Zeratul - WCS Race

A Config Script for Counter-Strike: Source

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""
  {
    "name"              "Zeratul"
    "author"            "NovaKiller DK"
    "shortdescription"  "The Most Deadly Templar From The Protoss"
    "required_level"    "150"
    "teamlimit"         "0"
    "allow_only"        "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xdelayed 1.4 est_unrestrict event_var(userid) knife;es es_xdelayed 1.8 est_unrestrict event_var(userid) c4;es es_xdelayed 1.8 est_unrestrict event_var(userid) defuser;es es_xdelayed 1.8 est_unrestrict event_var(userid) glock;es es_xdelayed 1.8 est_unrestrict event_var(userid) usp;es es_xdelayed 1.8 est_unrestrict event_var(userid) mp5navy;es es_xdelayed 2.5 est_setclipammo event_var(userid) 1 150"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "6"
    "numberoflevels"    "5"
    "skillnames"        "Positive Leg Enhancements|Stucker|Upgraded Psy-Shield|Negative Leg Enhancements|Gun Emplacements|Killer Sensor"
    "skilldescr"        "Your Positive Leg Enhancements make you run whit 1.12-1.60 speed.|The Stucker got 12%-70% change of stuck enemys in earth.|Whit the upgraded Psy-Shield you got 12-60% of dodgeing bullets away.|Whit your Negative Leg Enchancements you can jump 1.15-1.75 longer.|You got 100%-100% change of creating a MP5navy which is the only gun that you can get.|Whit the Killer Sensor you can dmg one random enemy whit 25 DMG and take 20-75 armor."
    "skillcfg"          "player_spawn|player_attacker|player_victim|player_spawn|player_spawn|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_speed 1.12;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_speed 1.24;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_speed 1.36;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_speed 1.48;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_speed 1.60;es_xsetinfo wcs_alpha 130"
    "skill1_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #lightgreen: Positive Leg Enhancements activated. Speed is now on server_var(wcs_speed)%"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"

    "skill2_setting"    "es_xsetinfo wcs_chance 12|es_xsetinfo wcs_chance 24|es_xsetinfo wcs_chance 36|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 70"
    "racealias_zt2a"    "es est_Freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
    // "racealias_zt2b"    "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_zt2a"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.3 90"

    "skill3_setting"    "es_xsetinfo wcs_chance 12|es_xsetinfo wcs_chance 24|es_xsetinfo wcs_chance 36|es_xsetinfo wcs_chance 48|es_xsetinfo wcs_chance 60"
    "racealias_zt3"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #lightgreen: Your Shield redirected a bullet away from you"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_zt3"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"

    "skill4_setting"    "es_xsetinfo wcs_multiplier 1.15|es_xsetinfo wcs_multiplier 1.3|es_xsetinfo wcs_multiplier 1.45|es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.75"
    "skill4_cmd"        "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #lightgreen: Negative Leg Enhancements activated"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"

    "skill5_setting"    "es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10| es_xrand wcs_rand 1 10"
    "skill5_cmd"        "es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 0.5 wcs_giveitem event_var(userid) weapon_mp5navy;es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(userid) : A gun warped into your hands."
    "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"

    "skill6_setting"    "es_xsetinfo wcs_armor 20|es_xsetinfo wcs_armor 30|es_xsetinfo wcs_armor 40|es_xsetinfo wcs_armor 50|es_xsetinfo wcs_armor 75"
    "racealias_zt6b"    "es est_GetHealth wcs_health server_var(wcs_userid);es es_xif (server_var(wcs_health) <= 125) then est_Health server_var(wcs_userid) + 25;es est_GetArmor wcs_health server_var(wcs_userid);es es_xmath wcs_health + server_var(wcs_armor);es es_xif (server_var(wcs_health) <= 200) then est_Armor server_var(wcs_userid) + server_var(wcs_armor);es est_GetArmor wcs_tmp server_var(wcs_player);es es_xif (server_var(wcs_tmp) >= server_var(wcs_armor)) then est_Armor server_var(wcs_player) - server_var(wcs_armor)"
    "racealias_zt6a"    "es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayername wcs_tmp2 server_var(wcs_userid);es wcs_dealdamage server_var(wcs_userid) server_var(wcs_player) 50;es est_shake server_var(wcs_player) 1 10 10;wcs_getlanguage wcs_lng wcs_lng_r_swarm;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_tmp2) server_var(wcs_name) server_var(wcs_armor);es es_xtell server_var(wcs_userid) #multi server_var(wcs_lng);es es_xtell server_var(wcs_player) #multi server_var(wcs_lng);racealias_zt6b"
    "skill6_cmd"        "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_zt6a"
    "skill6_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 60 100 0.8 0 200 100 200 1"
    "ultimate_cooldown" "25|23|21|18|15"
}

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