Half-Life: RainFall Skill.cfg with some twisted

A Config Script for Half-Life

Attention Gamer! We are one of the oldest mod sites on the Interwebs. Sign up and maximize your browsing experience.

  • Subscribe: Get notified of new submissions like this.
  • Say Thanks: Show your appreciation by sending Rainbowdash98 points.
  • Post: Give Rainbowdash98 your thoughts on this Script.
  • Vote: Help Rainbowdash98 win the Monthly Awards.
  • Rate: Give this Script a rating out of 10.
  • Flag: Alert moderators and warn members of a problem with this Script.
  • Watch: Get notified when this Script is updated.
Mascot

Interested?

Sign up

Already a Bananite? Login

392 lines | 7 kb | Raw Code
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
// "Buttsauce." -Rain Silves, 2014

// MONSTERS

// Alien Grunt
sk_agrunt_health1       "300"
sk_agrunt_health2       "300"
sk_agrunt_health3       "350"

sk_agrunt_dmg_punch1    "10"
sk_agrunt_dmg_punch2    "20"
sk_agrunt_dmg_punch3    "20"


// Apache
sk_apache_health1       "550"
sk_apache_health2       "650"
sk_apache_health3       "700"


// Barney
sk_barney_health1       "150"
sk_barney_health2       "150"
sk_barney_health3       "150"


// Bullsquid
sk_bullsquid_health1    "370"
sk_bullsquid_health2    "370"
sk_bullsquid_health3    "370"

sk_bullsquid_dmg_bite1  "15"
sk_bullsquid_dmg_bite2  "25"
sk_bullsquid_dmg_bite3  "25"

sk_bullsquid_dmg_whip1  "25"
sk_bullsquid_dmg_whip2  "35"
sk_bullsquid_dmg_whip3  "35"

sk_bullsquid_dmg_spit1  "7"
sk_bullsquid_dmg_spit2  "10"
sk_bullsquid_dmg_spit3  "15"

// Big momma
sk_bigmomma_health_factor1      "1.0"
sk_bigmomma_health_factor2      "1.5"
sk_bigmomma_health_factor3      "2"

sk_bigmomma_dmg_slash1  "50"
sk_bigmomma_dmg_slash2  "60"
sk_bigmomma_dmg_slash3  "70"

sk_bigmomma_dmg_blast1  "100"
sk_bigmomma_dmg_blast2  "120"
sk_bigmomma_dmg_blast3  "160"

sk_bigmomma_radius_blast1 "250"
sk_bigmomma_radius_blast2 "250"
sk_bigmomma_radius_blast3 "275"

// Gargantua
sk_gargantua_health1    "5500"
sk_gargantua_health2    "5800"
sk_gargantua_health3    "5000"

sk_gargantua_dmg_slash1 "10"
sk_gargantua_dmg_slash2 "30"
sk_gargantua_dmg_slash3 "30"

sk_gargantua_dmg_fire1  "3"
sk_gargantua_dmg_fire2  "5"
sk_gargantua_dmg_fire3  "5"

sk_gargantua_dmg_stomp1 "50"
sk_gargantua_dmg_stomp2 "100"
sk_gargantua_dmg_stomp3 "100"


// Hassassin
sk_hassassin_health1    "350"
sk_hassassin_health2    "350"
sk_hassassin_health3    "370"


// Headcrab
sk_headcrab_health1     "7"
sk_headcrab_health2     "10"
sk_headcrab_health3     "10"

sk_headcrab_dmg_bite1   "15"
sk_headcrab_dmg_bite2   "25"
sk_headcrab_dmg_bite3   "100"


// Hgrunt
sk_hgrunt_health1               "100"
sk_hgrunt_health2               "200"
sk_hgrunt_health3               "300"

sk_hgrunt_kick1         "3"
sk_hgrunt_kick2         "5"
sk_hgrunt_kick3         "10"

sk_hgrunt_pellets1      "3"
sk_hgrunt_pellets2      "5"
sk_hgrunt_pellets3      "6"

sk_hgrunt_gspeed1       "400"
sk_hgrunt_gspeed2       "600"
sk_hgrunt_gspeed3       "800"

// Houndeye
sk_houndeye_health1     "80"
sk_houndeye_health2     "80"
sk_houndeye_health3     "90"

sk_houndeye_dmg_blast1  "10"
sk_houndeye_dmg_blast2  "15"
sk_houndeye_dmg_blast3  "15"


// ISlave
sk_islave_health1               "120"
sk_islave_health2               "240"
sk_islave_health3               "360"

sk_islave_dmg_claw1     "8"
sk_islave_dmg_claw2     "10"
sk_islave_dmg_claw3     "10"

sk_islave_dmg_clawrake1 "25"
sk_islave_dmg_clawrake2 "25"
sk_islave_dmg_clawrake3 "25"

sk_islave_dmg_zap1      "5"
sk_islave_dmg_zap2      "7"
sk_islave_dmg_zap3      "12"


// Icthyosaur
sk_ichthyosaur_health1  "300"
sk_ichthyosaur_health2  "600"
sk_ichthyosaur_health3  "900"

sk_ichthyosaur_shake1 "20"
sk_ichthyosaur_shake2 "35"
sk_ichthyosaur_shake3 "50"


// Leech
sk_leech_health1        "1"
sk_leech_health2        "2"
sk_leech_health3        "2"

sk_leech_dmg_bite1      "1"
sk_leech_dmg_bite2      "1"
sk_leech_dmg_bite3      "2"


// Controller
sk_controller_health1   "80"
sk_controller_health2   "160"
sk_controller_health3   "240"

sk_controller_dmgzap1   "9"
sk_controller_dmgzap2   "15"
sk_controller_dmgzap3   "35"

sk_controller_speedball1        "650"
sk_controller_speedball2        "800"
sk_controller_speedball3        "1000"

sk_controller_dmgball1  "3"
sk_controller_dmgball2  "4"
sk_controller_dmgball3  "5"

// Nihilanth
sk_nihilanth_health1    "800"
sk_nihilanth_health2    "1600"
sk_nihilanth_health3    "2400"

sk_nihilanth_zap1       "30"
sk_nihilanth_zap2       "30"
sk_nihilanth_zap3       "50"

// Scientist
sk_scientist_health1    "70"
sk_scientist_health2    "70"
sk_scientist_health3    "20"


// Snark
sk_snark_health1        "2"
sk_snark_health2        "2"
sk_snark_health3        "2"

sk_snark_dmg_bite1      "10"
sk_snark_dmg_bite2      "10"
sk_snark_dmg_bite3      "10"

sk_snark_dmg_pop1               "5"
sk_snark_dmg_pop2               "5"
sk_snark_dmg_pop3               "5"


// Zombie
sk_zombie_health1       "150"
sk_zombie_health2       "150"
sk_zombie_health3       "170"

sk_zombie_dmg_one_slash1        "7"
sk_zombie_dmg_one_slash2        "20"
sk_zombie_dmg_one_slash3        "20"

sk_zombie_dmg_both_slash1       "25"
sk_zombie_dmg_both_slash2       "40"
sk_zombie_dmg_both_slash3       "40"


//Turret
sk_turret_health1       "300"
sk_turret_health2       "400"
sk_turret_health3       "500"


// MiniTurret
sk_miniturret_health1   "250"
sk_miniturret_health2   "250"
sk_miniturret_health3   "250"


// Sentry Turret
sk_sentry_health1       "70"
sk_sentry_health2       "80"
sk_sentry_health3       "100"


// PLAYER WEAPONS

// Crowbar whack
sk_plr_crowbar1         "60"
sk_plr_crowbar2         "80"
sk_plr_crowbar3         "100"

// 9mmhandgun Round
sk_plr_9mm_bullet1      "8"
sk_plr_9mm_bullet2      "16"
sk_plr_9mm_bullet3      "24"

// 357 Round
sk_plr_357_bullet1      "55"
sk_plr_357_bullet2      "110"
sk_plr_357_bullet3      "165"

// 9mmAR Round
sk_plr_9mmAR_bullet1    "10"
sk_plr_9mmAR_bullet2    "20"
sk_plr_9mmAR_bullet3    "30"

// M203 grenade
sk_plr_9mmAR_grenade1   "150"
sk_plr_9mmAR_grenade2   "200"
sk_plr_9mmAR_grenade3   "250"

// Shotgun buckshot
sk_plr_buckshot1        "10"
sk_plr_buckshot2        "20"
sk_plr_buckshot3        "30"

// Crossbow
sk_plr_xbow_bolt_client1        "10"
sk_plr_xbow_bolt_client2        "10"
sk_plr_xbow_bolt_client3        "10"

sk_plr_xbow_bolt_monster1       "130"
sk_plr_xbow_bolt_monster2       "260"
sk_plr_xbow_bolt_monster3       "390"

// RPG
sk_plr_rpg1             "120"
sk_plr_rpg2             "240"
sk_plr_rpg3             "360"

// Gauss Gun
sk_plr_gauss1           "65"
sk_plr_gauss2           "130"
sk_plr_gauss3           "195"

// Egon Gun
sk_plr_egon_narrow1     "30"
sk_plr_egon_narrow2     "60"
sk_plr_egon_narrow3     "90"

sk_plr_egon_wide1               "14"
sk_plr_egon_wide2               "28"
sk_plr_egon_wide3               "42"

// Hand grenard
sk_plr_hand_grenade1    "100"
sk_plr_hand_grenade2    "200"
sk_plr_hand_grenade3    "300"

// Satchel Charge
sk_plr_satchel1         "120"
sk_plr_satchel2         "240"
sk_plr_satchel3         "360"

// Tripmine
sk_plr_tripmine1        "100"
sk_plr_tripmine2        "200"
sk_plr_tripmine3        "300"

// MONSTER WEAPONS
sk_12mm_bullet1         "5"
sk_12mm_bullet2         "10"
sk_12mm_bullet3         "15"

sk_9mmAR_bullet1                "8"
sk_9mmAR_bullet2                "10"
sk_9mmAR_bullet3                "12"

sk_9mm_bullet1          "6"
sk_9mm_bullet2          "8"
sk_9mm_bullet3          "10"

// HORNET
sk_hornet_dmg1          "2"
sk_hornet_dmg2          "3"
sk_hornet_dmg3          "7"

// HEALTH/SUIT CHARGE DISTRIBUTION
sk_suitcharger1         "7500"
sk_suitcharger2         "5000"
sk_suitcharger3         "3500"

sk_battery1                     "125"
sk_battery2                     "115"
sk_battery3                     "110"

sk_healthcharger1               "7000"
sk_healthcharger2               "5000"
sk_healthcharger3               "2500"

sk_healthkit1           "120"
sk_healthkit2           "115"
sk_healthkit3           "110"

sk_scientist_heal1      "65"
sk_scientist_heal2      "55"
sk_scientist_heal3      "45"

// monster damage adjusters
sk_monster_head1        "12"
sk_monster_head2        "14"
sk_monster_head3        "16"

sk_monster_chest1       "10"
sk_monster_chest2       "12"
sk_monster_chest3       "14"

sk_monster_stomach1     "8"
sk_monster_stomach2     "10"
sk_monster_stomach3     "12"

sk_monster_arm1         "1"
sk_monster_arm2         "1"
sk_monster_arm3         "1"

sk_monster_leg1         "1"
sk_monster_leg2         "1"
sk_monster_leg3         "1"

// player damage adjusters
sk_player_head1         "3"
sk_player_head2         "3"
sk_player_head3         "3"

sk_player_chest1        "1"
sk_player_chest2        "1"
sk_player_chest3        "1"

sk_player_stomach1      "1"
sk_player_stomach2      "1"
sk_player_stomach3      "1"

sk_player_arm1          "1"
sk_player_arm2          "1"
sk_player_arm3          "1"

sk_player_leg1          "1"
sk_player_leg2          "1"
sk_player_leg3          "1"
ok here is a Half-Life: RainFall Skill.cfg skill.cfg with some twisted but i will not modified Human assassin and Bullsquid health beacause they are to strong include  gargantua health Noted: shoot hgrunt in the head and attack zombie in the head with crowbar to take a effect, hgrunt when wear a gasmask impossible to shoot in  the head without 357 magnum
download this mod for bullsquid "https://gamebanana.com/skins/69741"
noted: this scripts will multiple time to make a games look easier for some reason

Posts

None found

Share

Shareable Image:
Share banner
HTML embed code:
BB embed code:
Markdown embed code:

More embeddable images

Bookmark and Share

Credits

Rainbowdash98
Rainbowdash98
who make this scripts

Submitter

Rainbowdash98 avatar
Member Joined 1y
558 points Ranked 7987th

Rainbowdash98
Creator
Sign up to access this!
Sign up to access this!
Sign up to access this!
Sign up to access this!

Category

Stats

Posts
0
Views
155
Date Added
17d
Date Modified
16d
bcp.crwdcntrl.net tracking pixel