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Ennemies don't stagger
A Request for The Legend of Zelda: Breath of the Wild (WiiU)
This should be doable by going into the damageparams for every enemy. Near the top is a ReactionTable with a bunch of paramaters with Japanese Text. You should find one like 完全無反応, which google translate translates to "No response" or something similar (depending on the day). Copy that into every parameter in the reaction table. Then copy the reaction table into the damageparams of every enemy.
This shouldn't be too hard to do, but it would be time consuming. As a workaround, the current beta for Hyrule Rebalance does something similar, but only with high-level enemies.