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Provided there aren't any quirks due to compression or anything (in regards to the XG Sonic image provided), XG Sonic's palette contains 32 colors, which is 2 too many for AIR. Additionally, some of the colors might be close enough such that they'd be lost in AIR due to color conversions (which might end up being a good thing). I haven't checked Super Sonic's sprites, but I'd assume it'd be the same situation. I could easily make a palette from the supplied images (provided there's nothing wrong with them), though it wouldn't include any of the underwater or hyper palettes.