Ocochimaru race

A Config Script for Counter-Strike: Source

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""                                   // unique ID !!
 {
    "name"              "Orochimaru"          // The name of the race, keep it short
  "author"            "FLICK"          // Who coded this race (can be empty or 0)
    "shortdescription"  "One of The Legendary Three "               // you can give a SHORT description, shows in changerace, or "0"
    "required_level"    "800"             // Minimum level required to choose this race (can be 0, also see config file !!)
    "maximum_level"     "0"             // Maximum level possible to choose this race (can be 0, also see config file !!)
    "allow_only"        "0"// Allow only the given Steam-IDs to choose the race (can be 0, also see config !!)
    "teamlimit"         "1"             // You can limit the race to X for each team. Set 0 to disable
    "preloadcmd"        "0"               // The commands executed on server start, eg. used to create variables
    "player_spawn_cmd"  "0"               // Command is executed for players of this race, on spawning
    "round_start_cmd"   "0"               // Command is executed every round-start for all players
    "round_end_cmd"     "0"               // Command is executed every round-end for all players
   "numberofskills"    "5"             // How many skills does this race have ?
    "numberoflevels"    "8"             // Until which level can players go ?
    "skillnames"        "Sanju Rashonnon|Tsuchi Banshin No Jutsu|Kuchiyoseiedo Tensei|Shushagan No Jutsu|Fushi Tensei"    // the name of the skills, divided by |
    "skilldescr"        "Summon Large Demonic Gates|Mud Copy|Revive The Dead|Assume Original Appearance|Immortality Jutsu"    // description of the skills, divided by |
    "skillcfg"          "player_victim|player_victim|player_attacker|player_spawn|player_ultimate"      // The config it checks on, divided by |, valid are: player_death, player_attacker, player_victim, player_spawn, player_say, player_ultimate

    "skill1_setting"    "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 9|es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 17|es_xsetinfo wcs_chance 21|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 30"
    "racealias_or1"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ne1"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
 
    "skill2_setting"    "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 9|es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 17|es_xsetinfo wcs_chance 21|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 30"
    "racealias_or2"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ne1"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"

    "skill3_setting"    "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 90|es_xsetinfo wcs_chance 90|es_xsetinfo wcs_chance 90
    "
racealias_or3"     "es_xsetinfo wcs_phoenix 0;es es_xkeygetvalue wcs_phoenix WCStmp phoenix event_var(es_userteam);es_xmath wcs_phoenix + 1;es es_xkeysetvalue WCStmp phoenix event_var(es_userteam) server_var(wcs_phoenix);wcs_getlanguage wcs_lng wcs_lng_r_phoenix;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bm1"
    "skill3_sfx"        "0"

"skill4_setting"    "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 34|es_xsetinfo wcs_chance 37|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 1 wcs_mole_activate event_var(userid)"
    "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 11 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 1 100"
   

    "skill4_setting"    "es_xsetinfo wcs_duration 2.0|es_xsetinfo wcs_duration 2.4|es_xsetinfo wcs_duration 2.8|es_xsetinfo wcs_duration 2.9|es_xsetinfo wcs_duration 3.0|es_xsetinfo wcs_duration 5.0|es_xsetinfo wcs_duration 6.0|es_xsetinfo wcs_duration 7.0"
    "skill4_cmd"        "wcs_getlanguage wcs_lng wcs_lng_r_immortal;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_duration);es es_xtell server_var(wcs_userid) #multi server_var(wcs_lng);es est_god server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) wcs_removefx god server_var(wcs_userid);es_xmath wcs_duration - 1;wcs_getlanguage wcs_lng wcs_lng_r_mortal;es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi server_var(wcs_lng)"
    "skill4_sfx"        "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 255 0 25 255"
    "ultimate_cooldown" "30"
  }

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