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Bot nav mesh for de_freimaurer301
- A Request for Counter-Strike 1.6.
A member completed this Request and was awarded the point bounty.
My new map de_freimaurer301 is great, but unfortunately bots fail to navigate on auto generated nav mesh here.
Therefor I need a working nav mesh for CZ bot / ZBOT for the map. It should be able to navigate the bots correctly around the map (especially the terrorist) without stucking in walls or jumping into pits or lava. Places names would be nice but not necessary.
Requirements
In order to receive the points bounty, you should fulfil the following requirements.
Bots navigating correctly over the map
no walls stucking
no sucides in pits or lava
Bounty Recipients
The Bananites below were awarded the Request bounty.
RecipientAmountMessageSenderDate
alpha1337
1,020 points
Thank you for your effort and the great work!
Freimaurer1y
Anything with a suffix like _xxx is the oldest. The newest version has no suffix. I seriously believe that addtional railing and wider bridge may help.
June 17 - Update
Partial fixed on the swimming pool Rework the silo walkway
I'm going to take a swing at this. I don't know if I'll be able to do it, I've never successfully gotten any of the ones I've made to work, but I really want to figure it out. I'll let you know if I get it working and, if you want, you can test it before I post it.