Ninja (WCS race) Updated*

A Config Script for Counter-Strike: Source

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"(Number)"
  {
    "name"              "Ninja"
    "author"            "Minato"
    "shortdescription"  "Use your chakra to do incredible moves"
    "required_level"    "250"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es wcs_restrict event_var(userid) knife;if (server_var(wcs_game) = server_var(wcs_game_dods)) then racealias_nj_dods;es wcs_givexp event_var(userid) 10 0 0"
    "racealias_nj_dods" "es_delayed 0.7 est_removeweapon event_var(userid) 3;es_delayed 0.8 est_removeweapon event_var(userid) 4;es_delayed 1.4 est_unrestrict event_var(userid) weapon_spade"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "7"
    "numberoflevels"    "10"
    "skillnames"        "Taijutsu|Sunken State|Ease Burden|Jump Boost|Shadow Kunai|Ninja's Flame Strike|Hidden Explosive Stripes"
    "skilldescr"        "After hard training, you can move faster and have more resistance|Becomes invisible|Feather your self|Jump longer|Do more damage with your kunai|Your grenade is filled with your chakra|When you die your hidden stripes explode"
    "skillcfg"          "player_spawn|player_spawn|player_spawn|player_spawn|player_attacker|player_attacker|player_death"

    "skill1_setting"    "es_xset wcs_speed 1.2;es_xset wcs_hp 25|es_xset wcs_speed 1.4;es_xset wcs_hp 30|es_xset wcs_speed 1.6;es_xset wcs_hp 35|es_xset wcs_speed 1.8;es_xset wcs_hp 40|es_xset wcs_speed 2.0;es_xset wcs_hp 45|es_xset wcs_speed 2.2;es_xset wcs_hp 50|es_xset wcs_speed 2.4;es_xset wcs_hp 55|es_xset wcs_speed 2.6;es_xset wcs_hp 60|es_xset wcs_speed 2.8;es_xset wcs_hp 65|es_xset wcs_speed 3.0;es_xset wcs_hp 70"
    "skill1_cmd"        "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xset wcs_speed server_var(wcs_tmp);es_keysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es est_gethealth wcs_health event_var(userid);es_math wcs_health + server_var(wcs_hp);es est_sethealth event_var(userid) server_var(wcs_health);wcs_getlanguage wcs_lng wcs_lng_r_berserk ;es_format wcs_lng server_var(wcs_lng) server_var(wcs_hp) server_var(wcs_speed);es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill1_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 20 250 255 0"

   
    "skill2_setting"    "es_xset wcs_invis 100|es_xset wcs_invis 95|es_xset wcs_invis 90|es_xset wcs_invis 80|es_xset wcs_invis 70|es_xset wcs_invis 60|es_xset wcs_invis 50|es_xset wcs_invis 40|es_xset wcs_invis 30|es_xset wcs_invis 20"
    "skill2_cmd"        "es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_cloackinvis;es_tell event_var(userid) #multi server_var(wcs_lng);es_xmath wcs_invis float;es_xmath wcs_invis / -2.55;es_xmath wcs_invis + 100;es est_rounddecimal wcs_invis server_var(wcs_invis) 0;es_keysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_invis)"
    "skill2_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 20 25 255 0"

    "skill3_setting"    "es_xset wcs_gravity 0.75|es_xset wcs_gravity 0.7|es_xset wcs_gravity 0.65|es_xset wcs_gravity 0.6|es_xset wcs_gravity 0.55|es_xset wcs_gravity 0.5|es_xset wcs_gravity 0.45|es_xset wcs_gravity 0.4|es_xset wcs_gravity 0.35|es_xset wcs_gravity 0.3"
    "skill3_cmd"        "es_delayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es_keysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill3_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 200 25 255 0"
   
     "skill4_setting"    "es_xset wcs_multiplier 1.0|es_xset wcs_multiplier 1.1|es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.7|es_xset wcs_multiplier 1.8|es_xset wcs_multiplier 1.9"
    "skill4_cmd"        "es_keysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill4_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"
   
    "skill5_setting"    "es_xset wcs_multiplier 0.2|es_xset wcs_multiplier 0.3|es_xset wcs_multiplier 0.35|es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.5|es_xset wcs_multiplier 0.55|es_xset wcs_multiplier 0.6|es_xset wcs_multiplier 0.7|es_xset wcs_multiplier 0.8|es_xset wcs_multiplier 0.9"
    "racealias_nj_dods"  "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_knifedmg;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_dmg) event_var(es_username);es_tell event_var(attacker) #multi server_var(wcs_lng);es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill5_cmd"        "if (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_nj_dods"
    "skill5_sfx"        "if (event_var(weapon) in server_var(wcs_wpn_knives)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;if (event_var(weapon) in server_var(wcs_wpn_knives)) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"
   
    "skill6_setting"    "es_xset wcs_multiplier 0.3|es_xset wcs_multiplier 0.6|es_xset wcs_multiplier 0.9|es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 1.8|es_xset wcs_multiplier 2.1|es_xset wcs_multiplier 2.4|es_xset wcs_multiplier 2.7|es_xset wcs_multiplier 3.0"
    "racealias_nj_dods2" "es_set wcs_magnitude event_var(dmg_health);es_xmath wcs_magnitude float;es_xmath wcs_magnitude * 3.0;es_math wcs_magnitude * server_var(wcs_multiplier);es est_RoundDecimal wcs_magnitude server_var(wcs_magnitude) 0;es wcs_explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 50;wcs_getlanguage wcs_lng wcs_lng_r_critgren;es_tell event_var(userid) #multi server_var(wcs_lng);es_tell event_var(attacker) #multi server_var(wcs_lng)"
    "skill6_cmd"        "if (event_var(weapon) in server_var(wcs_wpn_grenades)) then est_isalive wcs_alive event_var(userid);if (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then racealias_nj_dods2"
    "skill6_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/crystal_beam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 0.7 3 200"

    "skill7_setting"    "es_xset wcs_chance 100;es_xset wcs_magnitude 20;es_xset wcs_radius 170|es_xset wcs_chance 100;es_xset wcs_magnitude 30;es_xset wcs_radius 180|es_xset wcs_chance 100;es_xset wcs_magnitude 40;es_xset wcs_radius 190|es_xset wcs_chance 100;es_xset wcs_magnitude 60;es_xset wcs_radius 200|es_xset wcs_chance 100;es_xset wcs_magnitude 90;es_xset wcs_radius 200|es_xset wcs_chance 100;es_xset wcs_magnitude 110;es_xset wcs_radius 200|es_xset wcs_chance 100;es_xset wcs_magnitude 120;es_xset wcs_radius 200|es_xset wcs_chance 100;es_xset wcs_magnitude 130;es_xset wcs_radius 200|es_xset wcs_chance 100;es_xset wcs_magnitude 140;es_xset wcs_radius 200|es_xset wcs_chance 100;es_xset wcs_magnitude 150;es_xset wcs_radius 200"
    "skill7_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide"
    "skill7_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 2 60 100 0.8 255 0 0 255 1"
    "ultimate_cooldown" "0"
  }
I hope this is not too bad :D If you use normal xp , this race will get too hard to become something near invencible. When it reaches level 70 this will become easy to kill others but it is not easy to get. Obs: (I am Minato). Some errors fixed :[

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