Please, could someone make a quick tutorial (or explain to me) how func_rotating_door works. It's easy to make simple door, but when I need it to make a hatch, for example, all hell breaks loose (I just can't make it to rotate the way I want it).
The particular things I stumble are:
• how to make a door opening towards the player.
• how to make a hatch / a lid.
• how to control the degree of the rotation.
Thanks in advance.
In order to win the bounty, you should fulfil the following requirements.
the rmf i linked shows a simple hatch(func_door_rotating) that opens upwards only.
"• how to make a door opening towards the player." in flags set it to "one-way" then use the "distance (deg)" setting in a + or - amount depending on how far and what direction you want the door to go.
"• how to make a hatch / a lid." Check the rmf i have linked. shows the settings i used to make it open upwards only.
"• how to control the degree of the rotation." I answered that in my first response. The setting to use is "distance(deg)"