not your typical rotation
Please, could someone make a quick tutorial (or explain to me) how func_rotating_door works. It's easy to make simple door, but when I need it to make a hatch, for example, all hell breaks loose (I just can't make it to rotate the way I want it).
The particular things I stumble are:
• how to make a door opening towards the player.
• how to make a hatch / a lid.
• how to control the degree of the rotation.
Thanks in advance.
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