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FPS Boost (no decrease in graphics quality) - A Config Script for Garry's Mod

76 2 kb Raw Code
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clear
echo auto exec loaoded

r_fastzreject -1
ai_expression_optimization 1
r_threaded_particles 1
r_threaded_renderables 1
r_threaded_particles 0
mem_max_heapsize 512
snd_mix_async 1
mat_queue_mode 2 // may need to set this to -2 depending on your system
mat_compressedtextures 1
mat_use_compressed_hdr_textures 1
mat_disable_ps_patch 1
mat_disable_fancy_blending 1
mat_frame_sync_enable 0
mat_framebuffercopyoverlaysize 0
mat_managedtextures 0
mat_reducefillrate 1
mat_reduceparticles 1
mat_parallaxmap 0
in_usekeyboardsampletime 0
mem_max_heapsize_dedicated 256
cl_forcepreload 1
sv_forcepreload 1
dsp_slow_cpu 1
dsp_enhance_stereo 0
fast_fogvolume 1
lod_TransitionDist 400
r_lod 1
muzzleflash_light 0

blink_duration 0
r_eyemove 0
r_flex 0
r_pixelvisibility_partial 0
r_occludermincount 1
tracer_extra 0
r_worldlights 2
r_worldlightmin 0.0008
r_lightaverage 0
cl_particle_batch_mode 2
particle_sim_alt_cores 3
anim_3wayblend 0
flex_rules 0
flex_smooth 0
r_shadowmaxrendered 17
cl_ejectbrass 0
filesystem_max_stdio_read 64 // modern systems can read more files
filesystem_unbuffered_io 0 // reduce disk io
r_drawopaquestaticpropslast 1
cl_fasttempentcollision 15
mat_software_aa_strength 0
snd_async_fullyasync 1
snd_async_minsize 0
phonemedelay 1
datacache 128
r_decals 128
mat_aaquality 0
mat_antialias 0


//network lag

cl_smooth 0
cl_cmdrate 66
cl_updaterate 66
cl_interp 0
cl_interp_ratio 1
cl_pred_optimize 2
cl_lagcompensation 1
rate 60000
net_splitrate 2
net_maxcleartime 0.01
net_maxpacketdrop 1000
net_maxfilesize 64

FPS Boost with No Graphics Changes

This script makes minor tweaks to make Gmod less memory and CCPU intensive, without significantly changing graphics

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