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Multiplayer Mechanics

A Request for Sonic Adventure DX (2004)

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Please inform me if this is not possible or has already been done, so I may remove this request!

The idea behind this is Cooperative & Competitive play for when 2 or more players are going through stages.

(Competitive) Attacks Clashing:
Like in the Character Boss Fights (Sonic or Tails vs Knuckles), if two or more characters clash attacks, they bounce back and in their falling animations.

(Competitive & Cooperative) Picking up Players:
Pick up a player like an object and either put them down, when you are idle or THROW them when you are moving. (Bonus points if you have the picked up player in their hurt animation as they are held). Players that are picked up can Jump out of their captor's grip.

(Cooperative) Disable Friendly Fire:
Player attacks won't harm/kill other players. Especially the Leading Player.

(Competitive) Tails-esque Friendly Fire:
Players can attack each other, bumping them out the way. (Optional: Toggle for invincibility upon getting hit.) 

This is a sizable request, so for those of you who wanna take a shot at it, feel free to attempt these  one at a time.  If all requirements can be met, that would be cool! But I'm not going to expect these to be completed all at one. The requirements are EITHER/OR, NOT all at once.

Requirements

In order to win the bounty, you should fulfil the following requirements.

  1. (Competitive) Attacks Clashing: Like in the Character Boss Fights (Sonic or Tails vs Knuckles), if two or more characters clash attacks, they bounce back and in their falling animations.
  2. (Competitive & Cooperative) Picking up Players: Pick up a player like an object and either put them down, when you are idle or THROW them when you are moving. (Bonus points if you have the picked up player in their hurt animation as they are held). Players that are picked up can Jump out of their captor's grip.
  3. (Cooperative) Disable Friendly Fire: Player attacks won't harm/kill other players. Especially the Leading Player.
  4. (Competitive) Tails-esque Friendly Fire: Players can attack each other, bumping them out the way. (Optional: Toggle for invincibility upon getting hit.)

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Oct 5th, 2019
@ 6:56 am GMT+0000

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