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Rewritten Dialogue Display issue

A Question for Sonic Battle

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Using SBHS, I've just finished rewriting the dialogue script for this game's story mode to try and correct any grammar mistakes found in the original English version, as well as make it closer to the Japanese version. The rewritten dialogue has been added to the game all well and fine, but now I think I've run into another issue: when testing the game out with the rewritten dialogue, it doesn't display correctly. Some of the font is missing, even though my rewrites were structurally the same as the original dialogue. If it's not too much trouble, it'd be great if someone can help me figure out what's causing the issue.

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