Ads keep us online. Without them, we wouldn't exist. We don't have paywalls or sell mods - we never will. But every month we have large bills and running ads is our only way to cover them. Please consider unblocking us. Thank you from GameBanana <3

How to convert v/w_models into c_models

A Question for Team Fortress 2

No ads for members. Membership is 100% free. Sign up!

Question Solved

This Question was answered and a solution was chosen.
I wanted to convert a v/w model into c model but i dont know how
Sign up to access this!
  • Sandvich Thief avatar
    Sandvich Thief username pic Joined 11mo ago
    I've Dead Rang
    1,111 points Ranked 23605th
    11 medals 2 rare
    • Returned 1000 times Medal icon
    • 10 submissions featured Medal icon
    • Submission featured Medal icon
    • Returned 100 times Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    access_time 26d edit 24d
    for a w_model just rename the model as the weapon model you want
    if it's a v_model with custom animations, then it's a little trickier. you have to decompile the v_model, use n-cognitos seperated c_animations (or decompile valve's, whichever is easier for you) then you overwrite/rename the custom weapon animations as the weapon that you're trying to replace
    if the v_model is complete then you can use it as the c_model otherwise i'd recommend using the w_model
    /watch?v=6ul-cZyuYq4 avatar
    URL to post:


Share banner
Image URL
HTML embed code
BB embed code
Markdown embed code


Sign up to access this!
Sign up to access this!
Sign up to access this!


Sign up to access this!



  • Share on Reddit
  • Share on Twitter
  • Share on Facebook
  • 0
  • 184
  • 3
  • 27d

More from Submitter


More help Questions