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3DS Max model rigging related question

A Question for Garry's Mod

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hoi. I've seen some YT vids about rigging models using biped skeleton integrated into the 3DS Max and I was thinking "wOw". And then I caught myself on question "can i rig model using this skeleton to use in half life 2 with all native animationz??7?7?"
So here's the question: can i rig model using this 3ds max integrated biped skeleton to use in half life 2 with all native animationz??7?7?
here is the video forced me to ask this question 
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  • Reverend V92 avatar
    Reverend V92 username pic Joined 11y ago
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    1mo 1mo
    That's literally how that works. You have to use the Valve Biped to use the animations.

    If the bones don't match, it won't work.
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Kotoshmet Joined 12mo ago
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