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No, they use different animation sets. But as ssfcgaslsgo said you can swap the SC ones for HL1 animations. Just decompile the model and decompile any vanilla HL1 player model, take the animation from it and throw it into the SC one, then copy-paste all Sequences lines from the HL1 player's .QC file into the SC's .QC and recompile.
no becousez of the aim_shoot animations that doesnt existe in the sc player models but they have same bones just replace animations of the sc with hl1 animation and compile them or i will do it for u after school