Lagged Race

A Config Script for Counter-Strike: Source

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"name"                          "Lagged"
"author"                        "Lagged"
"shortdescription"              "Laggeds favourite Abilities in one race!"
"required_level"                "110"
"maximum_level"                 "0"
"allow_only"                    "0"
"teamlimit"                     "0"
"preloadcmd"                    "0"
"player_spawn_cmd"              "0"
"round_start_cmd"               "0"
"round_end_cmd"                 "0"
"numberofskills"                "8"
"numberoflevels"                "4"
"skillnames"                    "Health!|Leech|Speed|Levitation|Criticle Damage|Criticle Grenade|Criticle Knife Damage|Locusts"
"skilldescr"                    "Spawn Health|Leech health when attacking another player!|Move faster|Lower Gravity|Do more damage with guns|Do more damage with Grenades| Do more damage with Knives| Attack any one any where on the map and leech 25 hp and destroy 10 of their armor.
"
skillcfg"                      "player_spawn|player_attacker|player_spawn|player_spawn|player_attacker|player_attacker|player_attacker|player_ultimate"

"
skill1_setting"                "es_xsetinfo wcs_addhealth 25;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_addhealth 50;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_addhealth 100;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_addhealth 150;es_xsetinfo wcs_alpha 80"
"
skill1_cmd"                    "es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage wcs_lng wcs_lng_r_devotion;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx"                    "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"

"skill2_setting"                "es_xsetinfo wcs_divider 8;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_divider 4;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_divider 3;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_divider 2;es_xsetinfo wcs_alpha 110"
"racealias_uds1"                "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) server_var(wcs_lng)"
"skill2_cmd"                    "es es_xif (server_var(wcs_dice) <= 60) then racealias_uds1"
"skill2_sfx"                    "es es_xif (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 60) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"

"skill3_setting"                "es_xsetinfo wcs_speed 1.12;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_speed 1.21;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_speed 1.29;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_speed 1.51;es_xsetinfo wcs_alpha 110"
"skill3_cmd"                    "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill3_sfx"                    "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"

"skill4_setting"                "es_xsetinfo wcs_gravity 0.71|es_xsetinfo wcs_gravity 0.61|es_xsetinfo wcs_gravity 0.51|es_xsetinfo wcs_gravity 0.36
"
skill4_cmd"                    "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill4_sfx"                    "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"

"skill5_setting"                "es_xsetinfo wcs_multiplier 0.6|es_xsetinfo wcs_multiplier 1.2|es_xsetinfo wcs_multiplier 2.8|es_xsetinfo wcs_multiplier 4.4"
"racealias_oh1"                 "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill5_cmd"                    "es es_xif (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_oh1"
"skill5_sfx"                    "es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"

"skill6_setting"                "es_xsetinfo wcs_multiplier 0.8|es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 2.4|es_xsetinfo wcs_multiplier 4.4"
"racealias_oh2"                 "es es_xsetinfo wcs_magnitude event_var(dmg_health);es_xmath wcs_magnitude float;es_xmath wcs_magnitude * 3.0;es es_xmath wcs_magnitude * server_var(wcs_multiplier);es est_RoundDecimal wcs_magnitude server_var(wcs_magnitude) 0;es wcs_explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 50;wcs_getlanguage wcs_lng wcs_lng_r_critgren;es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
"skill6_cmd"                    "es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then est_isalive wcs_alive event_var(userid);es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then racealias_oh2"
"skill6_sfx"                    "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/crystal_beam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 0.7 3 200"

"skill7_setting"                "es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 100"
"racealias_ar3"                 "es est_playplayer event_var(userid) npc/roller/mine/rmine_blades_out2.wav;es es_xsetinfo wcs_dmg event_var(dmg_health);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es es_xtell event_var(attacker) #multi #greenBlades: #lightgreenDid Extra Damage"
"skill7_cmd"                    "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_alive) = 1) then es_xif (event_var(weapon) = knife) then racealias_ar3"
"skill7_sfx"                    "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 8 #a 0 effects/bluespark.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)"

"skill8_setting"                "es_xsetinfo wcs_armor 10|es_xsetinfo wcs_armor 15|es_xsetinfo wcs_armor 20|es_xsetinfo wcs_armor 25"
"racealias_cl4b"                "es est_GetHealth wcs_health server_var(wcs_userid);es es_xif (server_var(wcs_health) <= 125) then est_Health server_var(wcs_userid) + 25;es est_GetArmor wcs_health server_var(wcs_userid);es es_xmath wcs_health + server_var(wcs_armor);es es_xif (server_var(wcs_health) <= 200) then est_Armor server_var(wcs_userid) + server_var(wcs_armor);es est_GetArmor wcs_tmp server_var(wcs_player);es es_xif (server_var(wcs_tmp) >= server_var(wcs_armor)) then est_Armor server_var(wcs_player) - server_var(wcs_armor)"
"racealias_cl4"                 "es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayername wcs_tmp2 server_var(wcs_userid);es wcs_dealdamage server_var(wcs_userid) server_var(wcs_player) 25;es est_shake server_var(wcs_player) 1 10 10;wcs_getlanguage wcs_lng wcs_lng_r_swarm;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_tmp2) server_var(wcs_name) server_var(wcs_armor);es es_xtell server_var(wcs_userid) #multi server_var(wcs_lng);es es_xtell server_var(wcs_player) #multi server_var(wcs_lng);racealias_cl4b"
"skill8_cmd"                    "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_cl4"
"skill8_sfx"                    "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 60 100 0.8 0 200 100 200 1"
"ultimate_cooldown"             "20"
}

Posts

  • 10y
    Lagged avatar
    Lagged Offline
    Member Joined 10y
    165 points Ranked 20273rd
    Thank you, I proberbly should up it's level requirement a bit. On my server its just for admins :)
    Bananite
  • 10y
    Porcupine162 avatar
    Member Joined 10y
    790 points Ranked 5807th
    Nice work. Only fitting for an admin though :P
    required level (should)=200

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Credits

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Lagged
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Lagged avatar
Lagged Offline
Member Joined 10y
165 points Ranked 20273rd

Lagged
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Stats

Posts
2
Views
1,255
Date Added
10y
Date Modified
10y
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