Armory Guy Race

A Config Script for Counter-Strike: Source

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""
 {
   "name"               "Armory Guy"
   "author"             "snake"
   "required_level"     "30"
   "allow_only"         "0"
   "preloadcmd"         "0"
   "player_spawn_cmd"   "0"
   "round_start_cmd"    "0"
   "round_end_cmd"      "0"
   "numberofskills"     "3"
   "numberoflevels"     "5"
   "skillnames"         "Armored AK47|Armored Elites|He grenades"
   "skilldescr"         "At spawn you gain a AK47 wich gain 40-150 ammo per 15 sec in 2 minutes|You gain dual elites at spawn wich gain 40-150 ammo per 10 sec in 2 minutes|You got a chance of getting some hegrenades per 5 second in a whole a minute"
   "skillcfg"           "player_spawn|player_spawn|player_spawn"

   "skill1_setting"     "es_xsetinfo wcs_ammo 40|es_xsetinfo wcs_ammo 80|es_xsetinfo wcs_ammo 120|es_xsetinfo wcs_ammo 150"
   "skill1_cmd"         "es es_xgive event_var(userid) weapon_ak47;es es_xdelayed 1 est_setclipammo event_var(userid) 1 server_var(wcs_ammo);es es_xdelayed 15 est_setclipammo event_var(userid) 1 server_var(wcs_ammo);es es_xdelayed 30 then est_setclipammo event_var(userid) 1 server_var(wcs_ammo);es es_xdelayed 45 then est_setclipammo event_var(userid) 1 server_var(wcs_ammo);es es_xdelayed 60 then est_setclipammo event_var(userid) 1 server_var(wcs_ammo);es es_xdelayed 75 then est_setclipammo event_var(userid) 1 server_var(wcs_ammo);es es_xdelayed 90 then est_setclipammo event_var(userid) 1 server_var(wcs_ammo);es es_xdelayed 105 then est_setclipammo event_var(userid) 1 server_var(wcs_ammo);es es_xdelayed 120 then est_setclipammo event_var(userid) 1 server_var(wcs_ammo);es es_xtell event_var(userid) : U have created an armored AK47"
    skill1_sfx"         "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(rand) <=10) then est_Effect 10 #a 0 sprites/player_red_dead.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"

   "skill2_setting"     "es_xsetinfo wcs_ammo 40|es_xsetinfo wcs_ammo 80|es_xsetinfo wcs_ammo 120|es_xsetinfo wcs_ammo 150"
   "skill2_cmd"         "es es_xgive event_var(userid) weapon_elites;es es_xdelayed 1 est_setclipammo event_var(userid) 2 server_var(wcs_ammo);es es_xdelayed 10 est_setclipammo event_varr(userid) 2 server_var(wcs_ammo);es es_xdelayed 20 est_setclipammo event_varr(userid) 2 server_var(wcs_ammo);es es_xdelayed 30 then est_setclipammo event_var(userid) 1 server_var(wcs_ammo);es es_xdelayed 40 then est_setclipammo event_var(userid) 1 server_var(wcs_ammo);es es_xdelayed 50 then est_setclipammo event_var(userid) 1 server_var(wcs_ammo);es es_xdelayed 60 then est_setclipammo event_var(userid) 1 server_var(wcs_ammo);es es_xdelayed 70 then est_setclipammo event_var(userid) 1 server_var(wcs_ammo);es es_xdelayed 80 then est_setclipammo event_var(userid) 1 server_var(wcs_ammo);es es_xdelayed 90 then est_setclipammo event_var(userid) 1 server_var(wcs_ammo);es es_xdelayed 100 then est_setclipammo event_var(userid) 1 server_var(wcs_ammo);es es_xdelayed 110 then est_setclipammo event_var(userid) 1 server_var(wcs_ammo)"
   "skill2_sfx"         "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(rand) <=10) then est_Effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"

   "skill3_setting"     "es_xrand rand 1 20|es_xrand rand 1 16|es_xrand rand 1 12|es_xrand rand 1 8|es_xrand rand 1 2"
   "skill3_cmd"         "es es_xif (server_var(userid) <=10) then wcs_giveitem event_var(userid) weapon_hegrenade;es es_xdelayed 5 wcsgiveitem event_var(userid) weapon_hegrenade;es es_xdelayed 10 se_xgive event_var(userid) weapon_hegrenade;es es_xdelayed 15 se_xgive event_var(userid) weapon_hegrenade;es es_xdelayed 20 se_xgive event_var(userid) weapon_hegrenade;es es_xdelayed 25 se_xgive event_var(userid) weapon_hegrenade;es es_xdelayed 30 se_xgive event_var(userid) weapon_hegrenade;es es_xdelayed 35 se_xgive event_var(userid) weapon_hegrenade;es es_xdelayed 40 se_xgive event_var(userid) weapon_hegrenade;es es_xdelayed 45 se_xgive event_var(userid) weapon_hegrenade;es es_xdelayed 50 se_xgive event_var(userid) weapon_hegrenade;es es_xdelayed 55 se_xgive event_var(userid) weapon_hegrenade;es es_xdelayed 60 se_xgive event_var(userid) weapon_hegrenade"
   "skill3_sfx"         "0"
}


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snake
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