Corps race

A Config Script for Counter-Strike: Source

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"1"
  {
    "name"              "Corps"
    "author"            "king"
    "shortdescription"  "came from the dead to kill you"
    "required_level"    "0"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "8"
    "skillnames"        "speed boost|Flames From Hell|unleash the beast"
    "skilldescr"        "run to kill your pray|Burn All Your Pray|rage with fury"
    "skillcfg"          "player_spawn|player_attacker|player_ultimate"

"skill1_setting"    "es_xsetinfo wcs_speed 1.08;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_speed 1.12;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_speed 1.16;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_speed 1.20;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_speed 1.24;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_speed 1.28;es_xsetinfo wcs_alpha 150|es_xsetinfo wcs_speed 1.32;es_xsetinfo wcs_alpha 170|es_xsetinfo wcs_speed 1.36;es_xsetinfo wcs_alpha 190"
"skill1_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"

"skill2_setting"    "es_xsetinfo wcs_chance 75;es_xsetinfo wcs_time 1|es_xsetinfo wcs_chance 80;es_xsetinfo wcs_time 1.5|es_xsetinfo wcs_chance 85;es_xsetinfo wcs_time 2|es_xsetinfo wcs_chance 90;es_xsetinfo wcs_time 2.5|es_xsetinfo wcs_chance 95;es_xsetinfo wcs_time 3|es_xsetinfo wcs_chance 99;es_xsetinfo wcs_time 3.5"
"racealias_bm4"     "es est_gethealth wcs_health event_var(userid);es es_xsetinfo wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;es es_xif (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
"skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_bm4"
"skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"


"skill3_setting"    "es_xsetinfo wcs_time 1.6|es_xsetinfo wcs_time 3.5|es_xsetinfo wcs_time 4|es_xsetinfo wcs_time 4.5"
"skill3_cmd"        "es est_drug server_var(wcs_userid) server_var(wcs_time);es est_speed server_var(wcs_userid) 3.5;es es_xdelayed server_var(wcs_time) est_speed server_var(wcs_userid) 1.00;es est_SetGravity server_var(wcs_userid) 0.1;es es_xdelayed server_var(wcs_time) est_SetGravity server_var(wcs_userid) 2.0;es est_fade server_var(wcs_userid) 0 3.5 5.5 255 55 5 55;es es_xdelayed server_var(wcs_time) est_fade server_var(wcs_userid) 0 1 1 255 55 5 55;es est_setplayercolor server_var(wcs_userid) 255 0 0 155 1;es es_xdelayed server_var(wcs_time) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1"
"skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 50 200 20 20 255"
"ultimate_cooldown"   "25"
    }

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  • 10y
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    Member Joined 10y
    Pros: none really =\
    Cons: make it yourself
    Improvements: at least credit the person....
    Notes: make your own scripts!
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    Mantra

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