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MMod Compatible Maps

A Question for Half-Life 2: MMod

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Are there any single, standalone maps that can be mounted onto MMod?

I've been running gm_forks & gm_blackmesasigma just for the heck of it, and tried to run Quiet Rehabilitation, but due to it not having a seperate nodegraph/Nav mesh the AI is disable on those maps among other Gmod maps I've tried running. in that vein, are there any maps that can run on  MMod?

Should I even be asking this here, or would it be better asked on the HL2 section?
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  • Reverend V92 avatar
    Reverend V92 username pic Joined 10y ago
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    Odds are most of them would. I can't think of any obvious reason they wouldn't.
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    Mantra
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  • Reverend V92 avatar
    Reverend V92 username pic Joined 10y ago
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    Something else that I just realized that might be an issue: GMod supports 4096 nodes per map. HL2 & pretty much every other game or mod only support the default 1024 nodes.

    I don't know if that's the specific issue for the GMod maps you tried, but that's something I'd consider. Might be an issue either now or later.
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    Mantra
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