racealias_blind"   "es est_fade event_var(attacker) 2 2 0 100 220 235 75;es es_xdelayed server_var(wcs_time) est_fade event_var(attacker) 0 2 0 100 220 235 75;es es_xtell event_var(attacker)The unseen used his powers on you;es es_xtell event_var(userid) #multi You have used your blinding powers on your attacker"
    "skill2_cmd"        "es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_blind"
    "skill2_sfx"        "0"
   
    "skill3_setting"    "es_xset wcs_time 0.5;es_xset wcs_chance 9|es_xset wcs_time 1;es_xset wcs_chance 15|es_xset wcs_time 1.5;es_xset wcs_chance 27|es_xset wcs_time 2;es_xset wcs_chance 39"
    "skill3_cmd"        "es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_jetpack event_var(userid) 1;es_delayed server_var(wcs_time) est_jetpack event_var(userid) 0"
    "skill3_sfx"        "es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 5000 2 100 300 1.8 175 175 255 255 1"
   
    "skill4_setting"    "es_xset wcs_time 3|es_xset wcs_Time 4|es_xset wcs_Time 8|es_xset wcs_time 12"
    "racealias_shield"  "es_delayed server_var(wcs_time) est_god server_var(wcs_userid) 0;es_delayed server_var(wcs_time) es ma_give server_var(wcs_userid) weapon_m4a1;es_delayed server_var(wcs_time) es ma_give server_var(wcs_userid) weapon_deagle;es_delayed server_var(wcs_time) es est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es_delayed server_var(wcs_time) est_freeze server_var(wcs_userid) 0"
    "skill4_cmd"        "es est_god server_var(wcs_userid) server_var(wcs_time) 1;es est_stripplayer server_var(wcs_userid);es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1 then racealias_shield;es est_freeze server_var(wcs_userid) 1"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "25"
   
  }
I edited the skills so no gravity and you have to choose your own skill names, race names and descriptions!!!!!!!!!!!! you have to choose your own skill names, race names and descriptions!!!!!!!!!!!!

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awper 2008/chimpunze
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OhMyGodd avatar
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